Credibility

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Credibility reflects an adventurer's ability to remain sane in public and formal interaction. Someone who raves and gibbers in the throes of insanity may find his or her credibility slipping away by Divine decree. A person's credibility is visible on his or her honours and is reflected via the following descriptions (in order from best to worst):

  • He/She is an extremely credible character.
  • He/She is a refreshingly credible character.
  • He/She is a credible character.
  • He/She is an acceptable character.
  • He/She is a pathetic character.
  • He/She is a very weak character.
  • He/She is a shamefully weak character.
  • He/She is an utter waste of time.

Depending on the the level, credibility loss is accompanied by other punishments, such as the burden of slower experience gain, greater experience loss upon death, and the loss of the ability to use public channels.