Vision is a selection of abilities all related to your perception of the world around you. A human, dwarf, Tsol'aa, etc all naturally have certain methods of perception and Vision seeks to primarily increase your visual acuity. Starting off with simple tricks of observation, Vision will eventually give you the power of far-seeing, as well as the power to examine your subconscious and profit thereby.
The Vision skill is a general skill and available to all classes.
Look
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Gain knowledge of your immediate surroundings.
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Lessons: 0
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Syntax:
|
LOOK/L
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Required:
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Channels:
|
{{{channels}}}
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Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
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Works against:
|
Room
|
Cooldown:
|
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Attune Effect:
|
{{{attune}}}
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Symbol:
|
{{{symbol}}}
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Details:
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A simple ability inherent in all visual beings.
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Note:
|
{{{note}}}
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Glance
|
See summarised information about your surroundings.
|
Syntax:
|
GLANCE/GL/QL GLANCE <direction> GLANCE GROUND GLANCE HARBOUR
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Required:
|
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Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
0.50 seconds of equilibrium
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
A simple ability that is inherent that allows you to see the contents of your current room.
In addition, you may glance in a direction to see the contents of an adjacent room, or glance ground if you are flying or in the trees, or glance harbour if you are stood on the quarterdeck of a docked ship. It should be noted these latter uses incur a minor equilibrium cost.
|
Note:
|
{{{note}}}
|
List
|
Browse detailed information about items in your inventory.
|
Syntax:
|
<x>LIST
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Required:
|
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Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Self
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
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Symbol:
|
{{{symbol}}}
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Details:
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A series of abilities to quickly examine items in your inventory. See Lists
|
Note:
|
{{{note}}}
|
Secrets
|
Discover hidden exits.
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Syntax:
|
SECRETS
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Required:
|
|
Channels:
|
{{{channels}}}
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Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
2.50 seconds of equilibrium
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Using your perceptive powers, you will attempt to spot hidden exits from your room. It should be noted that secret exits can be fairly difficult to spot, and that you will often fail to find an exit with this ability.
|
Note:
|
{{{note}}}
|
Squint
|
See extended distances in your line of sight.
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Syntax:
|
SQ[UINT] <direction> [#]
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
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Details:
|
Squinting will allow you to look as far as the eye can see in a single direction, or you can specify the maximum distance in which you wish to squint.
|
Note:
|
{{{note}}}
|
Nightsight
|
Use infravision to see in the dark.
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Syntax:
|
NIGHTSIGHT [ON|OFF] RELAX NIGHTSIGHT
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
You will gain the ability to see in normal darkness.
|
Note:
|
{{{note}}}
|
Flyers
|
Take notice of those in the skies.
|
Syntax:
|
FLYERS
|
Required:
|
|
Channels:
|
{{{channels}}}
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Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
0.25 seconds of equilibrium
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
If you use this ability while outdoors, you will gain information on those in the skies above you.
|
Note:
|
{{{note}}}
|
Tunnelvision
|
Focus your attention upon a single target.
|
Syntax:
|
TUNNELVISION SHOW TUNNELVISION ON [target] TUNNELVISION OFF TUNNELVISION ADD <option> TUNNELVISION REMOVE <option>
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Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers and room
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
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Details:
|
Options are: DRINKING, EATING, SMOKING, APPLYING, DEFENCES, SAYS, ENTRIES, EXITS
This ability allows you to disregard much of what those around you are doing. By focusing your target upon an adventurer (with SETTARGET), you will be able to ignore certain groups of actions performed by all other individuals in your location.
If you specify a person when enabling this ability, they will be considered your target for the purposes of tunnelvision when you do not have a target set.
|
Note:
|
{{{note}}}
|
Observe
|
Gain information about your extended surroundings.
|
Syntax:
|
OBSERVE
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room
|
Cooldown:
|
1.50 seconds of equilibrium
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
This will perform a glance on each location adjacent to yours, in quick succession. An excellent way to ensure your surroundings are safe.
|
Note:
|
{{{note}}}
|
Farsee
|
Attempt to locate another adventurer from afar.
|
Syntax:
|
FARSEE <target>
|
Required:
|
20 mana
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
1.00 seconds of equilibrium
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Use this ability to locate adventurers from afar.
|
Note:
|
{{{note}}}
|
Vigilance
|
Increase your awareness to danger.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Treewatch
|
Watch the forest canopies for movement.
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Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Deathsight
|
Attune yourself to the Underworld.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Search
|
Search your location for hidden beings.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Skywatch
|
Watch the skies for movement.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Groundwatch
|
Watch the ground for movement.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Alertness
|
Heightened awareness of your surroundings.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Rites
|
List what rites are active.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Harmonics
|
Reveal the nature of all harmonics present.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Vibes
|
See what vibrations are in a room.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Hypersight
|
See the actions of magically cloaked adventurers.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Thirdeye
|
Give yourself the power of the third eye.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Tattoos
|
Discover what tattoos are on another adventurer.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Wormholes
|
The ability to sense wormholes in your location.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Mapsight
|
Discern the coordinates of another within a subdivision.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Contemplation
|
Perceive the state of another's mental strength.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Telesense
|
Heighten your awareness to telepathic attempts.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Appraise
|
View the contents of another adventurer's inventory.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Compounds
|
See what compounds are active at your location.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Angels
|
Gain information on the status of a Guardian Angel.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Entities
|
Discover the whereabouts of any Chaos entities in the land.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Loyals
|
Know where all your companions are.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Recognition
|
Recognise shouted voices.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Innersight
|
Sense your experience more accurately.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Softfocus
|
Allows you to see less detail.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Ability
|
Description
|
Look
|
Gain knowledge of your immediate surroundings.
|
Glance
|
See summarised information about your surroundings.
|
List
|
Browse detailed information about items in your inventory.
|
Secrets
|
Discover hidden exits.
|
Squint
|
See extended distances in your line of sight.
|
Flyers
|
Take notice of those in the skies.
|
Tunnelvision
|
Focus your attention upon a single target.
|
Observe
|
Gain information about your extended surroundings.
|
Farsee
|
Attempt to locate another adventurer from afar.
|
Vigilance
|
Increase your resistance to hypnosis.
|
Treewatch
|
Watch the forest canopies for movement.
|
Deathsight
|
Attune yourself to the Underworld.
|
Search
|
Search your location for hidden beings.
|
Skywatch
|
Watch the skies for movement.
|
Groundwatch
|
Watch the ground for movement.
|
Alertness
|
Heightened awareness of your surroundings.
|
Rites
|
List what rites are active.
|
Harmonics
|
Reveal the nature of all harmonics present.
|
Vibes
|
See what vibrations are in a room.
|
Nightsight
|
Use infravision to see in the dark.
|
Hypersight
|
See the actions of magically cloaked adventurers.
|
Thirdeye
|
Give yourself the power of the third eye.
|
Tattoos
|
Discover what tattoos are on another adventurer.
|
Wormholes
|
The ability to sense wormholes in your location.
|
Mapsight
|
Discern the coordinates of another within a subdivision.
|
Contemplation
|
Perceive the state of another's mental strength.
|
Telesense
|
Heighten your awareness to telepathic attempts.
|
Appraise
|
View the contents of another adventurer's inventory.
|
Angels
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Gain information on the status of a Guardian Angel.
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Entities
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Discover the whereabouts of any Chaos entities in the land.
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Loyals
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Know where all your companions are.
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Recognition
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Recognise shouted voices.
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Innersight
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Sense your experience and your Icon's power more accurately.
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Softfocus
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Allows you to see less detail.
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