Vision

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Vision is a selection of abilities all related to your perception of the world around you. A human, dwarf, Tsol'aa, etc all naturally have certain methods of perception and Vision seeks to primarily increase your visual acuity. Starting off with simple tricks of observation, Vision will eventually give you the power of far-seeing, as well as the power to examine your subconscious and profit thereby.

The Vision skill is a general skill and available to all classes.

Abilities in Vision

Look Gain knowledge of your immediate surroundings. Lessons: 0
Syntax: LOOK/L
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A simple ability inherent in all visual beings.
Note: {{{note}}}
Glance See summarised information about your surroundings.
Syntax: GLANCE/GL/QLGLANCE <direction>
GLANCE GROUND
GLANCE HARBOUR
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room
Cooldown: 0.50 seconds of equilibrium
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A simple ability that is inherent that allows you to see the contents of your current room.

In addition, you may glance in a direction to see the contents of an adjacent room, or glance ground if you are flying or in the trees, or glance harbour if you are stood on the quarterdeck of a docked ship. It should be noted these latter uses incur a minor equilibrium cost.
Note: {{{note}}}
List Browse detailed information about items in your inventory.
Syntax: <x>LIST
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Self
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A series of abilities to quickly examine items in your inventory. See Lists
Note: {{{note}}}
Secrets Discover hidden exits.
Syntax: SECRETS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room
Cooldown: 2.50 seconds of equilibrium
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Using your perceptive powers, you will attempt to spot hidden exits from your room. It should be noted that secret exits can be fairly difficult to spot, and that you will often fail to find an exit with this ability.
Note: {{{note}}}
Squint See extended distances in your line of sight.
Syntax: SQ[UINT] <direction> [#]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Squinting will allow you to look as far as the eye can see in a single direction, or you can specify the maximum distance in which you wish to squint.
Note: {{{note}}}
Nightsight Use infravision to see in the dark.
Syntax: NIGHTSIGHT [ON|OFF]
RELAX NIGHTSIGHT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You will gain the ability to see in normal darkness.
Note: {{{note}}}
Flyers Take notice of those in the skies.
Syntax: FLYERS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room
Cooldown: 0.25 seconds of equilibrium
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: If you use this ability while outdoors, you will gain information on those in the skies above you.
Note: {{{note}}}
Tunnelvision Focus your attention upon a single target.
Syntax: TUNNELVISION SHOW
TUNNELVISION ON [target]
TUNNELVISION OFF
TUNNELVISION ADD <option>
TUNNELVISION REMOVE <option>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and room
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Options are: DRINKING, EATING, SMOKING, APPLYING, DEFENCES, SAYS, ENTRIES, EXITS

This ability allows you to disregard much of what those around you are doing. By focusing your target upon an adventurer (with SETTARGET), you will be able to ignore certain groups of actions performed by all other individuals in your location.

If you specify a person when enabling this ability, they will be considered your target for the purposes of tunnelvision when you do not have a target set.
Note: {{{note}}}
Observe Gain information about your extended surroundings.
Syntax: OBSERVE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room
Cooldown: 1.50 seconds of equilibrium
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This will perform a glance on each location adjacent to yours, in quick succession. An excellent way to ensure your surroundings are safe.
Note: {{{note}}}
Farsee Attempt to locate another adventurer from afar.
Syntax: FARSEE <target>
Required: 20 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.00 seconds of equilibrium
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Use this ability to locate adventurers from afar.
Note: {{{note}}}
Vigilance Increase your awareness to danger.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Treewatch Watch the forest canopies for movement.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Deathsight Attune yourself to the Underworld.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Search Search your location for hidden beings.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Skywatch Watch the skies for movement.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Groundwatch Watch the ground for movement.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Alertness Heightened awareness of your surroundings.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Rites List what rites are active.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Harmonics Reveal the nature of all harmonics present.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Vibes See what vibrations are in a room.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Hypersight See the actions of magically cloaked adventurers.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Thirdeye Give yourself the power of the third eye.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Tattoos Discover what tattoos are on another adventurer.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Wormholes The ability to sense wormholes in your location.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Mapsight Discern the coordinates of another within a subdivision.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Contemplation Perceive the state of another's mental strength.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Telesense Heighten your awareness to telepathic attempts.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Appraise View the contents of another adventurer's inventory.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Compounds See what compounds are active at your location.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Angels Gain information on the status of a Guardian Angel.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Entities Discover the whereabouts of any Chaos entities in the land.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Loyals Know where all your companions are.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Recognition Recognise shouted voices.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Innersight Sense your experience more accurately.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Softfocus Allows you to see less detail.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}


Ability Description
Look Gain knowledge of your immediate surroundings.
Glance See summarised information about your surroundings.
List Browse detailed information about items in your inventory.
Secrets Discover hidden exits.
Squint See extended distances in your line of sight.
Flyers Take notice of those in the skies.
Tunnelvision Focus your attention upon a single target.
Observe Gain information about your extended surroundings.
Farsee Attempt to locate another adventurer from afar.
Vigilance Increase your resistance to hypnosis.
Treewatch Watch the forest canopies for movement.
Deathsight Attune yourself to the Underworld.
Search Search your location for hidden beings.
Skywatch Watch the skies for movement.
Groundwatch Watch the ground for movement.
Alertness Heightened awareness of your surroundings.
Rites List what rites are active.
Harmonics Reveal the nature of all harmonics present.
Vibes See what vibrations are in a room.
Nightsight Use infravision to see in the dark.
Hypersight See the actions of magically cloaked adventurers.
Thirdeye Give yourself the power of the third eye.
Tattoos Discover what tattoos are on another adventurer.
Wormholes The ability to sense wormholes in your location.
Mapsight Discern the coordinates of another within a subdivision.
Contemplation Perceive the state of another's mental strength.
Telesense Heighten your awareness to telepathic attempts.
Appraise View the contents of another adventurer's inventory.
Angels Gain information on the status of a Guardian Angel.
Entities Discover the whereabouts of any Chaos entities in the land.
Loyals Know where all your companions are.
Recognition Recognise shouted voices.
Innersight Sense your experience and your Icon's power more accurately.
Softfocus Allows you to see less detail.