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The art of '''Spirituality''' [[Priest|Priests]] to summon both [[angels|guardian angels]] for protection and spiritual maces with which to smite [[Evil]]. As a Priest's skill within Spirituality grows, so too will the devastating impact of his or her mace in combat. The Priest's guardian angel will similarly grow in strength and gain increased [[:Category:Abilities|abilities]] to aid her charge.  
The abilities in Spirituality revolve around two main things: Guardian Angels and Spiritual Maces. Practitioners of Spirituality also get a guardian angel, who will stay with them forever. Generally speaking, an angel will only act in a defensive capacity, except when it involves Chaos Entities. Angels and Entities have a long-standing hatred of each other.


Users of Spirituality may choose to purchase one of three [[:Category:Artefacts|artefact]] maces from [[Merentesh|Merentesh's]] [[The Artefact Weapons Shop|shop]] in [[Delos]]. These maces, listed in order of ascending statistics, are the [[Odyssean Mace|Odyssean]], [[Raphaelan Mace|Raphaelan]], and [[Auroran Mace|Auroran]] Maces.
Spiritual maces, on the other hand, form the core of a Priest's offensive ability. By using them in different ways, the Priest gains the ability to cause damage, smash limbs, and cause a variety of other effects, including the feared Judgement, where a Priest stands in Judgement of an adventurer. Failing the judgement means death. This is, of course, an ability that only the most powerful of Priests may perform.


===Abilities in Spirituality===
The skill of '''Spirituality''' is available to members of the [[Priest]] [[class]], along with [[Devotion]] and [[Zeal]].
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#70DBDB | '''[[Summon]]'''
| bgcolor=#70DBDB | Summon your angel to your side.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' Yes


: '''Syntax:'''            ANGEL SUMMON
==Abilities in Spirituality==
::: ANGEL FADE
{{Skill_detail
: '''Extra Information:''' Devotion cost: 325
|skill=Summon
: '''Details:'''
|description=Summon your angel to your side.
|lessons=
|syntax=ANGEL SUMMON<br>ANGEL FADE
|required=325 devotion
|target=
  |cooldown=2.00 seconds of equilibrium
|detail=ANGEL SUMMON will call your angel to your side. When your angel has not been summoned, she will be resting invisible, though always near you. ANGEL FADE will cause your angel to fade back into obscurity.
}}


ANGEL SUMMON will call your angel to your side. When your angel has not been summoned, she will be resting invisible, though always near you. ANGEL FADE will cause your angel to fade back into obscurity.
{{Skill_detail
|-
|skill=Touch
| bgcolor=#70DBDB | '''Touch'''
|description=Assess the power of your angel.
| bgcolor=#70DBDB | Assess the power of your angel.
|lessons=
|-
|syntax=ANGEL TOUCH
| colspan=2 bgcolor=#add8e6 |
|required=
: '''Known:''' No (6 lessons required)
|target=
|cooldown=1.00 seconds of equilibrium
|detail=Using this ability, you will be able to assess the current power of your Angel. When she runs out of power, she will be forced to disappear and regain power.
}}


: '''Syntax:'''            ANGEL TOUCH
{{Skill_detail
|skill=Mace
|description=Summon a spiritual mace to aid you.
|lessons=
|syntax=SUMMON MACE<br>CALL MACE<br>SMITE <target> [CHASTEN <BODY{{!}}MIND{{!}}affliction>]
|required=
|target=Adventurers and denizens
|cooldown=2.90 seconds of balance
|detail=Using your inherent link to the spirit world, you may summon a spiritual mace, with which to smite down your enemies. Note that your spiritual mace can be used with the targeting abilities in weaponry.
}}


: '''Details:'''
{{Skill_detail
|skill=Shine
|description=Cause your guardian angel to radiate light.
|lessons=
|syntax=ANGEL SHINE [<target>]
|required=Target: 5 Angel power and 100 mana
|target=Adventurers and room
|cooldown=Roomwide: 2.00 seconds of equilibrium<br>Target: 1.50 seconds of equilibrium
|detail=Upon doing this, your Angel will begin radiating light, the better to avoid fumbling about in the darkness. If you direct this ability at an adventurer, it will blind that adventurer.
}}


Using this ability, you will be able to assess the current power of your Angel. When she runs out of power, she will be forced to disappear and regain power.
{{Skill_detail
|-
|skill=Call
| bgcolor=#70DBDB | '''Mace'''
|description=Call your mace to you when you have lost it.
| bgcolor=#70DBDB Summon a spiritual mace to aid you.
|lessons=
|-
|syntax=CALL MACE
| colspan=2 bgcolor=#add8e6 |
|required=
: '''Known:''' No (15 lessons required)
|target=
|cooldown=4.00 seconds of equilibrium
  |detail=Through sheer willpower, you will be able to summon your mace to you if you have lost it.
}}


: '''Syntax:'''            SUMMON MACE
{{Skill_detail
::: CALL MACE
|skill=Aura
::: SMITE <target>
|description=Shield yourself with an aura of protection.
|lessons=
|syntax=ANGEL AURA [<target>]
|required=10 Angel power and 100 mana
|target=Adventurers and self
|cooldown=4.00 seconds of equilibrium
|detail=This ability will cause your angel to raise a magical shield (like the tattoo), of whomever you choose. If you do not specify anyone, then it will raise a shield around you.
}}


: '''Works on/against:''' Adventurers and denizens
{{Skill_detail
  |skill=Panic
|description=Ask your angel to cause terror in a chosen victim.
|lessons=
|syntax=ANGEL PANIC <target>
|required=
|target=Adventurers
|cooldown=2.40 seconds of equilibrium
|detail=With this ability, you may command your angel to strike fear into the heart of another adventurer.
}}


: '''Details:'''
{{Skill_detail
|skill=Fortify
|description=Boost your angel's power with your own health.
|lessons=
|syntax=ANGEL FORTIFY
|required=Health
|target=
|cooldown=2.00 seconds of equilibrium
|detail=Using this ability, you may replenish your angel's power at a cost of some of your health.
}}


Using your inherent link to the spirit world, you may summon a spiritual mace, with which to smite down your enemies. Note that your spiritual mace can be used with the targeting abilities in weaponry.
{{Skill_detail
|-
|skill=Watch
| bgcolor=#70DBDB | ''Shine'''
|description=Have your angel keep watch on your enemies.
| bgcolor=#70DBDB Cause your guardian angel to radiate light.
|lessons=
|-
|syntax=ANGEL WATCH [ON{{!}}OFF]
| colspan=2 bgcolor=#add8e6 |
|required=10 Angel power
: '''Known:''' No (22 lessons required)
|target=Adventurers
|cooldown=2.00 seconds of equilibrium
  |detail=When you turn on this ability, your angel will begin reporting on the movements of your enemies when they are near to you.
}}


: '''Syntax:'''            ANGEL SHINE
{{Skill_detail
::: ANGEL SHINE <adventurer>
|skill=Smash
|description=Deal a crushing blow to one of your opponent's limbs.
|lessons=
|syntax=SMASH ARMS{{!}}LEGS <target> [CHASTEN <BODY{{!}}MIND{{!}}affliction>]
|required=
|target=Adventurers
|cooldown=2.20 seconds of balance
|detail=This ability will allow you to crush one of your opponents arms or legs with your mace, rendering it useless.
}}


: '''Works on/against:'''  Adventurers and room
{{Skill_detail
|skill=Rest
|description=Causes your angel to conserve her power.
|lessons=
|syntax=ANGEL REST
|required=
|target=
|cooldown=2.80 seconds of equilibrium
|detail=Many abilities that you may use with your Angel will cause a regular drain on her power. This ability will cause your Angel to cease doing these things and rest.
}}


: '''Details:'''
{{Skill_detail
|skill=Drain
|description=Gain health from your angel.
|lessons=
|syntax=ANGEL DRAIN
|required=527 Angel power
|target=Self
|cooldown=4.00 seconds of equilibrium
|detail=Your Angel stands ready to sacrifice even her very essence for your benefit. This ability will replenish some of your health at a cost to her.
}}


Upon doing this, your Angel will begin radiating light, the better to avoid fumbling about in the darkness. If you direct this ability at an adventurer, it will blind that adventurer.
{{Skill_detail
|-
|skill=Heresy
| bgcolor=#70DBDB | '''Call'''
|description=Summon rage at the heretics and hunt them with fervour.
| bgcolor=#70DBDB | Call your mace to you when you have lost it.
|lessons=
|-
|syntax=HUNT HERESY
| colspan=2 bgcolor=#add8e6 |
|required=400 mana
: '''Known:''' No (33 lessons required)
|target=Adventurers
|cooldown=4.00 seconds of equilibrium
|detail=Engulf your mace in righteous flame, burning away the aura of rebounding from your foes. This is a costly ability, however, and is of limited duration.
}}


: '''Syntax:'''            CALL MACE
{{Skill_detail
|skill=Seek
|description=Have your angel report on another person.
|lessons=
|syntax=ANGEL SEEK <target>
|required=5 Angel power
|target=Adventurers
|cooldown=2.40 seconds of equilibrium
|detail=This ability will cause your angel to report on the whereabouts of the selected adventurer, his or her health and mana levels, and who is with him or her.
}}


: '''Details:'''
{{Skill_detail
|skill=Mindread
|description=Your angel reports to you on local conversations.
|lessons=
|syntax=ANGEL MINDREAD
|required=100 Angel power
|target=Room
|cooldown=2.00 seconds of equilibrium
|detail=This ability will cause your angel to report to you any tells that adventurers in the room with you receive.
}}


Through sheer willpower, you will be able to summon your mace to you if you have lost it.
{{Skill_detail
|-
|skill=Push
| bgcolor=#70DBDB | '''[[Aura]]'''
|description=Make the unbelievers kneel.
| bgcolor=#70DBDB | Shield yourself with an aura of protection.
|lessons=
|-
|syntax=ANGEL PUSH <target>
| colspan=2 bgcolor=#add8e6 |
|required=50 Angel power and 15 mana
: '''Known:''' No (55 lessons required)
|target=Adventurers
|cooldown=2.20 seconds of equilibrium
|detail=Have your angel throw a heretic to the ground.
}}


: '''Syntax:'''            ANGEL AURA
{{Skill_detail
::: ANGEL AURA <adventurer>
|skill=Beckon
|description=Draws in people from adjacent locations.
|lessons=
|syntax=ANGEL BECKON [<target>]
|required=Roomwide: 35 Angel power<br>Target:35 Angel power, and 30 mana
|target=Adventurers and room
|cooldown=Roomwide: 4.00 seconds of equilibrium<br>Target: 1.50 seconds of equilibrium
|detail=This ability will cause your angel to draw all those in adjacent locations to your location. If you target a specific adventurer (who must be in an adjacent location), then it will draw only that adventurer in. If the adventurer(s) being drawn in can't move normally, then angel beckon will do nothing.
}}


: '''Works on/against:''' Adventurers and self
{{Skill_detail
|skill=Sear
|description=Order your angel to sear an unlucky adventurer.
|lessons=
|syntax=ANGEL SEAR <target><br>ANGEL SEAR ICEWALL <direction>
|required=10 Angel power and 100 mana
  |target=Adventurers and room
|cooldown=2.50 seconds of equilibrium
|detail=With this ability, you may command your guardian angel to sear an adventurer with intense heat, causing him to burst into flames. If he is already ablaze, he shall become sensitive to pain(*). Alternatively, your angel can melt an icewall.<p>* This respects the deafness defence: if this is present the angel shall strip it instead.</p>
}}


: '''Details:'''
{{Skill_detail
|skill=Judgement
|description=Pass a sentence of death upon the evil.
|lessons=
|syntax=JUDGE <target>
|required=
|target=Adventurers
|cooldown=5.00 seconds of equilibrium
|detail=Through supplication and prayer, you may seek judgement that an adventurer has committed a crime punishable by death, and await his sentence.<p>This ability takes some time to work.</p>
}}


This ability will cause your angel to raise a magical shield (like the tattoo), of whomever you
{{Skill_detail
choose. If you do not specify anyone, then it will raise a shield around you.
|skill=Strip
|-
|description=Order your angel to strip a defence from a heretic.
| bgcolor=#70DBDB | '''Panic'''
|lessons=
| bgcolor=#70DBDB | Ask your angel to cause terror in a chosen victim.
|syntax=ANGEL STRIP <target>
|-
|required=10 Angel power and 100 mana
| colspan=2 bgcolor=#add8e6 |
|target=Adventurers
: '''Known:''' No (88 lessons required)
|cooldown=1.80 seconds of equilibrium
|detail=You may order your angel to strip a defence from your opponent. It will always strip magical shields first.
}}


: '''Syntax:'''            ANGEL PANIC <adventurer>
{{Skill_detail
|skill=Ripples
|description=Your angel watches for chaos ripples.
|lessons=
|syntax=ANGEL RIPPLES
|required=15 Angel power
|target=Room
|cooldown=2.00 seconds of equilibrium
|detail=With this ability, you will be able to see a list of all chaos entities currently on the Prime Material Plane.
}}


: '''Works on/against:''' Adventurers
{{Skill_detail
  |skill=Ward
|description=Cause fear in most chaos entities.
|lessons=
|syntax=ANGEL WARD
|required=15 Angel power
|target=Room
|cooldown=3.10 seconds of equilibrium
|detail=Ward will cause all Chaos Entities in the room to have to fight to maintain their composure. If they fail, they will flee in fear.
}}


: '''Details:'''
{{Skill_detail
|skill=Chasten
|description=Deal a mind-numbing blow to an enemy.
|lessons=
|syntax=CHASTEN <target> [BODY{{!}}MIND{{!}}<affliction>]
|required=100 mana
|target=Adventurers
|cooldown=2.80 seconds of equilibrium
|detail=The successful believer requires many methods to discourage the chaotic natures of many of Achaea's inhabitants. Chasten will allow you to disrupt an adventurer's mental processes, while focusing it upon the body will disrupt their physical processes.<p>This ability can be performed off balance if following a smite attack.</p><p>Available body afflictions: paralysis, healthleech, clumsiness, nausea, and asthma.<br>Available regular afflictions: epilepsy, dizziness, confusion, and recklessness.</p> <p> Should your target have all of the afflictions from one pool, they will receive either manaleech (for body) or impatience (for mind). </p>
}}


With this ability, you may command your angel to strike fear into the heart of another adventurer.
{{Skill_detail
-
|skill=Presences
|-
|description=Searches out all in the local area.
| bgcolor=#70DBDB | '''Fortify'''
|lessons=
| bgcolor=#70DBDB | Boost your angel's power with your own health..
|syntax=ANGEL PRESENCES
|-
|required=50 Angel power
| colspan=2 bgcolor=#add8e6 |
|target=Room
: '''Known:''' No (111 lessons required)
|cooldown=2.50 seconds of equilibrium
|detail=Using this ability, you will be able to gain information on the status of the other people in the same area as you.
}}


: '''Syntax:'''            ANGEL FORTIFY
{{Skill_detail
|skill=Lift
|description=Raise up your congregation.
|lessons=
|syntax=ANGEL LIFT <target>
|required=
|target=Room
|cooldown=2.90 seconds of equilibrium
|detail=Command your angel to lift an individual into the sky if outdoors, and it shall be so.
}}


: '''Details:'''
{{Skill_detail
|skill=Trace
|description=Have your angel report on someone's movement.
|lessons=
|syntax=ANGEL TRACE <target><br>ANGEL TRACE OFF
|required=25 Angel power
|target=Adventurers
|cooldown=2.00 seconds of equilibrium
|detail=With trace, your angel will report on each movement of an adventurer, within the same continent.
}}


Using this ability, you may replenish your angel's power at a cost of some of your health.
{{Skill_detail
|-
|skill=Sap
| bgcolor=#70DBDB | '''Watch'''
|description=Order your angel to sap the mental strength of an enemy.
| bgcolor=#70DBDB | Have your angel keep watch on your enemies.
|lessons=
|-
|syntax=ANGEL SAP <target>
| colspan=2 bgcolor=#add8e6 |
|required=5 Angel power
: '''Known:''' No (133 lessons required)
|target=Adventurers
|cooldown=2.75 seconds of equilibrium
|detail=Order your angel to sap the mental strength of your target. The more afflictions your target suffers from, the more this will drain(*).<p>* The drain scales to the number of afflictions they are suffering from. Guilt, ablaze, spiritburn, and tenderskin increase the value by more than other afflictions, followed by mental and limb based afflictions. Inquisition increases more than anything else.</p>
}}


: '''Syntax:'''            ANGEL WATCH [ON|OFF]
{{Skill_detail
|skill=Care
|description=Have your angel care for your physical well-being.
|lessons=
|syntax=ANGEL CARE [ON{{!}}OFF]
|required=50 Angel power
|target=Self
|cooldown=1.80 seconds of equilibrium
|detail=This ability will cause your Angel to regularly heal your afflictions at a significant cost of power to her.
}}


: '''Works on/against:''' Adventurers
{{Skill_detail
  |skill=Refuge
|description=Have your angel transport you to a place of safety.
|lessons=
|syntax=ANGEL REFUGE
|required=300 Angel power
|target=Self
|cooldown=5.00 seconds of equilibrium
|detail=Using this ability, you may order your Angel to take you to Nirvana.
}}


: '''Details:'''
{{Skill_detail
|skill=Empathy
|description=Have your angel heal you regularly.
|lessons=
|syntax=ANGEL EMPATHY<br>ANGEL EMPATHY OFF
|required=
|target=Self
|cooldown=2.50 seconds of equilibrium
|detail=With this ability, your Angel will regularly heal you if you are damaged.
}}


When you turn on this ability, your angel will begin reporting on the movements of your enemies when they are near to you.
{{Skill_detail
|-
|skill=Power
| bgcolor=#70DBDB | '''Smash'''
|description=Increase your angel's power through use of mana.
| bgcolor=#70DBDB | Deal a crushing blow to one of your opponent's limbs.
|lessons=
|-
|syntax=ANGEL POWER
| colspan=2 bgcolor=#add8e6 |
|required=Mana
: '''Known:''' No (155 lessons required)
|target=2.75 seconds of equilibrium
|cooldown=
|detail=Using the mental bond between you and your angel, you can devote some of your own mental energy to restore your spiritual companion's strength.
}}


: '''Syntax:'''          SMASH ARMS|LEGS <adventurer>
{{Skill_detail
|skill=Contemplate
|description=Perceive the state of another's mental strength.
|lessons=
|syntax=CONTEMPLATE <target>
|required=50 mana
|target=Adventurers
|cooldown=1.00 seconds of equilibrium
|detail=With this ability, you may see how much mana an adventurer has.
}}


: '''Works on/against:''' Adventurers
{{Skill_detail
 
  |skill=Sacrifice
: '''Details:'''
|description=Full restoration of self at great cost to your angel.
 
  |lessons=
This ability will allow you to crush one of your opponents arms or legs with your mace, rendering it useless.
  |syntax=ANGEL SACRIFICE
|-
  |required=
| bgcolor=#70DBDB | '''Rest'''
  |target=Self
| bgcolor=#70DBDB | Causes your angel to conserve her power.
  |cooldown=5.00 seconds of equilibrium
|-
|detail=Though it will cost her greatly, your Angel will make the massive sacrifice required to restore you fully in both mind and body.
| colspan=2 bgcolor=#add8e6 |
}}
: '''Known:''' No (177 lessons required)
 
: '''Syntax:'''            ANGEL REST
 
: '''Details:'''
 
Many abilities that you may use with your Angel will cause a regular drain on her power. This ability will cause your Angel to cease doing these things and rest.
|-
| bgcolor=#70DBDB | '''Drain'''
| bgcolor=#70DBDB | Gain health from your angel.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (222 lessons required)
 
: '''Syntax:'''            ANGEL DRAIN
 
: '''Works on/against:'''  Self
 
: '''Details:'''
 
Your Angel stands ready to sacrifice even her very essence for your benefit. This ability will replenish some of your health at a cost to her.
|-
| bgcolor=#70DBDB | '''Heresy'''
| bgcolor=#70DBDB |  Summon rage at the heretics and hunt them with fervour.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (266 lessons required)
 
: '''Syntax:'''            HUNT HERESY
 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
Engulf your mace in righteous flame, burning away the aura of rebounding from your foes. This is a costly ability, however, and is of limited duration.
|-
| bgcolor=#70DBDB | '''Seek'''
| bgcolor=#70DBDB | Have your angel report on another person.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (266 lessons required)
 
: '''Syntax:'''            ANGEL SEEK <adventurer>
 
: '''Works on/against:''' Adventurers
 
: '''Details:'''
 
This ability will cause your angel to report on the whereabouts of the selected adventurer, his or her health and mana levels, and who is with him or her.
|-
| bgcolor=#70DBDB | '''Mindread'''
| bgcolor=#70DBDB | Your angel reports to you on local conversations.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (288 lessons required)
 
: '''Syntax:'''            ANGEL MINDREAD
 
: '''Details:'''
 
This ability will cause your angel to report to you any tells that adventurers in the room with you receive.
|-
| bgcolor=#70DBDB | '''Push'''
| bgcolor=#70DBDB | Make the unbelievers kneel.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (333 lessons required)
 
: '''Syntax:'''            ANGEL PUSH <adventurer>
                 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
 
Have your angel throw a heretic to the ground.
|-
| bgcolor=#70DBDB | '''Beckon'''
| bgcolor=#70DBDB | Draws in people from adjacent locations.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (422 lessons required)
 
: '''Syntax:'''            ANGEL BECKON
::: ANGEL BECKON <adventurer>
 
: '''Works on/against:''' Adventurers and room
 
: '''Details:'''
 
This ability will cause your angel to draw all those in adjacent locations to your location. If you target a specific adventurer (who must be in an adjacent location), then it will draw only that adventurer in. If the adventurer(s) being drawn in can't move normally, then angel beckon will do nothing.
|-
| bgcolor=#70DBDB | '''Sear'''
| bgcolor=#70DBDB | Order your angel to sear an unlucky adventurer.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (466 lessons required)
 
: '''Syntax:'''            ANGEL SEAR <adventurer>
::: ANGEL SEAR ICEWALL <direction>
 
: '''Works on/against:''' Adventurers
 
: '''Details:'''
 
With this ability, you may command your guardian angel to sear an adventurer with intense heat, causing him to burst into flames. Alternatively, your angel can melt an icewall.
|-
| bgcolor=#70DBDB | '''Judgement'''
| bgcolor=#70DBDB | Pass a sentence of death upon the evil.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (533 lessons required)
 
: '''Syntax:'''            JUDGE <adventurer>
 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
 
With your spiritual mace, you may judge that an adventurer has committed a crime punishable by death, and attempt to deal out your sentence. This ability takes some time to work.
|-
| bgcolor=#70DBDB | '''Strip'''
| bgcolor=#70DBDB | Order your angel to strip a defence from a heretic.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (599 lessons required)
 
: '''Syntax:'''            ANGEL STRIP <adventurer>
 
: '''Works on/against:''' Adventurers
 
: '''Details:'''
 
With this ability, you may order your angel to strip a defence from an adventurer. It will work through a magical shield.
|-
| bgcolor=#70DBDB | '''Ripples'''
| bgcolor=#70DBDB | Your angel watches for chaos ripples
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (702 lessons required)
 
: '''Syntax:'''            ANGEL RIPPLES
 
: '''Details:'''
 
With this ability, you will be able to see a list of all chaos entities currently on the Prime Material Plane.
|-
| bgcolor=#70DBDB | '''Ward'''
| bgcolor=#70DBDB | Cause fear in most chaos entities
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (805 lessons required)
 
: '''Syntax:'''            SOULSTORM <adventurer>
 
: '''Details:'''
 
Ward will cause all Chaos Entities in the room to have to fight to maintain their composure. If they fail, they will flee in fear.
|-
| bgcolor=#70DBDB | '''Chasten'''
| bgcolor=#70DBDB | Deal a mind-numbing blow to the enemy
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (909 lessons required)
 
: '''Syntax:'''            CHASTEN <adventurer> [body]
 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
 
The successful believer requires many methods to discourage the chaotic natures of many of Achaea's inhabitants. Chasten will allow you to disrupt an adventurer's mental or physical processes.
|-
| bgcolor=#70DBDB | '''Presences'''
| bgcolor=#70DBDB | Searches out all in the local area.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (995 lessons required)
 
: '''Syntax:'''            ANGEL PRESENCES
 
: '''Details:'''
 
Using this ability, you will be able to gain information on the status of the other people in the same area as you.
|-
| bgcolor=#70DBDB | '''Trace'''
| bgcolor=#70DBDB | Destroy all plant life in a location.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1116 lessons required)
 
: '''Syntax:'''            ANGEL TRACE <adventurer>
 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
 
With trace, your angel will report on each movement of adventurer, within the same continent.
|-
| bgcolor=#70DBDB | '''Sap'''
| bgcolor=#70DBDB | Order your angel to sap the mental strength of an enemy.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1185 lessons required)
 
: '''Syntax:'''            ANGEL SAP <adventurer>
 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
This ability will cause your angel to drain the mana of your opponent.
|-
| bgcolor=#70DBDB | '''Care'''
| bgcolor=#70DBDB | Have your angel care for your physical well-being
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1288 lessons required)
 
: '''Syntax:'''            ANGEL CARE <adventurer corpse>
 
: '''Works on/against:'''  Self.
 
: '''Details:'''
 
This ability will cause your Angel to regularly heal your afflictions at a significant cost of power to her.
|-
| bgcolor=#70DBDB | '''Spiritwrack'''
| bgcolor=#70DBDB | Your angel will torture the spirit of your enemies.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1357 lessons required)
 
: '''Syntax:'''            ANGEL SPIRITWRACK <adventurer>
 
: '''Works on/against:'''  Adventurers
 
: '''Details:'''
 
This ability will set your angel attacking the spirit of your target, giving him various afflictions on a constant basis. ANGEL SPIRITWRACK OFF will turn it off. Note that this drains angel power while on.
 
If your target also stands in a room where the hands grasp at the living, this travel is instantaneous. If the hands are not present, the target is required to be a practitioner of necromancy, and the travel will be delayed.
|-
| bgcolor=#70DBDB | '''Refuge'''
| bgcolor=#70DBDB |  Have your angel transport you to a place of safety.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1426 lessons required)
 
: '''Syntax:'''            ANGEL REFUGE
 
: '''Works on/against:'''  Self
 
: '''Details:'''
 
Using this ability, you may order your Angel to take you to Nirvana.
|-
| bgcolor=#70DBDB | '''Empathy'''
| bgcolor=#70DBDB | Have your angel heal you regularly.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1530 lessons required)
 
: '''Syntax:'''            ANGEL EMPATHY
 
: '''Works on/against:''' Self
 
: '''Details:'''
 
With this ability, your Angel will regularly heal you if you are damaged.
|-
| bgcolor=#70DBDB | '''Power'''
| bgcolor=#70DBDB | Increase your angel's power through use of mana.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1564 lessons required)
 
: '''Syntax:'''            ANGEL POWER
 
: '''Details:'''
 
Using the mental bond between you and your angel, you can devote some of your own mental energy to
restore your spiritual companion's strength.
|-
| bgcolor=#70DBDB | '''Contemplate'''
| bgcolor=#70DBDB | Perceive the state of another's mental strength.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1736 lessons required)
 
: '''Syntax:'''            CONTEMPLATE <adventurer>
                 
: '''Works on/against:''' Adventurers
 
: '''Details:'''
 
With this ability, you may see how much mana an adventurer has.
|-
| bgcolor=#70DBDB | '''Sacrifice'''
| bgcolor=#70DBDB | Full restoration of self at great cost to your angel.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1736 lessons required)
 
: '''Syntax:'''            ANGEL SACRIFICE
                 
: '''Works on/against:''' Self
 
: '''Details:'''
 
Though it will cost her greatly, your Angel will make the massive sacrifice required to restore you fully in both mind and body.
|-
| bgcolor=#70DBDB | '''Absolve'''
| bgcolor=#70DBDB |  Command your angel to tear the soul from your enemy.
|-
| colspan=2 bgcolor=#add8e6 |
: '''Known:''' No (1736 lessons required)
 
: '''Syntax:'''            ANGEL ABSOLVE <adventurer>
                 
: '''Works on/against:''' Adventurers
 
: '''Details:'''
 
Using this most powerful of Angelic abilities, your Angel will rip the very soul from your enemy. Be warned though, your enemy must be on less than half of his maximum mana.
|-
|}
 
 
=====See also=====
 
*[[Devotion]]
*[[Healing]]


{{Skill_detail
|skill=Absolve
|description=Command your angel to tear the soul from your enemy.
|lessons=
|syntax=ANGEL ABSOLVE <target>
|required=50 Angel power
|target=Adventurers
|cooldown=4.40 seconds of equilibrium
|detail=Using this most powerful of Angelic abilities, your Angel will rip the very soul from your enemy. Be warned though, your enemy must be on less than half of his maximum mana.
}}


[[Category:Skills]]
[[Category:Skills]]
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