Difference between revisions of "Spirit Walkers"

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Founded in 288 AF by Firefox, and formerly known as the [[Shaman]] [[guild]], the '''Spirit Walkers''' are one of the [[help:houses|houses]] residing in the city of [[Hashan]], Crown of the Ithmia. Their house tutor is [[Tithian|Tithian, the Shaman]]; brother of the Instructor [[Phineus|Phineus, Warden of knowledge]], the house tutor of [[The Wardens of the Cerulean Spire]].
Founded in 288 AF by Firefox, and formerly known as the [[Shaman]] [[guild]], the '''Spirit Walkers''' are one of the [[help:houses|houses]] residing in the city of [[Hashan]], Crown of the Ithmia. Their house tutor is [[Tithian|Tithian, the Shaman]]; brother of the Instructor [[Phineus|Phineus, Warden of knowledge]], the house tutor of [[The Wardens of the Cerulean Spire]].


The Spirit Walkers stand as a bridge between all spirits and the world of mortals and negotiates peaceful coexistence between them. They act as an assembly of warriors and ritualists who hold that the world is surrounded by and filled with invisible spiritual power that embraces all aspects of life and together seek to journey beyond the limits of physical reality to the deeper reality that is the world of spirit.   
The Spirit Walkers stand as a bridge between all spirits and the world of mortals and negotiate peaceful coexistence between them. They act as an assembly of warriors and ritualists who hold that the world is surrounded by and filled with invisible spiritual power that embraces all aspects of life. Together they seek to journey beyond the limits of physical reality to the deeper reality that is the world of spirit.   


Abiding by the rule of "Three Upon Three Upon Three," the Spirit Walkers are ruled by a Prophet in the governing form of a dictatorship. No house leader may serve more than a twenty-seven year term. An Heir to the Prophet’s leadership is named at the cusp of first their decade as leader.   
Abiding by the rule of "Three Upon Three Upon Three," the Spirit Walkers are ruled by a Prophet in the governing form of a dictatorship. No house leader may serve more than a twenty-seven year term. An Heir to the Prophet’s leadership is named at the cusp of first their decade as leader.   
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To walk between worlds is a complex and delicate undertaking, requiring absolute dedication. Oaths made to the Spirit Walkers [[help:houses|house]] and its members supercede all others. Although the house itself is patroned by [[Lady Indrani]], members of the [[help:houses|house]] are free to follow the spiritual path and the residence of their choice. No matter the path, members of the Spirit Walkers must understand their role as keepers of sacred knowledge, and honor the spiritual gifts they receive.
To walk between worlds is a complex and delicate undertaking, requiring absolute dedication. Oaths made to the Spirit Walkers [[help:houses|house]] and its members supercede all others. Although the house itself is patroned by [[Lady Indrani]], members of the [[help:houses|house]] are free to follow the spiritual path and the residence of their choice. No matter the path, members of the Spirit Walkers understand and uphold their role as keepers of sacred knowledge, and honor the spiritual gifts they receive.


[[Category:Houses]]
[[Category:Houses]]
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