Difference between revisions of "Shallamese Constitution"

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==SECTION III - SECURITY==
==SECTION III - SECURITY==
*Any attack on a sentient being within Shallam is illegal. An attack is the initiation of aggressions, by any means, which are done with intent to harm, frighten, or kill the victim.
*Any attack on a sentient being within Shallam is illegal. An attack is the initiation of aggressions, by any means, which are done with intent to harm, frighten, or kill the victim.
**Any action, which cannot be performed by someone under [[Divine grace]], and any illusions or deceptions that mimic such actions, can be considered an aggression.
**Any action, which cannot be performed by someone under [[Divine Grace]], and any illusions or deceptions that mimic such actions, can be considered an aggression.
**Anyone who wishes to test aggressive abilities within the city should be careful that all in the vicinity are aware of the situation. Public acts of violence that disturb the peace are illegal.
**Anyone who wishes to test aggressive abilities within the city should be careful that all in the vicinity are aware of the situation. Public acts of violence that disturb the peace are illegal.
**The location of the attacker is irrelevant and does not have to be near the victim if long range abilities or weapons are used. Traps, totems, and other constructs used to harm someone are also considered an attack.
**The location of the attacker is irrelevant and does not have to be near the victim if long range abilities or weapons are used. Traps, totems, and other constructs used to harm someone are also considered an attack.
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==SECTION IX - CONSTRUCTS==
==SECTION IX - CONSTRUCTS==
*All wormholes within the city must be approved by the Dawnstriders. Any wormhole leading outside the city must be approved by the Minister of Security and will be monitored for the city's security.
*All [[wormholes]] within the city must be approved by the [[Dawnstriders]]. Any wormhole leading outside the city must be approved by the Minister of Security and will be monitored for the city's security.
*No one may place permanent or semi-permanent constructs, such as sigils or traps, on public property without the consent of the Council. Non public areas include houses, shop stockrooms, and guildhalls. Totems cannot be placed anywhere without consent of the Council.
*No one may place permanent or semi-permanent constructs, such as sigils or traps, on public property without the consent of the Council. Non public areas include houses, shop stockrooms, and guildhalls. Totems cannot be placed anywhere without consent of the Council.
**No trap or totem can be set or tuned against citizens and allies of Shallam. If the trap or totem is set against non-citizens caution must be taken that no one can accidentally wander into their effect.
**No trap or totem can be set or tuned against citizens and allies of Shallam. If the trap or totem is set against non-citizens caution must be taken that no one can accidentally wander into their effect.
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