Difference between revisions of "Scintillating gems"

Adding missing gem types
m (clarity)
(Adding missing gem types)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''Scintillating gems''' are sparkling, rose-cut [[artefact]] stones attuned to a specific [[environment]] type which, after forming and being inserted into a '''lavishly bejewelled sceptre''', convey tiny passive [[experience]] and [[critical hit]] bonuses to the bearer when [[hunting]] in that particular environment. The sceptre is rod gaudy enough to cause envy even in [[Prospero]], with its solid gold shaft, diamond-studded head, and silvered ferrule. Additional scintillating gems convey additional bonuses.
'''Scintillating gems''' are sparkling, rose-cut [[artefact]] stones attuned to a specific [[environment]] type which, after forming and being inserted into a '''lavishly bejewelled sceptre''', convey tiny passive [[experience]] and [[critical hit]] bonuses to the bearer when [[hunting]] in that particular environment. The rod is gaudy enough to cause envy even in [[Prospero]], with its solid gold shaft, diamond-studded head, and silvered ferrule. Additional scintillating gems convey additional bonuses.


:1. The first (1) attuned gem will form the environment sceptre with 5% xp bonus for any environment.  
:1. The first (1) attuned gem will form the environment sceptre with 5% xp bonus for any environment.  
Line 16: Line 16:
* Catacombs
* Catacombs
* Constructed underground
* Constructed underground
* Desert
* Earthen
* Earthen
* Flames
* Forest
* Forest
* Freshwater
* Freshwater
Line 24: Line 26:
* Jungle
* Jungle
* Lava fields
* Lava fields
* Magma Caves
* Mountains
* Mountains
* Natural underground
* Natural underground
Line 29: Line 32:
* Ocean floor
* Ocean floor
* Path
* Path
* Planar highway
* Polar
* Polar
* Planar highway
* River
* Road
* Road
* Ruins
* Sewer
* Sewer
* Skies
* Skies
* Stars
* Stars
* Storm
* Swamp
* Swamp
* Trees
* Trees
* Tundra
* Urban
* Urban
* Valley
* Valley
31

edits