Difference between revisions of "Psionics"

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The most ancient of powers given to the Aldar in the moment of their formation by Ayar, beyond even the innumerable other natural advantages of their race, was their strength in will and mind. This manifested itself in vast psionic and telepathic might, an ability wielded with unfathomable ease as they imposed their thought upon themselves and upon the world around them. With the centuries of peace during which these arts were mastered, coupled to their functionally unchallenged rule of Creation below the Pantheon itself, offensive techniques within Psionics never saw true progress beyond the simple, rendering them almost unrefined by the measure of modern telepaths. Yet it was never their offensive powers that made this lost art so mighty in the hands of the Firstborn.
The most ancient of powers given to the Aldar in the moment of their formation by Ayar, beyond even the innumerable other natural advantages of their race, was their strength in will and mind. This manifested itself in vast psionic and telepathic might, an ability wielded with unfathomable ease as they imposed their thought upon themselves and upon the world around them. With the centuries of peace during which these arts were mastered, coupled to their functionally unchallenged rule of Creation below the Pantheon itself, offensive techniques within Psionics never saw true progress beyond the simple, rendering them almost unrefined by the measure of modern telepaths. Yet it was never their offensive powers that made this lost art so mighty in the hands of the Firstborn.


The '''Psionics''' skill is available to members of the [[Psion]] [[class]], along with [[Weaving]] and [[Emulation]].
The skill of '''Psionics''' is available to members of the [[Psion]] [[class]], along with [[Weaving]] and [[Emulation]].


==Abilities in Psionics==
==Abilities in Psionics==
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  |description=Your mind against theirs.
  |description=Your mind against theirs.
  |lessons=
  |lessons=
  |syntax=PSI IRONWILL
  |syntax=PSI IRONWILL [<target>]
  |required=
  |required=
  |target=
  |target=
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
  |detail=By focusing all of your attention on the process(*), you may drive out foreign influence upon your mind, breaking any mindlocks targeting you if one is present.<p>* This is a channeled action: you may perform no other actions while focusing on severing the mindlock.</p>
  |detail=By focusing all of your attention on the process(*), you may drive out foreign influence upon your mind or the mind of a friendly target(**), breaking any mindlocks if one is present.<p>* This is a channeled action: you may perform no other actions while focusing on severing the mindlock.</p>** In the case where you target it at the person you have lifebonded it will be the same delay as when targeting it at yourself: in all other cases the channel is twice as long.</p>
}}
}}


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[[Category:Skills]]
[[Category:Skills]][[Category:Edit needed]]
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