Difference between revisions of "Priest"

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:''This page is about the class. For the defunct House, please see [[Empyreal Assembly]].''
:''This page is about the class. For the defunct House, please see [[Empyreal Assembly]].''


The '''Priest''' class uses the [[:Category:skills|skills]] of [[Spirituality]], [[Devotion (skill)|Devotion]], and [[Healing]], staying true to the path of [[Good]]. Originating on the isle of [[Delos]] with their [[Paladins|Templar]] brethren and later flourishing in [[Shallam]], the priests of the modern day largely hail from [[Targossas]]. Though not all Priests swear service to the Dawnspear, all hold true to the cause of good, for to stray from this path is to diminish as a Priest.
The '''Priest''' class uses the [[:Category:skills|skills]] of [[Spirituality]], [[Devotion (skill)|Devotion]], and [[Zeal]], staying true to the path of [[Good]]. Originating on the isle of [[Delos]] with their [[Paladins|Templar]] brethren and later flourishing in [[Shallam]], the priests of the modern day largely hail from [[Targossas]]. Though not all Priests swear service to the Dawnspear, all hold true to the cause of good, for to stray from this path is to diminish as a Priest.
 
In battle, a Priest wields a spiritual mace they summon to inflict damage, break limbs, and more. However, the real heart of the priesthood is the close relationship with their [[angels|guardian angels]]. Through this perpetual companion, said to reflect the light of their charge's soul, practitioners of Spirituality gain greater power. Their angel can burn their enemies, trace their movements, or even tear out their very souls. And if this wasn't enough to instil respect for the class, the Priest has access to the rites of Devotion, derived from the holy rituals of the ancient Church, allowing [[resurrection]] of the blessed, parting of waters, or filling of someone's mind with visions of Hell. Finally, a Priest is able to recite the sacred verses to bless the faithful or denounce the unrepentant soul.


In battle, a Priest wields a spiritual mace they summon to inflict damage, break limbs, and more. However, the real heart of the priesthood is the close relationship with their [[angels|guardian angels]]. Through this perpetual companion, said to reflect the light of their charge's soul, practitioners of Spirituality gain greater power. Their angel can burn their enemies, trace their movements, or even tear out their very souls. And if this wasn't enough to instil respect for the class, the Priest has access to the rites of Devotion, derived from the holy rituals of the ancient [[Church]], allowing [[resurrection]] of the blessed, parting of waters, or filling of someone's mind with visions of Hell. Finally, a Priest is able to summon the powers of the five [[elements]] to heal and grant blessings to themselves and their allies.


== [[:Category:Abilities|Abilities]] in [[Battlerage]] ==
== [[:Category:Abilities|Abilities]] in [[Battlerage]] ==
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: '''Syntax:'''            ANGEL TORMENT <target>
: '''Syntax:'''            ANGEL TORMENT <target>
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            16.00 seconds
: '''Cooldown:'''            16.00 seconds
: '''Resource:'''            14 rage
: '''Resource:'''            14 rage
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: '''Syntax:'''            ANGEL INCENSE <target>
: '''Syntax:'''            ANGEL INCENSE <target>
: '''Gives affliction:'''    Recklessness
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            19.00 seconds
: '''Cooldown:'''            19.00 seconds
: '''Resource:'''            18 rage
: '''Resource:'''            18 rage
: '''Extra Information''': Gives denizen affliction: Recklessness
: '''Details:'''
: '''Details:'''
Your angel absorbs your rage and channels it into your target instead, making it impossible for the target to shield itself for several seconds.
Your angel absorbs your rage and channels it into your target instead, making it impossible for the target to shield itself for several seconds.
|-
| bgcolor=#999999 | '''Crack'''
| bgcolor=#999999 | Shatter a denizen's shield with your mace.
|-
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            CRACK <target>
: '''Works on/against:'''            Denizens
: '''Resource:'''            17 rage
: '''Details:'''
Expend your rage in a powerful blow with your mace that is able to shatter a denizen's shield.
|-
|-
| bgcolor=#999999 | '''Harrow'''
| bgcolor=#999999 | '''Harrow'''
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: '''Syntax:'''            PERFORM RITE OF HARROW ON <target>
: '''Syntax:'''            PERFORM RITE OF HARROW ON <target>
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            23.00 seconds
: '''Cooldown:'''            23.00 seconds
: '''Resource:'''            36 rage
: '''Resource:'''            36 rage
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: '''Syntax:'''            HAMMER <target>
: '''Syntax:'''            HAMMER <target>
: '''Uses affliction:'''    Clumsiness or Amnesia
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            23.00 seconds
: '''Cooldown:'''            23.00 seconds
: '''Resource:'''            25 rage
: '''Resource:'''            25 rage
: '''Extra information:''' Uses denizen afflictions: Clumsiness or Amnesia
: '''Details:'''
: '''Details:'''
Swing your mace in a mighty blow at your target. This attack will do significantly increased damage to those who are too clumsy to see it coming or forgetful enough to neglect to dodge it.
Swing your mace in a mighty blow at your target. This attack will do significantly increased damage to those who are too clumsy to see it coming or forgetful enough to neglect to dodge it.
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: '''Syntax:'''            PERFORM RITE OF HORRIFY ON <target>
: '''Syntax:'''            PERFORM RITE OF HORRIFY ON <target>
: '''Gives affliction:'''    Fear
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            34.00 seconds
: '''Cooldown:'''            34.00 seconds
: '''Resource:'''            29 rage
: '''Resource:'''            29 rage
: '''Extra Information''': Gives denizen affliction: Fear
: '''Details:'''
: '''Details:'''
Summon a rite of terrible visions that causes your target to flee uncontrollably for several seconds.
Summon a rite of terrible visions that causes your target to flee uncontrollably for several seconds.
|}
|}


===Related [[:Category:Artefacts|Artefacts]] for Priest===
===Related [[:Category:Artefacts|Artefacts]] for Priest===
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|-
|-
| bgcolor=#AABBB0 | '''[[Raphaelan Mace]]'''
| bgcolor=#AABBB0 | '''[[Raphaelan Mace]]'''
| bgcolor=#AABBB0 | Named for an [[Archprelate]] of the ancient [[Holy Church]], this second tier spiritual mace damages significantly more than a standard mace.
| bgcolor=#AABBB0 | Named for an [[Archprelate]] of the ancient [[Holy Church of Achaea]], this second tier spiritual mace damages significantly more than a standard mace.
|-
|-
| bgcolor=#AABBB0 | '''[[Auroran Mace]]'''
| bgcolor=#AABBB0 | '''[[Auroran Mace]]'''
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|-
|-
| bgcolor=#AABBB0 | '''[[Silver tuning fork]]'''
| bgcolor=#AABBB0 | '''[[Silver tuning fork]]'''
| bgcolor=#AABBB0 | Its presence in the inventory of its owner will allow [[Crystalism]], [[Harmonics]], and Devotion users to create vibrations or harmonics or rites with double the lifetime.
| bgcolor=#AABBB0 | Allows [[Crystalism]], [[Harmonics]], and Devotion users to create vibrations or harmonics or rites with double the lifetime.
 
|-
| bgcolor=#AABBB0 | '''[[Seal of the devout]]'''
| bgcolor=#AABBB0 | Doubles the duration of '''Inspiration'''.
|}
|}
[[Category:Classes]]
[[Category:Classes]]
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