Difference between revisions of "Pillars of Ashtan"

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[[Ashtan]]'s laws are known as the '''Pillars of Ashtan''', so named due to the fact that they may be read upon seven pillars on the Parade of Zarathustra within the city. While freedom is valued above all, a basic, though minimal system of laws is required, if only to protect the well-being of the citizens.
[[Ashtan]]'s laws are known as the '''Pillars of Ashtan''', so named due to the fact that they may be read upon seven pillars on the Parade of [[Zarathustra]] within the [[city]]. While freedom is valued above all, a basic, though minimal, system of laws is required, if only to protect the well-being of the citizens.


#'''Ashtan Law 1:''' Any unsolicited aggressive act against a citizen of Ashtan by a citizen of Ashtan will result in the offender losing citizenship. Any unsolicited aggressive act against a citizen of Ashtan by a non-citizen within the city of Ashtan will result in the offender being branded an enemy of Ashtan. In both cases, a fine of at least 5000 gold will be imposed.
#'''Ashtan Law 1:''' Any unsolicited aggressive act against a citizen of Ashtan by a citizen of Ashtan will result in the offender losing citizenship. Any unsolicited aggressive act against a citizen of Ashtan by a non-citizen within the city of Ashtan will result in the offender being branded an enemy of Ashtan. In both cases, a fine of at least 5000 gold will be imposed.
#*'''Section A:''' Exceptions are granted to two citizens who have arranged a bloodfeud with at least one Archon's approval and as long as hostilities remain outside the city gates. However, if the the individuals of said predestined bloodfeud refuse and continue verbal assault on the other citizen, a fine will be imposed by an Archon. If said fine isn't paid within three Achaean months, the refusing citizen will be uncitizened.
#*'''Section A:''' Exceptions are granted to two citizens who have arranged a bloodfeud with at least one [[ruling council|Archon's]] approval and as long as hostilities remain outside the city gates. However, if the individuals of said predestined bloodfeud refuse and continue verbal assault on the other citizen, a fine will be imposed by an Archon. If said fine isn't paid within three [[Achaea|Achaean]] [[calendar|months]], the refusing citizen will be uncitizened.
#*'''Section B:''' All beings marked as loyal to a citizen of Ashtan are to be treated as citizens.
#*'''Section B:''' All beings marked as loyal to a citizen of Ashtan are to be treated as citizens.
#*'''Section C:''' Members of Orders of Divinities have the right to defend their Patrons shrines from defilement using whatever means they deem necessary.
#*'''Section C:''' Members of [[Divine Order|Orders of Divinities]] have the right to defend their [[Patron|Patrons']] [[shrines]] from defilement using whatever means they deem necessary.
#*'''Section D:''' Citizens who choose to trespass upon citizens' private property, or any private property within Ashtan, void their city protection from aggression from the owner. The owner of the property may deal with the offender by force, although the city must be alerted first if possible. Noncitizen trespassers of property within Ashtan may be cityenemied. Private property exclusively includes guildhalls, Order temples, private homes and stockrooms. Owners are shopkeepers current on taxes, officially recorded leasers, homeowners, or member of the guild or Order being trespassed upon.
#*'''Section D:''' Citizens who choose to trespass upon citizens' private property, or any private property within Ashtan, void their city protection from aggression from the owner. The owner of the property may deal with the offender by force, although the city must be alerted first if possible. Noncitizen trespassers of property within Ashtan may be cityenemied. Private property exclusively includes guildhalls, Order temples, private homes and [[shops|stockrooms]]. Owners are shopkeepers current on taxes, officially recorded leasers, homeowners, or member of the [[guild]] or Order being trespassed upon.
#'''Ashtan Law 2:''' Any Ashtan citizen found guilty of killing Ashtan loyalists will be fined 3000 gold per loyalist. If this fine is not paid within a month of its issue, the offender will lose citizenship until the fine is paid. Non-citizens found guilty of killing Ashtan loyalists will be branded an enemy of Ashtan and given a fine of 3000 gold per loyalist.
#'''Ashtan Law 2:''' Any Ashtan citizen found guilty of killing Ashtan loyalists will be fined 3000 gold per loyalist. If this fine is not paid within a month of its issue, the offender will lose citizenship until the fine is paid. Non-citizens found guilty of killing Ashtan loyalists will be branded an enemy of Ashtan and given a fine of 3000 gold per loyalist.
#'''Ashtan Law 3:''' No new law will be enforced upon the citizens of Ashtan until it receives 3 Archons approval. No current law will be overruled until it receives 4 Archons approval.
#'''Ashtan Law 3:''' No new law will be enforced upon the citizens of Ashtan until it receives 3 Archons approval. No current law will be overruled until it receives 4 Archons approval.
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#*Any shrines deemed potentially dangerous by the ruling council can be removed.
#*Any shrines deemed potentially dangerous by the ruling council can be removed.


#'''Ashtan Guild Right 1:''' The Guildmasters of Ashtan reserve the right to revoke Ashtan citizenship of any member of their guild found breaking oaths they swore to the guild. At least one Archon's approval is needed to enforce this law.
#'''Ashtan House Right 1:''' The House Lords of Ashtan shall have the right to request that the Council revoke the citizenship of any member of that House found to have broken their oaths to the House. When the request concerns a Plebian or Equite the approval of one Archon is required. When the request concerns citizens at the rank of Centurion or higher the approval of at least four Archons is required.
#'''Ashtan Guild Right 2:''' The Guildmasters of Ashtan may approve bloodfeuds between Ashtan citizens who are in their guild, under the same provisals as a normal bloodfeud in Ashtan Law 1, Section A.
#'''Ashtan House Right 2:''' The House Lords of Ashtan shall have the right to appeal to the Ruling Council for the removal or enemying of any Citizen seen acting in a manner harmful to the sovereignty or integrity of their House. This action shall only exist after the House has taken reasonable attempt to resolve the matter with the Citizen concerned.  When the request concerns a Plebian or Equite the approval of one Archon is required.  When the request concerns Citizens at the rank of Centurion or higher the approval of at least four Archons is required.
#'''Ashtan Guild Right 3:''' The Guildmasters of Ashtan's Guilds reserve the right to appeal to the Ruling Council for the removal or enemying of any citizen seen acting in a manner harmful to the Guild or the Guild's integrity. However applicable to most actions, it is to that Guild's responsibility to speak to the person before it is brought to the Ruling Council.
 
[[Category:Documents]] [[Category:Edit needed]]

Latest revision as of 07:31, 7 February 2016

Ashtan's laws are known as the Pillars of Ashtan, so named due to the fact that they may be read upon seven pillars on the Parade of Zarathustra within the city. While freedom is valued above all, a basic, though minimal, system of laws is required, if only to protect the well-being of the citizens.

  1. Ashtan Law 1: Any unsolicited aggressive act against a citizen of Ashtan by a citizen of Ashtan will result in the offender losing citizenship. Any unsolicited aggressive act against a citizen of Ashtan by a non-citizen within the city of Ashtan will result in the offender being branded an enemy of Ashtan. In both cases, a fine of at least 5000 gold will be imposed.
    • Section A: Exceptions are granted to two citizens who have arranged a bloodfeud with at least one Archon's approval and as long as hostilities remain outside the city gates. However, if the individuals of said predestined bloodfeud refuse and continue verbal assault on the other citizen, a fine will be imposed by an Archon. If said fine isn't paid within three Achaean months, the refusing citizen will be uncitizened.
    • Section B: All beings marked as loyal to a citizen of Ashtan are to be treated as citizens.
    • Section C: Members of Orders of Divinities have the right to defend their Patrons' shrines from defilement using whatever means they deem necessary.
    • Section D: Citizens who choose to trespass upon citizens' private property, or any private property within Ashtan, void their city protection from aggression from the owner. The owner of the property may deal with the offender by force, although the city must be alerted first if possible. Noncitizen trespassers of property within Ashtan may be cityenemied. Private property exclusively includes guildhalls, Order temples, private homes and stockrooms. Owners are shopkeepers current on taxes, officially recorded leasers, homeowners, or member of the guild or Order being trespassed upon.
  2. Ashtan Law 2: Any Ashtan citizen found guilty of killing Ashtan loyalists will be fined 3000 gold per loyalist. If this fine is not paid within a month of its issue, the offender will lose citizenship until the fine is paid. Non-citizens found guilty of killing Ashtan loyalists will be branded an enemy of Ashtan and given a fine of 3000 gold per loyalist.
  3. Ashtan Law 3: No new law will be enforced upon the citizens of Ashtan until it receives 3 Archons approval. No current law will be overruled until it receives 4 Archons approval.
    • Section A: No law shall be enforced until the Overseer has had the opportunity to cast a vote.
  4. Ashtan Law 4: Shops owing more than two years taxes will be shut down by the city of Ashtan. Shops owing more than three years taxes will be repossessed by the city of Ashtan.
  5. Ashtan Law 5: Foreign merchants on announced visits to Ashtan, or foreign shopowners who are current on their shop taxes and in their shop or stockroom, will be extended the rights of citizens for the duration of their presence within a shop or stockroom in Ashtan, so long as they themselves observe Ashtan law and no hostility is brought to the Bastion by them. This may be revoked by any member of the Ruling Council, Minister, or Security Aide if it is felt said person is in violation of Ashtan law or abuse of this protection.
  6. Ashtan Law 6: Any citizen found conspiring to commit any act against the laws of Ashtan, with serious intent, will be subject to a minimum 10,000 gold fine, and a loss of citizenship for 3 years. Any non-citizen found conspiring will be subject to a minimum 10,000 gold fine, and enemied for 3 years.
    • Section A: Any citizen found conspiring to commit any act against the laws of Ashtan with a city enemy, with serious intent, will be subject to a minimum 20,000 gold fine, and an enemy status for 6 years. Any non-citizen found conspiring with a city enemy will be subject to a minimum 20,000 gold fine, and an enemy status for 6 years.
  7. Ashtan Law 7: Shrines of Divinities whom are citizens and current Patrons of Ashtan guilds within the city walls shall be protected as such:
    • Any citizen found defiling protected shrines within the city walls shall be outcitizened and fined 10,000 gold sovereigns.
    • Any non-citizen found defiling protected shrines within the city walls shall be enemied and fined 15,000 gold sovereigns.
    • Any shrines deemed potentially dangerous by the ruling council can be removed.
  1. Ashtan House Right 1: The House Lords of Ashtan shall have the right to request that the Council revoke the citizenship of any member of that House found to have broken their oaths to the House. When the request concerns a Plebian or Equite the approval of one Archon is required. When the request concerns citizens at the rank of Centurion or higher the approval of at least four Archons is required.
  2. Ashtan House Right 2: The House Lords of Ashtan shall have the right to appeal to the Ruling Council for the removal or enemying of any Citizen seen acting in a manner harmful to the sovereignty or integrity of their House. This action shall only exist after the House has taken reasonable attempt to resolve the matter with the Citizen concerned. When the request concerns a Plebian or Equite the approval of one Archon is required. When the request concerns Citizens at the rank of Centurion or higher the approval of at least four Archons is required.