Difference between revisions of "Physiology"

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With the first they may manipulate the humours, or vital fluids, and the second aspect being the creation and control of homunculi.
With the first they may manipulate the humours, or vital fluids, and the second aspect being the creation and control of homunculi.


===Abilities in Puppetry===
===Abilities in Physiology===
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Revision as of 17:50, 16 November 2012

Physiology is the study of the biological processes required for life. Alchemists trained in Physiology will find themselves able to utilise this knowledge in two primary ways:

With the first they may manipulate the humours, or vital fluids, and the second aspect being the creation and control of homunculi.

Abilities in Physiology

Ability Description
Humourism Tinker with an enemy's vital fluids.
Cultivation A homunculus will serve you faithfully.
Eyes See through the eyes of your homunculus.
Legs Control your homunculus's legs from a distance.
Wrack Afflict an opponent by assaulting the humours.
Arms Specialised attacks for your homunculus.
Evaluate Discern the vitals of another.
Ears Listen through your homunculus's ears.
Diffusion Manipulation of two humours at once.
Mouth Speak through the mouth of your homunculus.
Saturation Concurrent control over three humours.
Hands Your homunculus possesses dextrous fingers.
Effusion Mastery of all four humours.
Torso Your homunculus will prevent an enemy from escaping.
Truewrack Wrack two humours simultaneously.
Throat Your homunculus's screeching will startle an enemy.
Inundate Attack an already imbalanced humour.
Corruption Capitalise on your homunculus's alien physiology.
Transfusion Eternal life with a brand new body.
Reave Kill another with catastrophic organ failure.