Difference between revisions of "Occultism"

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739 bytes added ,  01:06, 20 July 2020
changes per announce 5242
(missed impart :))
(changes per announce 5242)
 
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  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=Using the power of your aura, you can send forth a tendril and suck out the energy from the aura of another, thereby draining another's mental energy to add to your own.
  |detail=Using the power of your aura, you can send forth a tendril and suck out the energy from the aura of another, thereby draining another's mental energy to add to your own. If your subject is afflicted with manaleech, the amount of their mental strength you drain will be increased.  
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  |description=Distorting your aura will protect you from physical harm.
  |description=Distorting your aura will protect you from physical harm.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DISTORTAURA<br>NORMALAURA
  |required=
  |required=0.50% karma and mand drain
  |target=
  |target=
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=Tapping into your karma, you can distort your own aura, causing a portion of physical damage meant for you to be fed back on the attacker. Your mana reserves will be constantly drained as long as your aura is distorted. NORMALAURA will return your aura to its natural state.
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  |description=Surgically alter your patient's aura.
  |description=Surgically alter your patient's aura.
  |lessons=
  |lessons=
  |syntax=DISTORTAURA<br>NORMALAURA
  |syntax=PINCHAURA <target> <defence>
  |required=0.50% karma and mana drain
  |required=0.50% karma
  |target=
  |target=
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=Tapping into your karma, you can distort your own aura, causing a portion of physical damage meant for you to be fed back on the attacker. Your mana reserves will be constantly drained as long as your aura is distorted. NORMALAURA will return your aura to its natural state.
  |detail=You have become exceptionally expert in the study of auras. Indeed, now you can surgically alter an individual's aura, removing one of the following defences: cloak, speed, caloric, frost, levitation, insomnia, kola.
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  |target=Adventurers
  |target=Adventurers
  |cooldown=
  |cooldown=
  |detail=You have the power to terribly curse your opponent so that his or her appearance de-evolves into a primitive state, causing any allies to turn on him or her in disgust.
  |detail=You have the power to terribly curse your opponent so that his or her appearance de-evolves into a primitive state, causing any allies to turn on him or her in disgust and to crush their own opinion of their worth(*).<p>* Gives disloyalty and shyness.</p>
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  |lessons=
  |lessons=
  |syntax=INSTILL <target> WITH <affliction>
  |syntax=INSTILL <target> WITH <affliction>
  |required=
  |required=50 mana
  |target=Adventurers
  |target=Adventurers
  |cooldown=2.50 seconds of equilibrium
  |cooldown=2.50 seconds of equilibrium
  |detail=This ability will allow you to instill your victim's aura with various afflictions. You may select from: lethargy, clumsiness, haemophilia, healthleech, sensitivity, darkshade.
  |detail=This ability will allow you to instill your victim's aura with various afflictions. You may select from: asthma, clumsiness, healthleech, sensitivity, slickness, paralysis, or darkshade.
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  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=Having one of the following insanities: dementia, stupidity, confusion, hypersomnia, paranoia, hallucinations, impatience, addiction, agoraphobia, lovers, loneliness, recklessness, and masochism, weakens the mind enough to afflict that person with the dreaded curse of whispering madness. Once afflicted, none of those insanities can be cured until whispering madness is cured first.
  |detail=Having one of the following insanities: dementia, stupidity, confusion, hypersomnia, paranoia, hallucinations, impatience, addiction, agoraphobia, lovers, loneliness, recklessness, and masochism, weakens the mind enough to afflict that person with the dreaded curse of whispering madness. Once afflicted, each time the victim focusses your victim will have a chance to be struck down with a new malady of the mind.  
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  |description=Turn yourself into a being of pure energy.
  |description=Turn yourself into a being of pure energy.
  |lessons=
  |lessons=
  |syntax=ASTRALFORM<br>HUMAN
  |syntax=ASTRALFORM<br>HUMAN<br>ASTRALISE <direction>
  |required=250 mana and 200 karma
  |required=250 mana and 200 karma
  |target=Self
  |target=Self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=Having mastered all facets of your aura, you can now become pure spirit, though you will moderately lose willpower as you strain to hold your nebulous form together. HUMAN is the command to return to your normal form.
  |detail=Having mastered all facets of your aura, you can now become pure spirit, though you will moderately lose willpower as you strain to hold your nebulous form together. HUMAN is the command to return to your normal form.<p>In addition, you may ASTRALISE in a direction to bypass closed doors, though this is a channeled action and will not bypass doors that are locked.</p>
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  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=Perhaps the cruelest curse imaginable, you can reveal the occult mysteries to a non-initiate as you have learned it. Their minds must be sufficiently open for the revelation to be received. In other words, the target must have whispering madness as well as three (or more) of the following insanities: dementia, stupidity, confusion, hypersomnia, paranoia, hallucinations, impatience, hypochondria, recklessness, masochism, agoraphobia, anorexia, loneliness, claustrophobia, lover's effect. If such is the case, you may give that target the revelation of what the nature of the universe is as you see it, which will unfortunately make their insanities permanent until death.
  |detail=Perhaps the cruelest curse imaginable, you can reveal the occult mysteries to a non-initiate as you have learned it. Their minds must be sufficiently open for the revelation to be received. In other words, they must have five(*) of: claustrophobia, agoraphobia, lovers, dementia, epilepsy, hallucinations, confusion, stupidity, paranoia, vertigo, shyness, addiction, recklessness, or masochism.<p>If such is the case, you may give that target the revelation of what the nature of the universe is as you see it, which will unfortunately make their insanities permanent until death.</p><p>* This number drops to four if they are suffering from the curse of whispering madness.</p> 
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[[Category:Skills]]
[[Category:Skills]]
[[Category:Chaos]]
[[Category:Chaos]]
[[Category:Edit needed]]
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