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Welcome to the Achaean '''newbie guide'''. Upon this page you will discover a comprehensive introduction to Achaea and its basics. While not every topic is explored in excruciating detail, we will frequently point you to other sources of information if you wish to learn more beyond the basics we explain here. If you are new to the lands and/or MUDs in general, read on!
Welcome to the Achaean '''Newbie Guide'''. Upon this page you will discover a comprehensive introduction to Achaea and its basics. While not every topic is explored in excruciating detail, we will frequently point you to other sources of information if you wish to learn more beyond the basics we explain here. If you are new to the lands and/or MUDs in general, read on!


=What is a MUD?=
=What is a MUD?=
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Some [[quests]] of the lands - many which contain intricate plots and detailed storylines - will earn [[honours|honourable]] and permanent recognition for your efforts. You may also choose to climb the political ladder and become a feared dictator or benevolent ruler of a [[city-state]] or [[:Category:Houses|House]].
Some [[quests]] of the lands - many which contain intricate plots and detailed storylines - will earn [[honours|honourable]] and permanent recognition for your efforts. You may also choose to climb the political ladder and become a feared dictator or benevolent ruler of a [[city-state]] or [[:Category:Houses|House]].


There is any number of other paths you might take - master [[bardics|bard]], [[Ivory Mark|Champion]] or [[Quisalis Mark|Assassin]], trend-setting [[Category:Trade_skills|tradesman]] - and it is up to you to follow that path. Though the actions of others may influence your character, only your decisions will set your true path.
There are any number of other paths you might take - master [[bardics|bard]], [[Ivory Mark|Champion]] or [[Quisalis Mark|Assassin]], trend-setting [[:Category:Trade_skills|tradesman]] - and it is up to you to follow that path. Though the actions of others may influence your character, only your decisions will set your true path.


==Connecting to Achaea==
==Connecting to Achaea==
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===Selecting a Race===
===Selecting a Race===
There are a dozen [[Category:Adventurer_races|races]] from which to choose starting out. Clicking on any name on the intro screen gives a brief overview and lists any racial bonuses.
There are a dozen [[:Category:Adventurer_races|races]] from which to choose starting out. Clicking on any name on the intro screen gives a brief overview and lists any racial bonuses.


The races available to newbies starting out include [[Atavian]], [[Dwarf]], [[Grook]], [[Horkval]], [[Human]], [[Mhun]], [[Rajamala]], [[Satyr]], [[Siren]], [[Troll]], [[Tsol'aa]], and [[Xoran]].
The races available to newbies starting out include [[Atavian]], [[Dwarf]], [[Grook]], [[Horkval]], [[Human]], [[Mhun]], [[Rajamala]], [[Satyr]], [[Siren]], [[Troll]], [[Tsol'aa]], and [[Xoran]].


===Selecting a Class===
===Selecting a Class===
A [[Category:classesclass]] distinguishes you from others, offering a set of three [[Category:Skills|skills]] which allow you to take on any number of identities, including a brave knight, a magical elementalist, or a cunning thief.
A [[:Category:classes|class]] distinguishes you from others, offering a set of three [[:Category:Skills|skills]] which allow you to take on any number of identities, including a brave knight, a magical elementalist, or a cunning thief.


The 17 classes are available to adventurers are [[Alchemist]], [[Apostate]], [[Bard]], [[Blademaster]], [[Druid]], [[Infernal]], [[Jester]], [[Magi]], [[Monk]], [[Occultist]], [[Paladin]], [[Priest]], [[Runewarden]], [[Sentinel]], [[Serpent]], [[Shaman]], and [[Sylvan]].
The 17 classes are available to adventurers are [[Alchemist]], [[Apostate]], [[Bard]], [[Blademaster]], [[Druid]], [[Infernal]], [[Jester]], [[Magi]], [[Monk]], [[Occultist]], [[Paladin]], [[Priest]], [[Runewarden]], [[Sentinel]], [[Serpent]], [[Shaman]], and [[Sylvan]].


===Selecting a City===
===Selecting a City===
Click on the [[Category:City-states|city]] name for a one-sentence summary. NOTE: Your choices may be limited based on the class you picked in the previous step. Forest-based classes may only reside with other nature preservationists in [[Eleusis]], and devotion-users can only join other zealous beacons of righteousness in [[Targossas]]
Click on the [[:Category:City-states|city]] name for a one-sentence summary. NOTE: Your choices may be limited based on the class you picked in the previous step. Forest-based classes may only reside with other nature preservationists in [[Eleusis]], and devotion-users can only join other zealous beacons of righteousness in [[Targossas]]
 
==Registration==
It is highly recommended that you '''Register''' your character. This is in addition to the email address you gave when creating your character for the first time.
 
Registration helps you keep your account safe, manage multiple characters on the same account, or reset your password. While registered characters may still be purged, they are not purged nearly as quickly as otherwise.
 
Registration will ask for your:
*real name
*e-mail address
*date of birth
*country of residence
In addition to that, we ask you how you heard about Achaea. This tells us where to keep advertising so we can get more awesome players like you.


===Character Information===
===Character Information===
This section is where you choose information specific to your character including:
This section is where you choose information specific to your character including:
; Name:A good name feels fantasy, but isn't from a book or movie. If your name is overly silly, offensive, or sensitive for some other reason, then after your adventures begin you might receive a notice directing you to read [http://www.achaea.com/game/helpview/achaea?what=names&x=Help HELP NAMES], which offers more information and instructions for changing your name.
; Name:A good name feels fantasy, but isn't from a book or movie. If your name is overly silly, offensive, or sensitive for some other reason, then after your adventures begin you might receive a notice directing you to read [http://www.achaea.com/game/helpview/achaea?what=names&x=Help HELP NAMES], which offers more information and instructions for changing your name.
;Gender:You may choose to be male or female. The exceptions to this are that all satyrs are male and all sirens are female.
;Gender:You may choose to be male or female. The exceptions to this are that all satyrs are male and all sirens are female. ''The gender you choose now stays with you for the life of your character. It cannot be changed.''
;Password:Never share your password with anyone. Your password should be difficult for others to guess but something you will remember. You can read [http://www.achaea.com/game/helpview/achaea?what=password&x=Help HELP PASSWORD] for more information.
;Password:Never share your password with anyone. Your password should be difficult for others to guess but something you will remember. You can read [http://www.achaea.com/game/helpview/achaea?what=password&x=Help HELP PASSWORD] for more information.
;Email Address: Registering your character helps give Achaea an idea of the demographics of the player base, and gives players ways to keep their account safe. [http://www.achaea.com/game/helpview/achaea?what=registration&x=Help HELP REGISTRATION] explains more about these benefits.
;Email Address: Registering your character helps give Achaea an idea of the demographics of the player base, and gives players ways to keep their account safe. [http://www.achaea.com/game/helpview/achaea?what=registration&x=Help HELP REGISTRATION] explains more about these benefits.
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Adventurers who break the rules may be subject to loss of [http://www.achaea.com/irex/helpview/help.php?q=ROLEPOINTS rolepoints] or some other form of [[divine punishment]] up to and including permanent [http://www.achaea.com/irex/helpview/help.php?q=DIVINEPUNISHMENTS shrubbing]. Ignorance of these rules is no excuse for breaking them.
Adventurers who break the rules may be subject to loss of [http://www.achaea.com/irex/helpview/help.php?q=ROLEPOINTS rolepoints] or some other form of [[divine punishment]] up to and including permanent [http://www.achaea.com/irex/helpview/help.php?q=DIVINEPUNISHMENTS shrubbing]. Ignorance of these rules is no excuse for breaking them.


The references are provided by the [[http://www.achaea.com/game/helpview/achaea/administrators-and-special-administrators administrators]] for your own benefit. The vast majority of Achaean adventurers have no difficulty abiding by these policies.
The references are provided by the [http://www.achaea.com/game/helpview/achaea/administrators-and-special-administrators administrators] for your own benefit. The vast majority of Achaean adventurers have no difficulty abiding by these policies.


=Initial Quests and Registration=
=Initial Quests=
==Escape from Miba==
==Escape from Miba==
After choosing a name and race, you will begin your first adventure called '''Escape from [[Miba]]''', an introductory tour of Achaea's basic mechanics. You find yourself in a dark, dank cell which you share with an old man. He explains you've been captured by [[pygmies]] and offers you a way to escape. You can use the SPEEDUP command up to nine times to increase the pace of your adventure.
After choosing a name and race, you will begin your first adventure called '''Escape from [[Miba]]''', an introductory tour of Achaea's basic mechanics. You find yourself in a dark, dank cell which you share with an old man. He explains you've been captured by [[pygmies]] and offers you a way to escape. You can use the SPEEDUP command up to nine times to increase the pace of your adventure.
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After you defeat the cultists of [[Great Rock]], one of your helpful companions will congratulate you over the [[Channels|city channel]] of your city. If you have completed the required tasks up to this point, defeating the cultists will unlock your city tasks.
After you defeat the cultists of [[Great Rock]], one of your helpful companions will congratulate you over the [[Channels|city channel]] of your city. If you have completed the required tasks up to this point, defeating the cultists will unlock your city tasks.


==Registration==
==Battlerage and the Black Warren==
It is highly recommended that you '''Register''' your character. This is in addition to the email address you gave when creating your character for the first time.
When you've completed enough tasks and earned the required amount of experience, you will unlock Task 224, "[[Battlerage]] Basics". As soon as you read [http://www.achaea.com/game/helpview/achaea/battlerage HELP BATTLERAGE] to complete Task 224, you'll receive the following notice:
 
<center><nowiki>*** Congratulations, you've just completed the Battlerage Basics task! ***</nowiki></center>
<center><nowiki>You feel your experience grow as a result of your accomplishment.</nowiki></center>
<center><nowiki>The quest "Finding Rhilas" has been added to your log. QUEST LOG will display your active quests.</nowiki></center>
 
:'''NOTE:''' Depending on what room you're standing in and how many channels of communication you have access to at this point in your adventures, it could be very easy to miss this message. You can use your QUEST LOG at any time in the game to remind yourself of quests you've started. Some remain in the log even after you complete them.
 
If you are under Level 11, then you still have unlimited PORTALS. Even if you do not have portals remaining, if you are a newbie you can WALK TO RHILAS in the Valley of Lodi. If you GREET RHILAS, then he offers to teach you about battlerage and the "All about Batttlerage" quest is added to your Quest Log.


Registration helps you keep your account safe, manage multiple characters on the same account, or reset your password. While registered characters may still be purged, they are not purged nearly as quickly as otherwise.
From here you will be tasked to find and open "The Black Warren". This quest brings to life rumours from the pixies and [[:Category:Ratmen|ratmen]] which tell of a sprawling rat warren stretching beneath all three newbie areas. Rat buyers are very busy denizens. If you do not get an answer the first time you ask about the Black Warren and how you can bait the rats within it to reveal entrances, then you might need to wait a minute and ask them again.


Registration will ask for your:
The entrances to this rat-infested retreat are disguised as holes or burrows within the natural environment. Once inside the warren, you will fight your way to the lair of [[Pieranotzu]], the Ravenous and return to Rhilas with his corpse. Because he is protected by a great mischief of brown rats, it's best to not go alone.
*real name
*e-mail address
*date of birth
*country of residence
In addition to that, we ask you how you heard about Achaea. This tells us where to keep advertising so we can get more awesome players like you.


=Basic Commands=
=Basic Commands=
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==Communication==
==Communication==
Communicating with other adventurers is one of the most important aspects of Achaea. As such, you have many options for communicating and forming communities within the lands. Most of the commands are self-explanatory and include:
Communicating with other adventurers is one of the most important aspects of Achaea. As such, you have many options for communicating and forming communities within the lands. Most of the commands are self-explanatory and include:
*The SAY command allows you to say something to others in your current location. Verbs like SING, WHINE, MUTTER, SNARL, and SCREAM work in place of SAY, allowing you to enhance your words.
*The '''SAY''' command allows you to say something to others in your current location. Verbs like SING, WHINE, MUTTER, SNARL, and SCREAM work in place of SAY, allowing you to enhance your words.
*Use the [[Tells|TELL]] command to communicate with others who are not in the same room with you. Using the CONFIG NAMETELLS ON command allows you to send tells using someone's name without TELL at the start. The TELLS command shows the last 50 tells you received, regardless of when you received them.
*Use the '''[[Tells|TELL]]''' command to communicate with others who are not in the same room with you. Using the CONFIG NAMETELLS ON command allows you to send tells using someone's name without TELL at the start. The TELLS command shows the last 50 tells you received, regardless of when you received them.
*You can [[Yell|YELL]] something to everyone in your immediate area.
*The '''CT''' command announces what you say to other members of your city. You can also do this using the name of your city as a command, i.e. <city> Hello! would result in (City): You say, "Hello!"
*When you [[Shout|SHOUT]], your voice carries across the lands. Shouting requires use of a Ram's Horn Except for some powerful adventurers with the ability to hear you, only the Divine know who is shouting. Spamming, insulting, and gloating are frowned upon via this method of communication.  
*You can '''[[Yell|YELL]]''' something to everyone in your immediate area.
*The [[newbies|NEWBIE]] channel exists for you to ask questions and request basic assistance during your time as a newbie. Due to its nature, some topics might be considered [[insanity|insane]] by other adventurers. It is important to note that the newbie channel is not available for idle chatting.
*When you '''[[Shout|SHOUT]]''', your voice carries across the lands. Shouting for newbies requires travelling to a [[Giant ram's horn]] or using the [[Ram's horn (artefact)|artefact]] of similar name. Except for some powerful adventurers, only the Divine know who is shouting. Spamming, insulting, and gloating are frowned upon via this method of communication.  
*[[Messages]] are another form of communication between players. Use MSG as a standalone command to see all the available ways to use this feature.
*The '''[[newbies|NEWBIE]]''' channel exists for you to ask questions and request basic assistance during your time as a newbie. Due to its nature, some topics might be considered [[insanity|insane]] by other adventurers. It is important to note that the newbie channel is not available for idle chatting.
*The [[news]] allows adventures to communicate with each other in non-real-time by writing posts available to be read at your leisure. You can read the news from anywhere, even while sleeping, but must be awake and in the news system to write a new post.
*[[Messages]] are another form of communication between players. Use '''MSG''' as a standalone command to see all the available ways to use this feature.


The rules for using language in Achaea are simple. Do not inflict overly obscene language on people who you do not _know_ are willing to hear it, and do not use discriminatory language (racist, homophobic, sexist, etc) AT ALL, in any circumstance. [http://www.achaea.com/game/helpview/achaea/language-rules HELP LANGUAGE RULES] explains more.
The rules for using language in Achaea are simple. Do not inflict overly obscene language on people who you do not ''know'' are willing to hear it, and do not use discriminatory language (racist, homophobic, sexist, etc) AT ALL, in any circumstance. [http://www.achaea.com/game/helpview/achaea/language-rules HELP LANGUAGE RULES] explains more.


==Getting Around==
==Getting Around==
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===Landmarks===
===Landmarks===
If you are within 100 steps from a one of the places in your list of [[landmarks]] then you can WALK TO <landmark> directly. Landmarks are especially useful if you are lost and unsure of where to go next.
If you are within 100 steps from a one of the places in your list of [[landmarks]] then you can WALK TO <landmark> directly. Landmarks are especially useful if you are lost and unsure of where to go next. In addition to the landmarks in the list, you can also WALK TO the following:
;Members of Your City
:This is anyone on CWHO, which shows who from your city is around right now. QWC is a QuickWho that shows the CWHO is a condensed list, without titles or class affiliation.
;Denizens
:This will let you try to walk to any denizen that isn't owned by another player.
:If there's only one denizen named that in the game, it will try to walk to it if you're in range.
:If there are multiple and you specify a number for the denizen, it will try to walk to that specific denizen.
:If there are multiple and you just say, for instance, WALK TO CULTIST, the results will tend to not be very useful as which cultist you'll walk to will be unpredictable.
;Personal Landmarks
:You may add up to 15 personal landmarks using the command LANDMARK ADD <alias>. The alias can be anything you choose. For example, LANDMARK ADD WARREN to add a way to WALK TO the entrance to the Black Warren.


===Doors===
===Doors===
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:[[Guides]] will show in yellow,
:[[Guides]] will show in yellow,
:[[Celani]] names are light blue,
:[[Celani]] names are light blue,
:[[Administration|Admins]] show up as bold white, and
:[[Newbie_Guide#Customer_Service|Admins]] show up as bold white, and
:[[Gods]]' names show up in green.
:[[Gods]]' names show up in green.
*BW/QW - An abbreviated version of the WHO list
*BW/QW - An abbreviated version of the WHO list
*QWC - An abbreviated version of the WHO list colour coded by city affiliation.
*QWC - An abbreviated version of the WHO list colour coded by city affiliation.
*QW <match> - Shows only names that match, for example QW TEC would show Tecton and Telendrieth but not Titonus or Trey.
*QW <match> - Shows only names that match, for example QW TE would show Tecton and Telendrieth but not Titonus or Trey.
*QW <city> - Shows members of a city. Using ROGUE will show cityless adventures.
*QW <city> - Shows members of a city. Using ROGUE will show cityless adventures.
*WHO HERE - Lists those in your current location
*WHO HERE - Lists those in your current location
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==Hunting==
==Hunting==
'''Hunting''', or '''bashing''', refers to the slaying of [[Category:Denizens|denizens]] and [[Category:Creatures|creatures]]. Every denizen has an experience value, depending on its level and strength. You can estimate this level by using PROBE or CONSIDER (i.e. ''PROBE WILDCAT'' or ''CONSIDER IMP''). A full list of denizen strengths may be found in [http://www.achaea.com/irex/helpview/help.php?q=CONSIDER HELP CONSIDER].
'''Hunting''', or '''bashing''', refers to the slaying of [[:Category:Denizens|denizens]] and [[:Category:Creatures|creatures]]. Every denizen has an experience value, depending on its level and strength. You can estimate this level by using PROBE or CONSIDER (i.e. ''PROBE WILDCAT'' or ''CONSIDER IMP''). A full list of denizen strengths may be found in [http://www.achaea.com/irex/helpview/help.php?q=CONSIDER HELP CONSIDER].


As a newbie, you will likely want to stay within Minia, Lodi, and Mount Gheladan. Once you reach Level 21 you can try areas like the [[Actar Valley]], [[Great Rock]], and [[rats]] of all types in the cities (except [[Eleusis]] which has no rats).
As a newbie, you will likely want to stay within Minia, Lodi, and Mount Gheladan. Once you reach Level 21 you can try areas like the [[Actar Valley]], [[Great Rock]], and [[rats]] of all types in the cities (except [[Eleusis]] which has no rats).
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*'''Butterfly catching''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=BUTTERFLIES HELP BUTTERFLIES])''
*'''Butterfly catching''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=BUTTERFLIES HELP BUTTERFLIES])''
:Butterflies are most commonly found in Minia, the [[Savannah[[, and the [[Pash Valley]], although they could potentially flit into any location. Once you obtain a net from [[Vellis]] at the ivy-covered archway to Minia, WIELD NET and then attempt to CATCH BUTTERFLY. When you are finished return to the archway and GIVE NET TO VELLIS, who will review its contents and reward you with gold. Each of the six different species of butterflies able to be caught in a net is worth a different value.
:Butterflies are most commonly found in Minia, the [[Savannah]], and the [[Pash Valley]], although they could potentially flit into any location. Once you obtain a net from [[Vellis]] at the ivy-covered archway to Minia or [[Aine]], the Sheriff in [[Eleusis]], WIELD NET and then attempt to CATCH BUTTERFLY. When you are finished return to the archway and GIVE NET TO VELLIS (or AINE), who will review its contents and reward you with gold. Each of the six different species of butterflies able to be caught in a net is worth a different value.
::NOTE - Once you give your net to Vellis, he won't give you a new one for at least one Achaean [[days|day]], which is about an hour in real time. While there is no limit to the number of butterflies a net holds, leaving the realm, dying, and releasing the butterflies allows them to escape the net. Vellis pays nothing for empty nets.
::NOTE - Once you give your net to Vellis or Aine, they won't give you a new one for at least one Achaean [[days|day]], which is about an hour in real time. While there is no limit to the number of butterflies a net holds, leaving the realm, dying, and releasing the butterflies allows them to escape the net. An empty net is worthless to a butterfly collector.


*'''Fishing''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=FISHING HELP FISHING])''
*'''Fishing''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=FISHING HELP FISHING])''
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;Changing Class
;Changing Class
If you decide to change [[class]], visit [[Certimene]], the Class and House Administrator in [[Delos]]. You can use [[landmarks]] to reach him directly. Once there, READ SIGN to learn how he can help.
If you decide to change [[class]], visit [[Certimene]], the Class and House Administrator in [[Delos]]. You can use [[landmarks]] to reach him directly. Once there, READ SIGN to learn how he can help.
==Traits==
Traits allow you to further customise your character by selecting a wide range of perks and advantages. You can further immerse yourself into daily Achaean life by choosing traits to enhance your roleplay by doubling up on your [[:Category:Fashion|fashion]] accessories, give you an edge in [[:Category:Combat|Combat]], or help you save money with discounts in [[Rurin|Rurin's]] shops.
*Level 20 - Unlocks your first Major Trait slot.
*Level 30 - Unlocks your second Minor Trait slot.
Additionally, you will find special traits tide to your race. These are granted automatically and do not take up a trait slot.


==Weapon Proficiencies==
==Weapon Proficiencies==
[[:Category:Weapons|Weapon]] proficiencies allow you to specialise in certain classes of weapons, like longswords or flails, even if your class does not permit you to use them at the cost of 100 lessons. Find the appropriate [[:Category:Proficiency Teachers|proficiency teacher]] and LEARN PROFICIENCY IN <weapon name> FROM <teacher> to begin your training. Then practice with the weapon until you reach mastery.
[[:Category:Weapons|Weapon]] proficiencies allow you to specialise in certain classes of weapons, like longswords or flails, even if your class does not permit you to use them at the cost of 100 lessons. If your class requires a weapon, then you will automatically have the proficiency required to use it upon becoming a member of that class.
If you choose to learn a new proficiency, then find the appropriate [[:Category:Proficiency Teachers|proficiency teacher]] and LEARN PROFICIENCY IN <weapon name> FROM <teacher> to begin your training. Then practice with the weapon until you reach mastery.


=Houses=
=Houses=
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Adventurers choose their '''[[cities]]''' when creating a character for the first time. Cities, also called city-states, are large settlements with some degree of control over their surrounding lands. There are six city-states you may join: [[Ashtan]], [[Targossas]], [[Hashan]], [[Cyrene]], [[Mhaldor]], and [[Eleusis]]. Every city has its own socio-political structure, including various ministers (which are the same primary positions across Cities) and aides.
Adventurers choose their '''[[cities]]''' when creating a character for the first time. Cities, also called city-states, are large settlements with some degree of control over their surrounding lands. There are six city-states you may join: [[Ashtan]], [[Targossas]], [[Hashan]], [[Cyrene]], [[Mhaldor]], and [[Eleusis]]. Every city has its own socio-political structure, including various ministers (which are the same primary positions across Cities) and aides.


;Changing Cities
==Changing Cities==
Sometimes after escaping the pygmy dungeon an adventurer learns the city they chose when creating their character is not what they expected. Before joining a new city consider that cities are free to restrict their citizens in many ways.
Sometimes after escaping the pygmy dungeon an adventurer learns the city they chose when creating their character is not what they expected. Before joining a new city consider that cities are free to restrict their citizens in many ways.


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*[http://www.achaea.com/game/helpview/achaea/prompt CONFIG PROMPT] displays these settings every time you enter a command.
*[http://www.achaea.com/game/helpview/achaea/prompt CONFIG PROMPT] displays these settings every time you enter a command.
*The Nexus Client displays gauges above the command box. If you don't see them, right-click anywhere on the page and choose Gauges, making sure the green check mark appears to the left of the word.
*The Nexus Client displays gauges above the command box. If you don't see them, right-click anywhere on the page and choose Gauges, making sure the green check mark appears to the left of the word.
*CURING ON turns on Achaea's server-side [[curing]] system. [[:Category:Combat|Combat]] in Achaea can add an unprecedented level of immersion, which can make it difficult for newcomers to get started. The curing system allows adventures who are Level 10 and higher to take part in combat. The scroll [http://www.achaea.com/game/helpview/achaea/curingsystem HELP CURING SYSTEM] explains more.


==Health==
==Health==
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==Refilling Vials==
==Refilling Vials==
When you sip the last of your curative elixir then it's time to refill that [[vials|vial]]. The easiest way to get a refill is from [[Seasone|Seasone, the Industrious]] just outside of [[North of New Thera]]. Her services are some of the most costly in the land, so it is highly suggested that you find another way, such as an adventurer who can refill your vial or a shop with a [http://www.achaea.com/game/helpview/achaea/refill-tuns tun] where you can REFILL <vial|fluid|empty> WITH <tun|fluid>.
When you sip the last of your curative elixir then it's time to refill that [[vials|vial]]. The easiest way to get a refill is from [[Seasone|Seasone, the Industrious]] just outside of [[North of New Thera]]. Her services are some of the most costly in the land, so it is highly suggested that you find another way, such as an adventurer who can refill your vial or a shop with a [http://www.achaea.com/game/helpview/achaea/refill-tuns tun] where you can REFILL <vial|fluid|empty> WITH <tun|fluid>.
==Death and Resurrection==
In the event of your '''[[death]]''', you will find you can still walk around as a soul. This movement may be stopped by [[sigils|eye sigils]] lying upon the ground and the steps you take will not count in increasing your rank in the [[Fellowship of Explorers]].
There are a few ways in which adventurers can be resurrected from death. They are:
*EMBRACE DEATH to take a brisk walk through the [[Thoth|Halls of Thoth]].
*Use the [[starburst]] [[:Category:Tattoos|tattoo]] which instantly restores your life at half the experience loss but leaves you without [[defences]].
*Immolation, which takes place when another adventurer immolates your corpse in the [[Flame of Yggdrasil]].
*Abilities related to classes such as [[druid]] and [[paladin]] allow adventurers to resurrect their fallen peers.
It should be noted that almost every method of resurrection incurs some amount of experience loss.


=Geography & Movement=
=Geography & Movement=
As [[Severian]] explains during the [[#The Trial of Rebirth|Trial of Rebirth]], the world of Achaea is a vast place. The main continent of the realms is called [[Sapience]], upon which lie the six major [[city|cities]], bountiful [[forests]], pristine [[:Category:lakes|lakes]], and crisscrossing roads and [[highways]]. With so much land to explore, newcomers to the realms might be fairly overwhelmed! The easiest way to get around as a newbie is by way of the [[Ring of Portals]], which is coincidentally the exact spot you find yourself after completion of the Trial of Rebirth.
During your [[Newbie_Guide#Escape_from_Miba|escape from the pygmy dungeon]] you learn the basics of moving from place to place. The world is so much bigger, however, than what you are exposed to during your first couple of adventures.
 
==Basic Geography==
The main continent of Achaea is called [[Sapience]], which is home to six major [[:Category:City-states|cities]], bountiful [[forests]], pristine [[:Category:lakes|lakes]], and roads and [[highways]] that cross back and forth across the map linking everything together. With so much to explore, it's easy to feel overwhelmed. Fortunately newbies have the PORTALS command, a kind of [[:Category:Gods|godly]] rescue which delivers you to the [[Ring of Portals]].


The Ring of Portals is a special location on a remote location called [[Loom Island]], which cannot be accessed by normal means. However, the [[Gods]] of Achaea have granted all newbies - those adventurers under [[level]] 21 - access to the Ring by way of the PORTALS command. Those between level one and level eleven will have unlimited access to the Ring of Portals. After reaching level eleven, however, you are limited to 20 more uses of PORTALS, and you cannot gain any more. Only those adventurers under level 21 may reach the Ring at all.
==The MAP Command==
The MAP command shows your current location and some neighbouring rooms with hints of how they connect and what might lie in adjacent directions. MAP RADIUS 5 shows the largest portion of the map at any one time. Most of the symbols on the map are self-explanatory, such as "$" for the location of a Bank or "S" to designate Shop. [http://www.achaea.com/game/helpview/achaea/map HELP MAPS] offers a full explanation of the key.


Within the Ring of Portals are three separate rooms, each with exits to many of the most useful locations in the realms.
==The Ring of Portals==
The Ring of Portals is a special location on a remote location called [[Loom Island]], which cannot be accessed by any normal means of [[:Category:Travel|travel]]. All newbies - those adventurers under [[level]] 21 - may access to the Ring with some stipulations.
*PORTALS use is unlimited until reaching Level 11.
*Starting at Level 11, you are allowed 20 more uses of the command.
::NOTE: Going past Level 11 and dropping back below it does not restore unlimited portals.
*Starting at Level 21, you lose access to the command, even if you did not use up your previous allotment.
::NOTE: Going past Level 21 and dropping back below it does not restore use of portals.
 
Within the Ring of Portals are five separate rooms, each with exits to many of the most useful locations in the realms.


{| class="houseleaders"
{| class="houseleaders"
!colspan=3|The Ring of Portals
|-
|-
! The Northern Portals <br/> ([[Ashtan]] and [[Hashan]] portals]])
! The Central Portals <br/> (City-unspecific portals)
! The Southern Portals <br/>([[Cyrene]], [[Eleusis]], [[Mhaldor]], and [[Shallam]] portals)
|- align="center"
|
|
North: Central Market of Ashtan<br/>
|'''The Northern Portal Room''' <br/> Northeast : General Cazin (Targossas) <br/> East : Epicurus (Ashtan) <br/> Southeast : Damaris, the Learned (Hashan) <br/> Southwest : Liirup the Placid (Hashan) <br/> West : Crazy Hakhim (Targossas) <br/> Northwest : The Ratman (Ashtan) <br/>
East: The Garden of Epicurus in Ashtan<br/>
|-
Southeast: Hall of Learning in the Academy of Hashan<br/>
|'''The Western Portal Room''' <br/> North : Certimene, the Class and House Administrator <br/> South : Seasone, the Seller of Potions and Elixirs <br/> Southwest : Tyrandiel, the Wise <br/> Northwest : Vinci's Tattoo Emporium <br/>
Southwest: Liirup of Hashan<br/>
|'''The Ring of Portals''' <br/> North : Portals to Ashtan, Hashan, and Targossas. <br/> South : Portals to Cyrene, Eleusis, and Mhaldor. <br/> East : Portals to newbie adventuring areas. <br/> West : Portals to other useful services.
West: The Bazaar of Hashan<br/>
|'''The Eastern Portal Room''' <br/> North : the Valley of Lodi <br/> Northeast : the Land of Minia <br/> Southeast : Mount Gheladan
Northwest: The Ratman of Ashtan
|-
|
|
North: The Northern Portals<br/>
|'''The Southern Portal Room'''Northeast : Maric, the ratman (Mhaldor) <br/> East : Aine, the Sheriff (Eleusis) <br/> Southeast : Elias, the Gatekeeper (Eleusis) <br/> Southwest : Jorj, the city caretaker (Cyrene) <br/> West : Indalecio, the Academician (Cyrene) <br/> Northwest : Gack, the slaver (Mhaldor)
South: The Southern Portals<br/>
<br/>
Northeast: Certimene, the Class and House Administrator<br/>
East: Vinci's Tattoo Emporium<br/>
Southeast: The Land of Minia (and Vellis, butterfly man)<br/>
Southwest: The Isle of Delos<br/>
West: Seasone, the Seller of Potions and Elixirs<br/>
Northwest: The Valley of Lodi<br/>
In: Mount Gheladan<br/>
Down: Tyrandiel, the wise
|
East: The House of Averroes in Shallam<br/>
South: Indalecio, the Academician of Cyrene<br/>
Southeast: The base of the Eleusian Gatehouse<br/>
Southwest: Jorj, the city caretaker in Cyrene<br/>
West: The Artisan Plaza in Cyrene<br/>
Northwest: Crazy Hakhim in Shallam<br/>
Northeast: Zanzibaar Street in Shallam<br/>
In: Maric, the Ratman of Mhaldor
|}
|}


In addition to the Portals, you may also use the [[landmarks]] system. By way of landmarks, one can WALK TO any listed <landmark> and move one room towards your destination. You must be within fifty steps of your goal to move in its direction; otherwise it's too distant to be certain which way it is. You must also be outside of the [[wilderness]] and [[subdivisions]]. You can easily tell how far away you are from a landmark with DISTANCE TO <landmark>. (For a full list of landmarks, as well as other useful details, please see [http://www.achaea.com/irex/helpview/help.php?q=LANDMARKS HELP LANDMARKS])
==Landmarks==
Another way of getting around is using the [[landmarks]] system to WALK TO any landmark in the list that's within 100 steps of your current location. It is also possible to WALK TO <someone> in your city or house. You can use the [[:Category:Survival|distance ability]] DISTANCE TO <landmark> command to see the distance to landmarks and adventurers, but not denizens. You'll find other useful details in [http://www.achaea.com/game/helpview/achaea/landmarks HELP LANDMARKS].


In addition to these methods of travel, there are plenty of miscellaneous tools and abilities. For example, those of the [[Magi]] class can create temporary portals between locations, and [[Serpent]]s can splice [[wormholes]]. If you obtain a pair of [[artefact]] [[Atavian wings|wings]], you can use them to travel high above the clouds, to a location not unlike the Ring of Portals!
==Class Abilities Allowing Travel==
In addition to these methods of travel, there are plenty of miscellaneous tools and abilities to help you get around the realm. For example, members of the [[Magi]] class can learn the ability to create sonic portals between locations, and [[Serpent]] class members can splice [[wormholes]] to travel between two otherwise non-adjacent locations.


=Combat and Death=
==Artefacts for Travelling==
<!-- I know very, very little about combat, so I can't do much here. -->
[[Artefact|Artefacts]] such as the [[Eagle's wings]] and [[Atavian wings]] allow adventurers to travel high above the clouds to a location similar to the Ring of Portals, while the [[wand of portals]] creates portals between its wielder and another adventurer.


[[Death]] is usually considered an unpleasant occurance. It is caused by the loss of one's health in its entirety, thus severing the soul from the body. As long as you are dead, you will walk the lands as a soul, potentially affected by the influences of such objects as eye [[sigils]]. You will also slowly lose [[experience]]. There are a number of ways to return to the living, but few may be undertaken on one's own. The only foolproof way to return from death is to PRAY FOR SALVATION. This will transport you to the [[Halls of Maya]], which you will walk for a short time before meeting with the Lady Herself to be returned to life.  
=History and Mythology=
You'll find much of the history of Achaea, from [[Creation]] to the [[Modern Age]], explained on the scroll titled [http://www.achaea.com/game/helpview/achaea/history HELP HISTORY]. A shorter period of history, from Creation to the aftermath of the [[War of Humanity]], exists within the [http://www.achaea.com/info/mythos Histories and Mythos] page.
 
All adventurers have access to the Public and Announce sections of the [[news]], as well as the worldwide Events board. You may discover lesser known histories, however, within the boards reserved for the Houses, Cities, and other organizations. [http://www.achaea.com/game/helpview/achaea/news HELP NEWS] explains precisely how to take advantage of these newsboards.
 
=Advanced Communication=
The methods for [[Newbie_Guide#Communication|commication]] extend beyond the ones previously discussed in this guide. This section both explains a few of them in more detail and lists other methods not mentioned before.


There are other, less reliable methods of resurrection. A friend may locate your corpse and immolate you in the [[Flame of Yggdrasil]] to resurrect you, or perhaps use your corpse in a [[Devotion (skill)|Devotion]] resurrection. However, should your body be lost or defiled, your only alternative is to find a [[Groves]] user and their grove, who may resurrect you using only your soul.
==The News==
The '''[[news|news system]]''' is a valuable way for adventurers to communicate with each other. It allows you to write a news post others can read on their own time. Newbies don't need to worry about the news too much at first, but you should certainly learn how to at least read the
news.


It should be noted that almost every method of resurrection incurs some amount of experience loss, aside from that lost by the act of dying. Immolation is known to be one of the most costly in experience, alongside praying, and skill-based resurrections are rather less expensive.
*Check your News Status using the '''NSTAT'''command.
*From there you can '''READNEWS <section> <post #>''' to read a specific post in a designated news board. The '''READNEXT''' command (or RN) will cycle through all posts going forward from your "last read" markers.
*If you type '''NSTAT CATCHUP''', it will automatically set your "last read" marker for ALL the sections to the very last post in each section. Use NSTAT CATCHUP <section> to set your "last read" marker for one section of the news.
*Writing to the news, however, requires that you go to a news room (You can WALK TO NEWS in any city, and Delos.) Once there you can choose a section, address your post to a specific person, organisation, or everyone, and write out the news you wish to share.
*Reading [http://www.achaea.com/game/helpview/achaea/news HELP NEWS] offers more details and other commands for using the news.


=History and Mythology=
==The Post Office==
Much of the history of Achaea, from [[Creation]] to the [[Modern Age]], may be found [http://achaea.com/history.php here]. A shorter period of history, from Creation to the aftermath of the [[War of Humanity]], is written within [http://www.achaea.com/irex/helpview/help.php?q=MYTHOS HELP MYTHOS] - though by no means is the scroll a short read! Apart from the Mythos, there is a vast amount of history contained within the [[news]] boards of Achaea. All adventurers have access to the Public and Announce boards, as well as the veritable Events board, but you may discover lesser known history within the private boards of the Houses, Cities, and other organizations. [http://www.achaea.com/irex/helpview/help.php?q=NEWS HELP NEWS] explains precisely how to take advantage of these newsboards.
Each city has a '''[[post office]]''', often located near the city [[bank]], which is accessible via [[landmarks]]. There is also a general post office located in [[Delos]]. You can use LETTERLIST or LLIST to see [[letters]] in your [[inventory]] and then READ LETTER#####.
 
The steps for mailing a letter are:
*Go to the post office and have 100 gold (the price of a generic blank letter) in your inventory.
*REQUEST LETTER to request a blank letter.
*REQUEST < SMALL or LARGE > PARCEL to request a parcel for sending items to others. A small parcel costs 200 gold and holds 10 items, while a large parcel costs 400 gold and holds 20 items. If you do not specify a size, then you will purchase a small parcel by default.
*WRITE LETTER to write out what you want your letter to say.
*MAIL LETTER/PARCEL TO <someone> to have it delivered via the postal system.
 
Letters decay ten months after their purchase. If the recipient does not enter the realms before that time is up, then the letter will be returned to you, along with any items you may have shipped along with it (provided they did not decay during that time period).
 
The postal system only works to mail letters to other adventurers or the [[Divine]]. A messenger on the [[Delosian Bridge]] stands at the ready, waiting to deliver letters from adventurers to other [[denizens]].
 
==The Achaean Forums==
You may find further opportunities to connect with the community of players and administrators at the [http://forums.achaea.com/ Achaea Forums]. Note that the Forums are not in-character, and your character has no knowledge of information you learn there if they have no prior in-character knowledge of it. The administration is very clear about the [http://www.achaea.com/forum-rules forum rules] and frown on adventurers who disrespect them.
 
==Language Rules==
Regardless of where or how you communicate, the rules for using language in Achaea are simple. Do not inflict overly obscene language on people who you do not ''know'' are willing to hear it, and do not use discriminatory language (racist, homophobic, sexist, etc) AT ALL, in any circumstance. [http://www.achaea.com/game/helpview/achaea/language-rules HELP LANGUAGE RULES] explains more.
 
=Credits and Crowns=
This section explains about two types of currency more valuable than gold, called [[credits]] and [[Mayan crowns]]. A word of caution: if you obtain credits and Mayan crowns through in-game means (i.e. bought from or traded with another adventurer), then you cannot trade them to your alternate characters as it would constitute [http://www.achaea.com/game/helpview/achaea/mayan-crowns seconds abuse].
 
==Credits==
Credits are a valuable form of [[:Category:Currency|currency]] used to buy [[:Category:Artefacts|artefacts]], trade with other adventures on the open credit market, or bind to  yourself for some other purpose. Adventurers get credits in a wide variety of methods including from other players, work as a [[mentors|mentor]], organisational credit sales, and as prizes in events or [[Fellowship of Scarlatti|art and bardic contests]]. Some adventurers supplement their in-game credits with [http://www.achaea.com/Credits credit purchases] made with real-life currency.
 
Unlike credits, which can be used as currency between adventurers, bound credits are just as their name applies - bound to your character and for your use only. Once you have bound credits, you can never transfer, buy, sell, or get a refund for them. Adventurers receive bound credits when they achieve certain levels of experience, trading in artefacts they no longer wish to own, organisational credit sales, or prizes in contests.
 
Many new adventurers used bound credits as a way to get lessons via the CREDITS CONVERT # TO LESSONS. Every adventurer will also receive a bonus of 2.5 lessons per credit on the first 1000 credits converted to bound credits, giving them a potential 2500 lessons. Other methods of obtaining bound credits, i.e. trading in artefacts, do not yield any bonus at all.
 
More resources about credits includes:
:[http://www.achaea.com/game/helpview/achaea/credits HELP CREDITS]
:[http://www.achaea.com/game/helpview/achaea/creditmarket HELP CREDIT MARKET]
:[http://www.achaea.com/game/helpview/achaea/artefacts HELP ARTEFACTS]
 
==Mayan Crowns==
Adventurers receive Mayan crowns in a myriad of ways which include monthly promotions, trading with other adventures, and [[ship trades]]. Crowns are used to purchase items from the [[Shop of Wonders]]. A shop filled with artefacts commonly found among the upper echelon of Achaean society, all items purchased in the shop are both resetting and non-decay (unless otherwise stated) and may be purchased as gifts for other adventures.
 
More resources about credits includes:
:[http://www.achaea.com/game/helpview/achaea/mayan-crowns HELP MAYAN CROWNS]
:[http://www.achaea.com/game/helpview/achaea/shopofwonders HELP SHOP OF WONDERS]


=Advanced Communication=
=Customer Service=
There are a few ways to communicate which are slightly different from your typical [[channels]]. These each have their own time and place, though they are used less often for various reasons. One of the most well known alternative means of communication is the [[news]]. There are a few newsboards that all adventurers have access to, including the Public and Poetry boards, and others which may not be written to by normal mortals, such as the Announce and Events board. Every organization has its own newsboard, as well. News posts are most often used to speak to a large group of people at once, no matter what date and time they may come across the post. In this way, they are similar to messages sent to a large group of people.
There are many ways to contact '''Customer Support''' in Achaea depending on what you need at the time. The most frequently used are listed below.


To view the newsboards you have access to, which post you last read on each, and how many posts each has, you may use the NSTAT command. To read the news, you can use READNEWS <section> <#>, or RN (to read the next unread newspost). You can also go to a [[newsroom]] and peruse the news in silence, using the newsroom tools listed by using HELP in a newsroom. To write to a newsboard, you ''must'' be in a newsroom. (For more useful information on the news, please see [http://www.achaea.com/irex/helpview/help.php?q=NEWS HELP NEWS])
==Issues==
One way to obtain customer support in Achaea is to file an issue. Issues are, first and foremost, [http://www.achaea.com/irex/helpview/help.php?q=INSANE insane], so avoid discussing them on public [[channels]].


Another way to get a message out to nearly everyone in shouting distance is to, yes, [[shout]]. To shout, one must first find one of the [[giant ram's horn]]s located all over Sapience, usually in high altitudes such as the [[Vashnars]]. The horns require a payment of ''exactly'' 100 gold: simply PUT 100 GOLD INto the HORN, then SHOUT <what you want>. However, some may not hear shouts due to being deaf to shouts, or indeed afflicted with [[deafness]]. Shouting is generally anonymous unless the shouter identifies themselves, is a Dragon, or a recipient has the ability of Recognition in [[Vision]]. Depending on the shouter's level, their shouting voice will be different. You may look at your STATUS to view what your own shouting voice would sound like. It should be noted that shouts may only be of a certain length: too long, and you will pass out. Worse, the entire world will know you passed out, instead of hearing your wonderfully worded masterpiece.
Think of an issue as a please for help from an administrator who serves as a magistrate, or a judge. Instead of discussing your issue or replying to an issue against you with the other party, give all information to the administrator. Keep in mind that issues are for serious situations.


A third unique method of communication is by Achaea's postal system. Letters may be sent to anyone, no matter where they stand on the continent. They may be bought from a post office for a fee of 100 gold; simply REQUEST a LETTER to buy one. You may then WRITE in the LETTER to enter Achaea's editor, and PUT an <item> IN the <letter> to deliver an item if you like! When you are finished, MAIL LETTER TO <person>. Remember, you must sign your name in the letter's contents if you wish the recipient to know who sent them that lovely ring. On the other hand, perhaps you didn't want them to know after all!
;Examples of Bad Issues
*A wall of ice blocked my path when I tried to WALK TO MINIA.
*Bob killed me.


Letters decay ten months after their purchase, so if the recipient does not enter the realms before that time is up, the letter will decay in transit, along with any items you may have shipped along with it. As such, you may not wish to send expensive or important items through the post, unless you know for sure that the recipient will be around to receive it.
Issues are often addressed in the order received. If you do not hear back about your issue right away, it is likely that the administration is dealing with other issues that were filed before yours.


Finally, as an [http://www.achaea.com/irex/helpview/help.php?q=INSANITY insane] method of communication, one may utilize the official [http://forums.achaea.com/index.php Achaean Forums] to chat and discuss Achaea. The forums are completely OOC (read:Out Of Character), so posting sensitive information on the forums, or using information gleaned from the forums to your benefit in-realms is highly frowned upon, and may get you in trouble with the administration. There are also rules that '''must''' be followed when writing to the forums, located [http://forums.achaea.com/index.php?act=boardrules here].
Before you file an issue, '''''be sure it's really an issue'''''. Read [http://www.achaea.com/game/helpview/achaea/issues HELP ISSUES] to be sure, so you don't end up wasting the admins' time. If there is a way to resolve the reason for the issue via in character, then that typically works best for all involved.


=Credits=
Sometimes, you may need to contact customer support for some reason, though, such as clarification on what ''exactly'' this [[artefact]] does - "Is it chewing [[tabac]] or smoking tabac that the tabac pouch generates?" - or arranging a special wedding with the aid of an administrator. <!-- actual example given by HELP 1.9 --> Such requests should be handled via the '''''ISSUE ME <message>''''' command - yes, that's a literal ''ME''.
[[Credits]] are a special form of currency, used to buy many things that are not priced in [[gold sovereigns]]. One might buy [[artefacts]] or [[housing|room credits]] (used to create rooms in your private home), or convert them into [[lessons]]. They may even be sold on the credit market for gold, which fluctuates in price based on adventurer supply and demand. How do you gain these wonderous tokens? One of the easiest methods, at least at first, is to reach certain [[level]] milestones, listed in [http://www.achaea.com/irex/helpview/help.php?q=LEVELS HELP LEVELS], such as levels 10 and 15. At each milestone, a certain number of bonus credits are obtained (though these are bound [[credits]] which you may not transfer to other adventurers), which you can use towards nearly whatever end you desire. Another method is to buy credit packs at [http://achaea.com/credits.php this page], using real-world money. There are many differently-sized packages, from the basic fifteen credits to the whopping two thousand credits, to suit both casual and hardcore Achaeans.


For more information, please see [http://www.achaea.com/irex/helpview/help.php?q=CREDITS HELP CREDITS], [http://www.achaea.com/irex/helpview/help.php?q=CREDITMARKET HELP CREDIT MARKET], and [http://www.achaea.com/irex/helpview/help.php?q=ARTEFACTS HELP ARTEFACTS].
Other times, you might be the victim of another person's griefing, which comes in many forms. In such cases, '''''you should thoroughly read [http://www.achaea.com/game/helpview/achaea/icresolution HELP IC RESOLUTION] before filing an issue'''''.


=Issues and Customer Service=
After all this, if you are sure you want to file an issue against this person, then you can use ISSUE <adventurer> <message>. The other adventurer will be notified of this and will be able to respond, aiding the administrators in making a ruling.
Issues are, first and foremost, <b>[http://www.achaea.com/irex/helpview/help.php?q=INSANE insane]</b>, so they should never be discussed on public [[channels]]. Before you file an issue, ''be sure it's really an issue''. Read [http://www.achaea.com/irex/helpview/help.php?q=ISSUES HELP ISSUES] to be sure, so you don't end up wasting the admins' time.


Sometimes, you may need to contact customer support for some reason, though, such as clarification on what ''exactly'' this [[artefact]] does - "Is it chewing [[tabac]] or smoking tabac that the tabac pouch generates?" - or arranging a special wedding with the aid of an administrator. <!-- actual example given by HELP 1.9 --> Such requests should be handled via the ISSUE ME <message> command - yes, that's a literal '''ME''.
Please see [http://http://www.achaea.com/game/helpview/achaea/customerservice HELP CUSTOMER SERVICE] for additional important information regarding issues.


At other times, however, you may have a genuine issue with another person, for possible griefing, or perhaps the breaking of the rules of player killing or theft. In such cases, ''you should thoroughly read [http://www.achaea.com/irex/helpview/help.php?q=ICRESOLUTION HELP IC RESOLUTION] before filing an issue''. If you are sure you want to file an issue against this person, you can use ISSUE <adventurer> <message>. The other adventurer will be notified of this and will be able to respond, aiding the administrators in making a ruling.
==Bugs, Ideas, and Typos==
There may be times when you want to report an error or typo, or give an idea for something in the game. There is a command for each one of these things, giving you a direct line to the appropriate administrator, as listed here:
;BUG <description of the bug>
:Describe your bug in as much detail as possible listing ''when (in GMT)'', ''where (the room location)'', and ''how'' it happened. What did you do just before it happened? The more detail you give, the better the chance of it being repaired.
:Stick to the facts, and avoid describing your feelings.
:If possible, submit the bug in the room where it took place.
:If you've found a way to generate a wealth of gold or experience with very little effort, then it's probably too good to be true and should be reported with the BUG command.
;TYPO <description of the typo>
:A typo can be anything from a misspelled word to a misused word or phrase.
:Report the typo ''where (the room location)'' you saw it, if possible.
:If the typo is regarding the item or a denizen, please give the THING##### if you can, to help make it faster for the administration to find and correct it.
:Achaea is a textual realm, which means the administration really does care about fixing what might seem like a minor problem.
;IDEA <your idea here>
:Use as many details as possible.
:The administrators frequently implement player-submitted ideas. They'd love to hear yours!
:If your idea is for a specific location or denizen, then try to stand at that place when submitting your idea.


Please see [http://www.achaea.com/irex/helpview/help.php?q=CUSTOMERSERVICE HELP CUSTOMER SERVICE] for additional important information regarding issues.
Finally, only report one bug, typo, or idea per use of the commands. [http://www.achaea.com/game/helpview/achaea/bugs HELP BUGS] gives more information to help you report bugs, typos, and ideas via the in-realm commands and stay up-to-date on their status.


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