Difference between revisions of "Mhaldorian Law"

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=Definitions=
=Definitions=
I)    Definitions


  a) Citizens of Mhaldor are those listed in 'citizens' and
:a) Citizens of Mhaldor are those listed in 'citizens' and 'citizens dormant'.
    'citizens dormant'.


  b) Enemies of Mhaldor are those listed in 'cityenemies'.
:b) Enemies of Mhaldor are those listed in 'cityenemies'.


  c) Allies are those listed in 'chelp allies'.
:c) Allies are those listed in 'chelp allies'.


  d) Security constructs include but are not limited to sigils,
:d) Security constructs include but are not limited to sigils, totems, wormholes, traps, walls, denizens.
    totems, wormholes, traps, walls, denizens.


  e) Public property excludes subdivision houses, shop stockrooms,
:e) Public property excludes subdivision houses, shop stockrooms, house estates.
    house estates.


  f) Fraudulent commerce is knowingly or negligently failing to render
:f) Fraudulent commerce is knowingly or negligently failing to render a promised consideration upon receipt of goods and/or services and/or monies.
    a promised consideration upon receipt of goods and/or services
    and/or monies.


=Scope=
=Scope=

Revision as of 13:27, 30 March 2007

The following is the written law of Mhaldor. This law shall apply to all citizens and visitors of Mhaldor. Ignorance will not be tolerated. Failure to follow the laws of Mhaldor will result in loss of their protection. Abusing the protection of the city will not be tolerated and could result in being enemied from the city of Mhaldor.

Security officals will be obeyed at all times in all matters pertaining to the enforcement of Mhaldorian law and the protection of citizens. Failure to obey will result in the use of force. Repeated violations of city law will result in harsher penalties, including permanent enemy status. Mhaldor is a dictatorship. The laws are enforced without exception.

To have the status of enemy to Mhaldor removed one must speak to either a Viceroy or the Minister of Security. It is at the Tyrannus and/or Minister of Security's discretion whether or not to remove this status.


Definitions

a) Citizens of Mhaldor are those listed in 'citizens' and 'citizens dormant'.
b) Enemies of Mhaldor are those listed in 'cityenemies'.
c) Allies are those listed in 'chelp allies'.
d) Security constructs include but are not limited to sigils, totems, wormholes, traps, walls, denizens.
e) Public property excludes subdivision houses, shop stockrooms, house estates.
f) Fraudulent commerce is knowingly or negligently failing to render a promised consideration upon receipt of goods and/or services and/or monies.

Scope

This law applies to:

 a) Citizens of Mhaldor.
 b) Sapients in Mhaldor.
 c) Crimes committed against Mhaldorian citizens.

Enforcement

 a) This law shall be enforced by the Viceroys, the Minister of
    Security and Security Aides. Infractions are to be brought to
    their attention.
 b) Nothing in these laws shall be construed to derogate from
    Viceroys' complete discretion over all punishments for
    all offences specified and unspecified.
 c) Sentences are as follows:
   i)   Sapients committing minor crimes against Mhaldor are liable
        to a fine of not more than five thousand gold sovereigns, or
        a branding as city enemy not exceeding a year, or both.
   ii)  Sapients committing major crimes against Mhaldor are liable
        to a fine of not more than fifty thousand gold sovereigns,
        not including the cost of any property damage, or a branding
        as city enemy not exceeding ten years, or both.
   iii) Sapients committing capital crimes against Mhaldor are
        liable to a fine of not less than one hundred thousand gold
        sovereigns, not including the cost of any property damage,
        or a branding as city enemy not less than ten years, or both.
   iv)  At the discretion of a Viceroy or the Minister of Security, a
        branding sentence for a capital crime may be made permanent.

Criminal Code

 a) Petty Offences
   i)   Public drunkenness is a minor crime.
   ii)  Public display of affection is a minor crime.
   iii) Yelling, shouting, or posting to Public news as a Slave
        without a Viceroy's permission is a minor crime.
   iv)  Littering is a minor crime.
    v)   Unsolicited graffiti is a minor crime.
   vi)  Presence by non-citizens in Mhaldor's sewers is a minor crime.
 b) Acts against Mhaldor
   i)   Slander is a major crime.
   ii)  Espionage is a major crime.
   iii) Aiding and abetting city enemies to enter or remain in Mhaldor
        is a major crime.
   iv)  Raiding is a major crime.
   v)   Aiding and abetting raid attackers in Mhaldor or on the Island
        is a major crime.
   vi)  Fraudulent commerce is a major crime.
   vii) Benefiting from fraudulent commerce is a major crime.
 c) Property Damage
   i)   Damaging City property is a major crime. In the case of such
        damage, the attacker's fine will be augmented by twice the
        cost of the damage caused.
 d) Assault/Murder
   i)   Attacks upon citizens, full allies, and partial allies in
        Mhaldor are major crimes.
   ii)  Attacks on Mhaldorian guards and other denizens are major
        crimes. In the case of such an attack, the attacker's fine
        will be augmented by twice the cost of the denizen. Denizens
        without a purchase price shall be presumed as equivalent to
        city guards in value.
 e) Theft
   i)   A single instance of theft or attempted theft from Mhaldorian
        shops or citizens is a minor crime.
   ii)  Repeated instances of theft or attempted theft from Mhaldorian
        shops or citizens are together a major crime.
 f) Disobedience
   i)  Disobeying a Viceroy's lawful command, willfully and with malice
       aforethought, is a crime. The sentence is by the Viceroy's will.
 g) Treason
   i)   High Treason is a capital crime.
   ii)  Sedition is a capital crime.
 h) Religious Offences
   i)   Defiling an approved shrine in Mhaldor is a capital crime.
   ii)  Heresy is a capital crime.

Treaties

Treaties will be obeyed by citizens as if they were Mhaldorian law.

Passage

 a) The following are prohibited from entering Mhaldor:
   i)   Members of the Holy Church of Achaea
   ii)  Members of Shallamese houses
   iii) Citizens of Shallam
   iv)  Devotion users
   v)   Runelore users without Viceroy or Ministerial permission.

City Enemies

Enemies are to be slain or removed from Mhaldor by any means necessary.

Marriage

 a) Preparatory engagements and solemnized marriage are permitted
    among:
   i)   Mhaldorian citizens.
   ii)  Full allies of Mhaldor.
   iii) Members of Mhaldorian Houses.
 b) Citizens married to former citizens or former city allies are
    granted two years grace to correct said spouses' departures, by
    returning them to citizenship or ally status, as appropriate. If
    after that time period the spouse remains outside Mhaldor's ambit,
    the couple will divorce.

Citizenship

 a) The following are disqualified from Mhaldorian citizenship:
   i)   Devotion users are not permitted to be citizens.
   ii)  Members of Shallamese Houses are not permitted to be citizens.
   iii) Enemies of the orders of Oppression and Suffering are not
        permitted to be citizens.
 b) There is no penalty for leaving Mhaldor, save where the departure
    is without the permission of a Viceroy.

Security Constructs

 a) Security constructs may not be placed on public property without
    permission of a Viceroy or the Minister of Security.
 b) Damaging or destroying security constructs, including the attempt
    thereto, constitutes property damage, and will be treated as though
    the construct were destroyed.
 c) Wormholes terminating in Mhaldor are to be approved by the Nagaraja
    or the Minister of Security.
 d) The Naga will maintain a current list of all wormholes terminating
    in Mhaldor or on or below the Island.

Shops

 a) Mhaldorian shops are not subject to any treaties or agreements made
    in restraint of trade.
 b) Sale of the venom vardrax is a major crime. Shops found selling
    vardrax will be seized.

Allies

 a) Full allies are those who advance the cause of Mhaldor, the City of
    Evil. Full allies are expected to follow Mhaldorian law when
    interacting with its citizens, and thus are granted the privilege
    of being treated as a Mhaldorian citizen for the purposes of
    city law.
 b) Partial allies are those with certain economic ties to Mhaldor.
    Partial allies are expected to follow Mhaldorian law when in the
    City, and thus are granted the following privileges when
    in Mhaldor:
   i)   unhindered travel throughout the city
   ii)  immunity to theft/murder by Mhaldorian citizens