Halls of Maya

Revision as of 11:10, 4 December 2005 by Delphinus (talk | contribs) (annnd a typo)

The Halls of Maya is, to the memory of most all adventurers, a single hall decked with tapestries that one must walk down upon the path to praying for salvation of one's eternal soul. These tapestries represent a mural of the myriad choices an adventurer may make in life, one side reflects a child who is born into good, privledged life, the other represents the death and fear caused by one born into poverty.

As one continues downwards, the two murals turn into a single mural intertwined, and thereupon adventurers enter into the great Hall of Maya Herself. There She waits for adventurers who come to seek for their eternal soul's continued corporeal existance in a world that took their life. After a talk with Maya, the Great Mother, an adventurer is set back down into the world in the place that is known only as "The Cave".

This is only one failsafe method of resurrection in the lands, and is considered by all to be the most expensive in terms of worldly experience lost.