Difference between revisions of "Experience"

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m (Changed "player killing" to a more in-character term.)
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'''Experience''' is a way to gauge one of the many ways [[adventurers]] grow in capability. As experience is gained, one's overall [[rankings|ranking]] will increase which results in the gaining of [[level|levels]]. Experience can be gained through hunting [[:Category:denizens|denizens]] or [[:Category:creatures|creatures]], completion of [[quests]], or [[Player Killing|slaying other adventurers]].
'''Experience''' is a way to gauge one of the many ways [[adventurers]] grow in capability. As experience is gained, one's overall [[rankings|ranking]] will increase which results in the gaining of [[level|levels]]. Experience can be gained through hunting [[:Category:denizens|denizens]] or [[:Category:creatures|creatures]], completing [[quests]], or [[Player Killing|slaying other adventurers]].
 
Before the year 482 AF, experience was "capped" at the 100th circle of experience. Now, adventurers may gain a "potentially limitless amount."


[[Category:Statistics]]
[[Category:Statistics]]
[[Category:Combat]]
[[Category:Combat]]

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