Difference between revisions of "Experience"

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'''Experience''' is a way to describe one way [[Adventurers]] grow in capability. As you gain experience, you will gain new levels of experience that will be reflected in your [[score]]. Experience can be gained through hunting [[:Category:denizens|denizens]], completion of [[quests]], or [[Player Killing|player killing]].
'''Experience''' is a way to gauge one of the many ways [[adventurers]] grow in capability. As experience is gained, one's overall [[rankings|ranking]] will increase which results in the gaining of [[level|levels]]. Experience can be gained through hunting [[:Category:denizens|denizens]] or [[:Category:creatures|creatures]], completing [[quests]], or [[Player Killing|slaying other adventurers]].
 
Before the year 482 AF, experience was "capped" at the 100th circle of experience. Now, adventurers may gain a "potentially limitless amount."


[[Category:Statistics]]
[[Category:Statistics]]
[[Category:Combat]]

Latest revision as of 01:33, 28 January 2009

Experience is a way to gauge one of the many ways adventurers grow in capability. As experience is gained, one's overall ranking will increase which results in the gaining of levels. Experience can be gained through hunting denizens or creatures, completing quests, or slaying other adventurers.

Before the year 482 AF, experience was "capped" at the 100th circle of experience. Now, adventurers may gain a "potentially limitless amount."