Evileye

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Evileye is a skill that is perhaps related to the Curses skill used by the Shamans, albeit perhaps less powerful. With it, one may make eye contact with an opponent and give them the 'evil eye', imposing a wide variety of afflictions upon the opponent. At the high end of the ability, one learns the craft of giving multiple afflictions simultaneously.

The Evileye skill is available to members of the Apostate class, along with Necromancy and Apostasy.

Abilities in Evileye

Fear Instill great fear in your target.
Syntax: STARE <target> FEAR
Required: 33 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability works to instil fear in your victim.
Note: {{{note}}}
Deaf Dampen an opponent's hearing.
Syntax: STARE <target> DEAF
Required: 33 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Remove the hearing of your victim.
Note: {{{note}}}
Impatience Inability to concentrate on focused tasks.
Syntax: STARE <target> IMPATIENCE
Required: 45 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your victim with an inability to concentrate on focused tasks.
Note: {{{note}}}
Clumsy Your victim will fumble about.
Syntax: STARE <target> CLUMSY
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your victim to fumble about.
Note: {{{note}}}
Vertigo A devastating fear of heights.
Syntax: STARE <target> VERTIGO
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your target with a great fear of heights.
Note: {{{note}}}
Bleed Curse your opponent with uncontrollable bleeding.
Syntax: STARE <target> BLEED
Required: 30 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and denizens
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Induce bleeding in your target. This ability will work on Denizens as well as adventurers.
Note: {{{note}}}
Amnesia Make your victim forget what he meant to do.
Syntax: STARE <target> AMNESIA
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Make your victim forget what he meant to do.
Note: {{{note}}}
Agoraphobia Fear of open spaces.
Syntax: STARE <target> AGORAPHOBIA
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your victim with a fear of open spaces.
Note: {{{note}}}
Breach Cut through an opponent's curseward.
Syntax: STARE <target> BREACH
Required: 125 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Rip down your opponents cursewards.
Note: {{{note}}}
Dizzy Causes problems when trying to move.
Syntax: STARE <target> DIZZY
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your target with severe dizziness.
Note: {{{note}}}
Claustrophobia Fear of being under cover.
Syntax: STARE <target> CLAUSTROPHOBIA
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Afflict your target with a great fear of enclosed spaces.
Note: {{{note}}}
Paranoia They are out to get you, believe me.
Syntax: STARE <target> PARANOIA
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Instil a fear of other people in your victim.
Note: {{{note}}}
Blind Curse an opponent with blindness.
Syntax: STARE <target> BLIND
Required: 33 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Remove your poor victim's eyesight.
Note: {{{note}}}
Masochism The love of your own pain.
Syntax: STARE <target> MASOCHISM
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Make your victim love pain so much they will inflict it upon themselves.
Note: {{{note}}}
Asthma Creates difficulty when breathing.
Syntax: STARE <target> ASTHMA
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Make it difficult for your victim to breath.
Note: {{{note}}}
Deadeyes Inflict multiple ailments simultaneously.
Syntax: DEADEYES <target> <first evileye> <second evileye>
Required: Mana cost is the combined cost of each evileye.
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and denizens
Cooldown: 2.30 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With this ability, you may crush an opponent with two simultaneous evileyes. This ability also becomes faster the greater your skill in evileye.
Note: {{{note}}}
Reckless A dangerous disregard for personal well-being.
Syntax: STARE <target> RECKLESS
Required: 50 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Give your target a dangerous disregard for their personal well-being.
Note: {{{note}}}
Epilepsy Disrupt the nervous system of your victim.
Syntax: STARE <target> EPILEPSY
Required: 75 mana
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 1.90 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your victim to go into seizures.
Note: {{{note}}}
Confusion Befuddle the minds of your enemies.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Peace Fill your enemy's mind with thoughts of peace.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Dementia Distorts the victim's perceptions of the world.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Sight Restoring your sight.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Sicken Bring down disease upon them.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Plague Curse someone with the voyria affliction.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Addiction Creates a terrible addiction.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Cowardice Rob the courage from a victim.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Stupid Make a victim dumb as a rock.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Manaleech A terrible curse of the mind.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Sensitivity Cause your victim to become extremely sensitive to pain.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Vomiting Upset the stomach of your enemy.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Sleep Put an enemy to sleep, or remove his sleep defences.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Anorexia A terrible condition, preventing one from eating.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Weariness Weaken the body of your opponent.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Truestare Cast the evil eye through magical shields.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}



Ability Description
Fear Instill great fear in your target.
Known: Yes
Syntax: STARE <adventurer> FEAR
Works on/against: Adventurers
Details:

This ability works to instil fear in your victim.

Deaf Dampen an opponent's hearing.
Known: No (6 lessons required)
Syntax: STARE <adventurer> DEAF
Works on/against: Adventurers
Details:

Remove the hearing of your victim.

Impatience Inability to concentrate on focused tasks.
Known: No (15 lessons required)
Syntax: STARE <adventurer> IMPATIENCE
Works on/against: Adventurers
Details:

Afflict your victim with an inability to concentrate on focused tasks.

Clumsy Your victim will fumble about.
Known: No (33 lessons required)
Syntax: STARE <adventurer> CLUMSY
Works on/against: Adventurers
Details:

Cause your victim to fumble about.

Vertigo A devastating fear of heights.
Known: No (55 lessons required)
Syntax: STARE <adventurer> VERTIGO
Works on/against: Adventurers
Details:

Afflict your target with a great fear of heights.

Bleed Curse your opponent with uncontrollable bleeding.
Known: No (88 lessons required)
Syntax: STARE <target> BLEED
Works on/against: Adventurers and denizens
Details:

Induce bleeding in your target. This ability will work on Denizens as well as adventurers.

Amnesia Make your victim forget what he meant to do.
Known: No (111 lessons required)
Syntax: STARE <adventurer> AMNESIA
Works on/against: Adventurers
Details:

Make your victim forget what he meant to do.

Agoraphobia Fear of open spaces.
Known: No (133 lessons required)
Syntax: STARE <adventurer> AGORAPHOBIA
Works on/against: Adventurers
Details:

Afflict your victim with a fear of open spaces.

Breach Cut through an opponent's curseward.
Known: No (177 lessons required)
Syntax: STARE <adventurer> BREACH
Works on/against: Adventurers
Details:

Rip down your opponents cursewards.

Dizzy Causes problems when trying to move.
Known: No (222 lessons required)
Syntax: STARE <adventurer> DIZZY
Works on/against: Adventurers
Details:

Afflict your target with severe dizziness.

Claustrophobia Fear of being under cover.
Known: No (255 lessons required)
Syntax: STARE <adventurer> CLAUSTROPHOBIA
Works on/against: Adventurers
Details:

Afflict your target with a great fear of enclosed spaces.

Paranoia They are out to get you, believe me.
Known: No (288 lessons required)
Syntax: STARE <adventurer> PARANOIA
Works on/against: Adventurers
Details:

Instil a fear of other people in your victim.

Blind Curse an opponent with blindness.
Known: No (333 lessons required)
Syntax: STARE <adventurer> BLIND
Works on/against: Adventurers
Details:

Remove your poor victim's eyesight.

Masochism The love of your own pain.
Known: No (377 lessons required)
Syntax: STARE <adventurer> MASOCHISM
Works on/against: Adventurers
Details:

Make your victim love pain so much they will inflict it upon themselves.

Asthma Creates difficulty when breathing.
Known: No (422 lessons required)
Syntax: STARE <adventurer> ASTHMA
Works on/against: Adventurers
Details:

Make it difficult for your victim to breath.

Deadeyes Inflict multiple ailments simultaneously.
Known: No (466 lessons required)
Syntax: DEADEYES <target> <first evileye> <second evileye>
Works on/against: Adventurers and denizens
Details:

With this ability, you may crush an opponent with two simultaneous evileyes. This ability also becomes faster the greater your skill in evileye.

Reckless A dangerous disregard for personal well-being.
Known: No (488 lessons required)
Syntax: STARE <adventurer> RECKLESS
Works on/against: Adventurers
Details:

Give your target a dangerous disregard for their personal well-being.

Epilepsy Disrupt the nervous system of your victim.
Known: No (555 lessons required)
Syntax: STARE <adventurer> EPILEPSY
Works on/against: Adventurers
Details:

Cause your victim to go into seizures.

Confusion Befuddle the minds of your enemies.
Known: No (599 lessons required)
Syntax: STARE <adventurer> CONFUSION
Works on/against: Adventurers
Details:

Befuddle the minds of your enemies.

Peace Fill your enemy's mind with thoughts of peace.
Known: No (667 lessons required)
Syntax: STARE <adventurer> PEACE
Works on/against: Adventurers
Details:

Fill your enemy's mind with thoughts of peace.

Dementia Distorts the victim's perceptions of the world.
Known: No (736 lessons required)
Syntax: STARE <adventurer> DEMENTIA
Works on/against: Adventurers
Details:

Distorts the victim's perceptions of the world.

Sight Restoring your sight.
Known: No (771 lessons required)
Syntax: SIGHT
Works on/against: Self
Details:

By focusing your will on your sight, you are able to clear your eyes of blindness after a brief period of concentration.

Sicken Bring down disease upon them.
Syntax: STARE <target> SICKEN
Works on/against: Adventurers
Details:

This potent curse shall afflict your subject with paralysis. If they already have paralysis, this curse shall deliver manaleech; if they have both paralysis and manaleech it shall deliver slickness, and if they have all three it shall deal damage.

Paralyse Freeze the limbs of your enemy.
Known: No (805 lessons required)
Syntax: STARE <adventurer> PARALYSE
Works on/against: Adventurers
Details:

Cause your victims body to freeze with paralysis.

Plague Curse someone with the voyria affliction.
Known: No (874 lessons required)
Syntax: STARE <adventurer> PLAGUE
Works on/against: Adventurers
Details:

Afflict your victim with the deadly Voyria.

Addiction Creates a terrible addiction.
Known: No (943 lessons required)
Syntax: STARE <adventurer> ADDICTION
Works on/against: Adventurers
Details:

Cause your target to become addicted.

Cowardice Rob the courage from a victim.
Known: No (1047 lessons required)
Syntax: STARE <target> COWARDICE
Works on/against: Adventurers and denizens
Details:

This ability, which works on both adventurers and denizens, will cause the target to move in a random direction.

Stupid Make a victim dumb as a rock.
Known: No (1150 lessons required)
Syntax: STARE <adventurer> STUPID
Works on/against: Adventurers
Details:

Make a victim dumb as a rock.

Manaleech A terrible curse of the mind.
Known: No (1219 lessons required)
Syntax: STARE <adventurer> MANALEECH
Works on/against: Adventurers
Details:

Sap away your target's mana.

Sensitivity Cause your victim to become extremely sensitive to pain.
Known: No (1288 lessons required)
Syntax: STARE <adventurer> SENSITIVITY
Works on/against: Adventurers
Details:

Cause your victim to become extremely sensitive to pain.

Vomiting Upset the stomach of your enemy.
Known: No (1392 lessons required)
Syntax: STARE <adventurer> VOMITING
Works on/against: Adventurers
Details:

Induce severe vomiting in your hapless victim.

Sleep Put an enemy to sleep, or remove his sleep defences.
Known: No (1495 lessons required)
Syntax: STARE <adventurer> SLEEP
Works on/against: Adventurers
Details:

Put an enemy to sleep, or remove their sleep defences.

Anorexia A terrible condition, preventing one from eating.
Known: No (1598 lessons required)


Syntax: STARE <adventurer> ANOREXIA
Works on/against: Adventurers
Details:

A terrible condition, preventing one from eating.

Weariness Weaken the body of your opponent.
Known: No (1667 lessons required)


Syntax: STARE <adventurer> WEARINESS
Works on/against: Adventurers
Details:

Weaken your opponent's body.

Truestare Cast the evil eye through magical shields.
Known: No (1736 lessons required)


Syntax: TRUESTARE
Works on/against: Adventurers, denizens, and self
Details:

With the ability of truestare magical shields will no longer get in the way of your evil eyes.

In addition, you may activate a defence which will allow you to enhance all of your ocular techniques to such a degree that you may utilise them while blind.


See also