Difference between revisions of "Divine Favour"

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An [[adventurer]] will experience '''Divine Favour''' when a God is particularly pleased or angered. While favours and most disfavours last a limited time, some disfavours may be permanent.
An [[adventurer]] will experience '''Divine favour''' or disfavour when a [[God]] is particularly pleased or angered, respectively. While favours and most disfavours last a limited time, some disfavours may be permanent.


There are four levels of favours and disfavours, each with its own advantages or disadvantages. From least to most powerful, they are:
There are four levels of favours and disfavours, each with its own advantages or disadvantages. From least to most powerful, they are:
;(Dis)Favour : - Adds a point of constitution.
:- Adds something to your appearance.


;Strong (Dis)Favour : - Alters your skills, with the amount in each skill dependent on the God doing the favouring or disfavour.
;(Dis)Favour :
: - Gives an xp bonus or takes away some xp when it ends.
*Adds (or deducts) a point of [[constitution]].
*Adds something to your appearance.


;High (Dis)Favour : - You will no longer need food or sleep, or doubles your need for them.
;Strong (Dis)Favour
: - Adds a damage reducing shield, cutting damage (of all kinds, from all sources) done to you by about 15%, or makes you take about 15% more damage. (NOT CUMULATIVE WITH ANY OTHER FAVOURS)
*Alters your skills, with the amount in each skill dependent on the God doing the favouring or disfavour.
*Gives an [[experience]] bonus, or takes away some experience when it ends.


;True (Dis)Favour : - Adds (or deducts) one point to (or from) all stats.
;High (Dis)Favour
*You will no longer need food or sleep, or your need for them is doubled.
*Adds a damage-reducing shield, cutting damage (of all kinds, from all sources) done to you by about 15%, or makes you take about 15% more damage. ''Not cumulative with any other favours''.
 
;True (Dis)Favour
*Adds (or deducts) one point to (or from) all stats.


[[Category:Records]][[Category:Religion]]
[[Category:Records]][[Category:Religion]]

Latest revision as of 09:17, 12 November 2015

An adventurer will experience Divine favour or disfavour when a God is particularly pleased or angered, respectively. While favours and most disfavours last a limited time, some disfavours may be permanent.

There are four levels of favours and disfavours, each with its own advantages or disadvantages. From least to most powerful, they are:

(Dis)Favour
  • Adds (or deducts) a point of constitution.
  • Adds something to your appearance.
Strong (Dis)Favour
  • Alters your skills, with the amount in each skill dependent on the God doing the favouring or disfavour.
  • Gives an experience bonus, or takes away some experience when it ends.
High (Dis)Favour
  • You will no longer need food or sleep, or your need for them is doubled.
  • Adds a damage-reducing shield, cutting damage (of all kinds, from all sources) done to you by about 15%, or makes you take about 15% more damage. Not cumulative with any other favours.
True (Dis)Favour
  • Adds (or deducts) one point to (or from) all stats.