Difference between revisions of "Crafting Standards"

21 bytes added ,  13:05, 21 December 2015
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*Clockwork is inappropriate for the Achaean setting and may not be used.
*Clockwork is inappropriate for the Achaean setting and may not be used.
*Use appropriate materials. You can't make a shirt out of living skin or pure gold.
*Use appropriate materials. You can't make a shirt out of living skin or pure gold.
*Achaea also does not have "modern" materials and clothing features like velcro, denim, polyester (or any synthetic fabric), zippers, sweatshirts, and so on.
*Metal that may not be used is mithril, orichalcum, and bloodsteel.  
*Metal that may not be used is mithril, orichalcum, and bloodsteel.  
===Jewellery Specific===
*Available base materials are, in order of value: Bone, Steel, Silver, Gold, Platinum.
*Nothing that is alive or was previously alive (excluding bone) maybe used in jewellery.


===Cooking Specific===
===Cooking Specific===
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*Food may not have a face.
*Food may not have a face.
*No spilling or dripping, not everyone will eat messy.
*No spilling or dripping, not everyone will eat messy.
===Jewellery Specific===
*Available base materials are, in order of value: Bone, Steel, Silver, Gold, Platinum.
*Nothing that is alive or was previously alive (excluding bone) maybe used in jewellery.
===Tailoring Specific===
*Achaea does not have "modern" materials and clothing features like velcro, denim, polyester (or any synthetic fabric), zippers, sweatshirts, and so on.


==Language==
==Language==
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