Difference between revisions of "Concoctions"

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Utilized by members of the [[Druid]], [[Sylvan]], and [[Sentinel]] [[:category:classes|classes]], '''Concoctions''' enables adventurers to brew healing elixers and salves from a variety of medicinal herbs. A concoctionist may also harvest these herbs himself, provided the corresponding ability in [[Groves]] or [[Woodlore]] has been learned.
Utilized by members of the [[Druid]], [[Sylvan]], and [[Sentinel]] [[:category:classes|classes]], '''Concoctions''' is the art of combining knowledge of various plants and other ingredients with a bit of earth magic. The result is a series of concoctions with various purposes, ranging from healing, to levitation, to protection against certain types of damage.


See [[Help:Concoctions]].
Before you can make any concoctions, you must obtain the ingredients. You can either purchase them from other [[players]] or, in some cases, [[NPCs]], or you must gain the [[harvesting]] ability in [[Groves]] or [[Woodlore]], which will permit you to harvest most of the ingredients yourself.
 
Initially, you will only be able to make elixirs. To make an elixir, you will first have to obtain a pot. Then, you will collect the proper ingredients for what you are trying to concoct, and INPOT <ingredient> TO <pot> for each ingredient. You may concoct multiple batches of an elixir at once. Simply multiply the number of each ingredient by the number of batches you want.
 
Once you have all the ingredients in the pot, put it on the ground and BOIL <pot> FOR <elixir>. After a moment, the mixture will stop boiling and you will either have a useless mess or an elixir. If it is a useless mess, you will want to EMPTY <pot> before putting anything else in it. Probing your pot will give you this information. If you were successful, you may FILL <vial> FROM <pot>.
 
Two factors combine to determine whether or not you are successful at your concoction: your skill in concoctions, and the difficulty of the particular concoction you are attempting to create.  


[[Category:Skillsets]]
[[Category:Skillsets]]

Revision as of 18:25, 9 August 2005

Utilized by members of the Druid, Sylvan, and Sentinel classes, Concoctions is the art of combining knowledge of various plants and other ingredients with a bit of earth magic. The result is a series of concoctions with various purposes, ranging from healing, to levitation, to protection against certain types of damage.

Before you can make any concoctions, you must obtain the ingredients. You can either purchase them from other players or, in some cases, NPCs, or you must gain the harvesting ability in Groves or Woodlore, which will permit you to harvest most of the ingredients yourself.

Initially, you will only be able to make elixirs. To make an elixir, you will first have to obtain a pot. Then, you will collect the proper ingredients for what you are trying to concoct, and INPOT <ingredient> TO <pot> for each ingredient. You may concoct multiple batches of an elixir at once. Simply multiply the number of each ingredient by the number of batches you want.

Once you have all the ingredients in the pot, put it on the ground and BOIL <pot> FOR <elixir>. After a moment, the mixture will stop boiling and you will either have a useless mess or an elixir. If it is a useless mess, you will want to EMPTY <pot> before putting anything else in it. Probing your pot will give you this information. If you were successful, you may FILL <vial> FROM <pot>.

Two factors combine to determine whether or not you are successful at your concoction: your skill in concoctions, and the difficulty of the particular concoction you are attempting to create.