Difference between revisions of "Combat:Paladin"

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(Created page with '== Class Summary == Paladins are a close-range sword-using, predominately melee class designed to quickly kill single opponents. They are nimble and quick, focused o…')
 
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== Stats ==
== Stats ==


As a Paladin, the most beneficial stat to you is probably Constitution, followed by Strength, Constitution is most important due to the nature of Paladins, heavy offense while partially (though not entirely) lacking in defense. The added health from Constitution will help you survive long enough to get in those last few hits and end a fight. Strength is a close second, influencing the amount of damage you do with each hit, if damage is the option you desire to go for. In hunting the same order applies for importance of stats, for roughly the same reasons.
As a Paladin, the most beneficial stat to you is Strength, followed by Constitution. Strength affects the damage of many of your skills in Chivalry, most notable doubleslash and disembowel. With access to skills such as Devotion Hands, Paladins do not need as much Constitution as other classes with weaker defensive abilities.


== Traits ==
== Traits ==
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== Paladin Equipment ==
== Paladin Equipment ==
Swords! Very important! (need to write this section)
With the ability to dual wield, the equipment a Paladin uses greatly influences the strategies they employ in combat. See [[Combat:Knight]].
Also, armor!


== Basic Combat Strategy ==
== Basic Combat Strategy ==
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