Difference between revisions of "Combat:Blademaster"

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== Recommended Learning Order ==
== Recommended Learning Order ==


* Learn TwoArts until X because <blah>
TwoArts is arguably the most important of all the Blademaster skills, containing most of the core offensive abilities and the Blademaster's token instant kill, [[Brokenstar]]. As such, this skill should be transcended as soon as possible.
* Then Shindo until Y because <blah>
 
* Then Striking until Z because <blah>
However, early investment of approximately 90 lessons into [[Striking]] will allow the Blademaster to use Alleviate, an ability which will remove up to two afflictions from the Blademaster provided he or she is able to use their hands. This investment will also allow the Blademaster to strike at an opponents knees, proning them, and grant access to the fitness ability, which will provide an extra layer of protection against affliction based classes.
* Then TwoArts until XX because <blah>
 
After TwoArts has been fully trained, the remaining lessons available should be invested in Striking up to Feet, as this will allow the Blademaster to sufficiently engage mounted opponents, and grant the Blademaster their only hindering ability, Hamstring.
 
Once this point has been reached, investing all further lessons into Shindo is advised, as doing so will open up a number of useful abilities which truly round off the class, such as an enhanced scrying ability through Detect, the ability to catch arrows fired at the Blademaster, and the ability to detect illusions and hidden adventurers in your location.
 
Once Shindo is fully trained, finishing off your training in Striking will grant access to the powerful elemental fist spells, which provide varying effects ranging from preventing an opponent from parrying, use of their tattoos and even a chance to prevent curative herbs from functioning, along with the powerful Deathstrike instant kill, which requires no preparation aside from a few seconds of windup.


== Stats ==
== Stats ==
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