Difference between revisions of "Azdun"

No change in size ,  07:48, 2 July 2005
fixed typos
(fixed up the um 'rough location' of Azdun. *poke Dakhota*)
(fixed typos)
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In the northwest, one can find barracks that house [[goblins]], [[hobgoblins]], and other beligerant creatures.  
In the northwest, one can find barracks that house [[goblins]], [[hobgoblins]], and other beligerant creatures.  


South of there, the Graveyard looms. Filled with [[zombies]], [[gasts]], [[wights]], and [[vampires]], it is quite a deadly place. Even worse, below it lies the crypt where [[Zsarachnor]] makes his eternal home.  
South of there, the Graveyard looms. Filled with [[zombies]], [[ghasts]], [[wights]], and [[vampires]], it is quite a deadly place. Even worse, below it lies the crypt where [[Zsarachnor]] makes his eternal home.  


In the center to the north lies the [[Temple of Unlife]]. In it, a root that is said to grow from the World Tree itsself is uncovered and provides passage to the [[Underworld]] where [[Ugrach]] reigns.  
In the center to the north lies the [[Temple of Unlife]]. In it, a root that is said to grow from the World Tree itself is uncovered and provides passage to the [[Underworld]] where [[Ugrach]] reigns.  


[[Category:Areas]]
[[Category:Areas]]