Eleusis and Vision: Difference between pages

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{{City_infobox
Vision is a selection of abilities all related to your perception of the world around you. A human, dwarf, Tsol'aa, etc all naturally have certain methods of perception and Vision seeks to primarily increase your visual acuity. Starting off with simple tricks of observation, Vision will eventually give you the power of far-seeing, as well as the power to examine your subconscious and profit thereby.
  |image=https://wiki.achaea.com/mediawiki/images/b/b5/Eleusis-map.png
 
  |cityname=Eleusis
The skill of '''Vision''' is a general skill and available to all [[class|classes]].
  |leader=Colgano Vorondil
 
  |patron=[[Gaia]], the Earthmother and [[Artemis]], the Great Wrath
==Abilities in Vision==
  |founder=[[Covenant|Covenant Stormcrow]], Tearstorm Le'Yuet, Riakar Nakanishi, Elsp Le'Yuet, and Mysti La'Saen
{{Skill_detail
  |tutor=[[Aine]]
|skill=Look
  |guardian=the [[Guardian of Thorns]]
  |description=Gain knowledge of your immediate surroundings.
  |allies=[[Garden of the Dryads|Dryads]]
|lessons=0
  |enemies=[[Mhaldor]]
|syntax=LOOK/L
  |arms=Vert, a stag rampant Argent
|required=
  |documents=The [[Viridian Charter]] and the [[Precepts of Eleusis]]
|target=Room
|cooldown=
|detail=A simple ability inherent in all visual beings.
}}
 
{{Skill_detail
|skill=Glance
|description=See summarised information about your surroundings.
|lessons=
|syntax=GLANCE/GL/QL<br>GLANCE <direction><br>GLANCE GROUND<br>GLANCE HARBOUR
|required=
  |target=Room
  |cooldown=0.50 seconds of equilibrium
  |detail=A simple ability that is inherent that allows you to see the contents of your current room.<br><br>In addition, you may glance in a direction to see the contents of an adjacent room, or glance ground if you are flying or in the trees, or glance harbour if you are stood on the quarterdeck of a docked ship. It should be noted these latter uses incur a minor equilibrium cost. 
}}
 
{{Skill_detail
  |skill=[[Lists|List]]
  |description=Browse detailed information about items in your inventory.
|lessons=
|syntax=<x>LIST
|required=
|target=Self
|cooldown=
|detail=A series of abilities to quickly examine items in your inventory. See [[Lists]]
}}
 
{{Skill_detail
|skill=Secrets
|description=Discover hidden exits.
|lessons=
|syntax=SECRETS
|required=
  |target=Room
|cooldown=2.50 seconds of equilibrium
|detail=Using your perceptive powers, you will attempt to spot hidden exits from your room. It should be noted that secret exits can be fairly difficult to spot, and that you will often fail to find an exit with this ability.
}}
 
{{Skill_detail
|skill=Squint
  |description=See extended distances in your line of sight.
|lessons=
  |syntax=SQ[UINT] <direction> [#]
  |required=
|target=Room
|cooldown=
  |detail=Squinting will allow you to look as far as the eye can see in a single direction, or you can specify the maximum distance in which you wish to squint.
}}
}}


Located in the depths of the [[Eastern Ithmia]], the forestal village of [[Eleusis]] was revealed by the [[dryads|dryad]] queen [[Titania]] to a group of [[Sentinels of Nature|Sentinels]] in the year 271 AF following [[Vixen|Vixen's]] bout of illness. Eleusis is a naturally formed habitat in the Ithmia's treetops for the [[forestal|forestals]] of [[Sapience]] to call home. Dedicated to the preservation and expansion of Nature, Eleusis follows the words of the [[Viridian Charter]] in efforts against cities of iron and stone and those that infringe upon Nature and those that do it harm.
{{Skill_detail
|skill=Nightsight
|description=Use infravision to see in the dark.
|lessons=
|syntax=NIGHTSIGHT [ON{{!}}OFF]<br>RELAX NIGHTSIGHT
|required=
|target=
|cooldown=
|detail=You will gain the ability to see in normal darkness.
}}
 
{{Skill_detail
|skill=Flyers
|description=Take notice of those in the skies.
|lessons=
|syntax=FLYERS
|required=
|target=Room
|cooldown=0.25 seconds of equilibrium
|detail=If you use this ability while outdoors, you will gain information on those in the skies above you.
}}
 
{{Skill_detail
|skill=Tunnelvision
|description=Focus your attention upon a single target.
|lessons=
|syntax=TUNNELVISION SHOW<br>TUNNELVISION ON [target]<br>TUNNELVISION OFF<br>TUNNELVISION ADD <option><br>TUNNELVISION REMOVE <option>
|required=
|target=Adventurers and room
|cooldown=
|detail=Options are: DRINKING, EATING, SMOKING, APPLYING, DEFENCES, SAYS, ENTRIES, EXITS<br><br>This ability allows you to disregard much of what those around you are doing. By focusing your target upon an adventurer (with SETTARGET), you will be able to ignore certain groups of actions performed by all other individuals in your location.<br><br>If you specify a person when enabling this ability, they will be considered your target for the purposes of tunnelvision when you do not have a target set.
}}
 
{{Skill_detail
|skill=Observe
|description=Gain information about your extended surroundings.
|lessons=
|syntax=OBSERVE
|required=
|target=Room
|cooldown=1.50 seconds of equilibrium
|detail=This will perform a glance on each location adjacent to yours, in quick succession. An excellent way to ensure your surroundings are safe.
}}
 
{{Skill_detail
|skill=Farsee
|description=Attempt to locate another adventurer from afar.
|lessons=
|syntax=FARSEE <target>
|required=20 mana
|target=Adventurers
|cooldown=1.00 seconds of equilibrium
|detail=Use this ability to locate adventurers from afar.
}}
 
{{Skill_detail
|skill=Recognition
|description=Recognise shouted voices.
|lessons=
|syntax=None (Passive)
|required=
|target=Adventurers
|cooldown=
|detail=This ability works automatically. It will allow you to perceive the name of the person who is shouting.
}}
 
{{Skill_detail
|skill=Vigilance
|description=Increase your awareness to danger.
|lessons=
|syntax=VIGILANCE [ON{{!}}OFF]<br>RELAX VIGILANCE
|required=
|target=
|cooldown=
|detail=At the cost of a regular mana drain, this will increase your chances of noticing an insidious attempt to hypnotise you. Should you be the victim of a successful pickpocket attempt, you are more likely to catch the perpetrator red-handed.
}}


The village of Eleusis was officially formed in the month of [[Daedalan]], 324 years after the fall of the [[Seleucarian Empire]], by Covenant Stormcrow, Tearstorm Le'Yuet, Riakar Nakanishi, Elsp Le'Yuet, and Mysti La'Saen. It is led by a council made up of five Hierophants who are elected by popular vote. From these five, one leader is chosen to be the Speaker of Eleusis. The term Hierophants, for the council members, used to be Leath-ris (literally, "half-kings").
{{Skill_detail
|skill=Treewatch
|description=Watch the forest canopies for movement.
|lessons=
|syntax=TREEWATCH [ON{{!}}OFF]<br>RELAX TREEWATCH
|required=Mana drain
|target=Adventurers
|cooldown=
|detail=While this ability is active, it will, at the cost of a mana drain, alert you to movement within the trees.
}}


Formerly the home of [[The Sylvanic Fellowship]], the [[Sentinels of Nature]], and the [[Ancient Circle of Druids]], now the [[Heartwood Kin]] and [[Scions of the Ithmia]] stand proudly upon its boughs.  
{{Skill_detail
|skill=[[Deathsight]]
|description=Attune yourself to the Underworld.
|lessons=
|syntax=DEATHSIGHT<br>RELAX DEATHSIGHT
|required=50 mana
|target=
|cooldown=2.00 seconds of equilibrium
|detail=Using this ability, you will attune yourself to the realm of [[Death]]. While doing so, you will be alerted whenever anyone dies.<br>You can also check this history of deathsights using HISTORY DEATHSIGHT.
}}


Eleusis is guarded by [[Tsol'aa]] archers, Dryad enchantresses, Briar Knights, woodland rangers, eleusian elementalists, and [[Treekin]] warriors, as well as its [[City guardian|Greater Eidolon]], the [[Guardian of Thorns]].  
{{Skill_detail
|skill=Search
|description=Search your location for hidden beings.
|lessons=
|syntax=SEARCH
|required=
|target=
|cooldown=2.50 seconds of balance
|detail=Force those in your location to reveal themselves if hidden.
}}


==Laws and Policies==
{{Skill_detail
The laws of Eleusis are in the form of [[Precepts of Eleusis|Precepts]], which are blazoned upon on a [[cairn stones|cairn stone]] at the entrance to the village. The [[Viridian Charter]] is a key document of Eleusis which all villagers of Eleusis must follow and adhere by.
|skill=Skywatch
|description=Watch the skies for movement.
|lessons=
|syntax=SKYWATCH [ON{{!}}OFF]<br>RELAX SKYWATCH
|required=Mana drain
|target=Adventurers
|cooldown=
|detail=The counterpart to Treewatch, this will alert you to movement in the skies above.
}}


==Government and Political History==
{{Skill_detail
===Village Ranks===
|skill=Groundwatch
#Freeman
|description=Watch the ground for movement.
#Ranger
|lessons=
#Tender
|syntax=GROUNDWATCH [ON{{!}}OFF]<br>RELAX GROUNDWATCH
#Warden
|required=Mana drain
#Watcher
|target=Adventurers
#Elder
|cooldown=
|detail=The counterpart to Treewatch and Skywatch, this will alert you to movement on the ground below.
}}


===Village Patrons===
{{Skill_detail
:324 AF - Lady Demeter became the first Patron of Eleusis.
|skill=Alertness
:365 AF - Lord Aegis replaced Lady Demeter.
|description=Heightened awareness of your surroundings.
:395 AF - Lady Kastalia replaced Lord Aegis.
|lessons=
:432 AF - Lord Thoth replaced Lady Kastalia.
|syntax=ALERTNESS [ON{{!}}OFF]<br>RELAX ALERTNESS
:452 AF - Lady Artemis replaced Lady Kastalia.
|required=Mana drain
:506 AF - Lord Vastar replaced Lady Artemis.
|target=Room
:525 AF - Lady Artemis replaced Lord Vastar.
|cooldown=2.50 seconds of equilibrium
:591 AF - Lady Kastalia replaced Lady Artemis.
|detail=Your sense of hearing is heightened enough to allow you to detect movement in adjacent locations.
:610 AF - Lady Artemis replaced Lady Kastalia.
}}
:619 AF - Lady Gaia replaced Lady Artemis.
:677 AF - Lady Artemis joins Lady Gaia as Patron of Eleusis.


===Village Leaders - Speaker ===
{{Skill_detail
|skill=Rites
|description=List what rites are active.
|lessons=
|syntax=RITES
|required=
|target=Room
|cooldown=1.00 seconds of equilibrium
|detail=This will allow you to view what holy rites are active in your location.
}}


:324 AF - First Speaker: Covenant
{{Skill_detail
:356 AF - Tearstorm replaced Covenant as Speaker, Covenant stepped down.
|skill=[[Harmonics]]
:387 AF - Greyda replaced Tearstorm as Speaker.
|description=Reveal the nature of all harmonics present.
:414 AF - Landon replaced Greyda as Speaker.
|lessons=
:445 AF - Ravien replaced Landon as Speaker.
|syntax=HARMONICS
:665 AF - Alrena replaced Ravien as Speaker.
|required=
:702 AF - Rangor replaced Alrena as Speaker.
|target=Room
:726 AF - Sarathai replaced Rangor as Speaker.
|cooldown=1.00 seconds of equilibrium
:740 AF - Kondar replaced Sarathai as Speaker
|detail=Displays a list of all harmonics in your current location.
:748 AF - Zenii replaced Kondar as Speaker.
}}
:800 AF - Andraste replaced Zenii as Speaker.
:814 AF - Myna replaced Andraste as Speaker.
:835 AF - Colgano replaced Myna as Speaker


== Landmarks ==
{{Skill_detail
This small forestal village is rich with culture. It has grown immensely since adventurers started trampling through its branches just over a century ago, but still remains quaint and quiet, keeping its unique solitude.  
|skill=[[Elementalism|Vibes]]
|description=See what vibrations are in a room.
|lessons=
|syntax=VIBES{{!}}VIBRATIONS
|required=
|target=Room
|cooldown=1.00 seconds of equilibrium
|detail=This ability will show you what vibrations are in a room.
}}


The entire village is a landmark in itself. No other "city-state" and indeed, no other village can claim to be anything like it. Upon entering the village, you must trek up a spiralled staircase which will take you up a level into the trees. You walk along the tree branches for wherever you need to go, only ever seeing ground level again if you wish to visit the Sentinel or Sylvan Househalls, '''the Eleusian Fields''' and stables, the bait shop, or the lush chapel on the [[Zaphar River]]. The [[Gaian Vale]], Eleusis' subdivision, may be found near the river.
{{Skill_detail
|skill=Hypersight
|description=See the actions of magically cloaked adventurers.
|lessons=
|syntax=HYPERSIGHT [ON{{!}}OFF]<br>RELAX HYPERSIGHT
|required=Mana drain
|target=
|cooldown=3.00 seconds of equilibrium
|detail=This will, at the cost of a regular drain of mana, permit you to see actions normally concealed by certain abilities.
}}


One may be inclined to visit [[Muria]] along the '''Oaken Way''' of Eleusis and hear her tales of Sentinel history. Unveiled by Lady Gaia, find the [[Viridian Charter]] cast against the Great Oak. Its golden script can be seen throughout Eleusis, but read more clearly by the arboreal ramparts near the '''Central Hall in the Great Oak''', a local meeting place of Eleusis. A great statue of [[Covenant|Covenant Stormcrow]], the first speaker of Eleusis, graces the hall, seemingly ready to come alive and belt out a yodel for all the world to hear. '''The Cauldron of Infinity''' can be found at the '''Tears of Eleusis''', a permanent reminder of the [[War of the Divine Child]] (See also: [[City-relics]]). '''The [[Collosea en Duir]]''', or "The Colosseum of the Oak" in common Achaean, is the Eleusian arena. This all-natural terrain arena can be found in the southwestern part of Eleusis. Moving beyond the subdivision and the bait shop, a lush chapel overlooks the river, holding within the Flame of Nature and Altars reflecting different environments.
{{Skill_detail
|skill=[[Thirdeye]]
|description=Give yourself the power of the third eye.
|lessons=
|syntax=THIRDEYE
|required=30 mana
|target=
|cooldown=
|detail=This powerful ability will allow you to see everybody on the continent's location with the WHO command. It will also reveal shrouded persons in the room with you.
}}


==Inhabitants==
{{Skill_detail
Aside from the various guards found along the streets in Eleusis, the following is a list of notable citizens worth mentioning:
|skill=[[Tattoos]]
|description=Discover what tattoos are on another adventurer.
|lessons=
|syntax=TATTOOS <target>
|required=
|target=Adventurers
|cooldown=
|detail=This will allow you to gain certain information about the tattoos on another adventurer.
}}


*[[Aemilie]], the Eleusian weaver
{{Skill_detail
*[[Aeron]], the Eleusian Whittler
|skill=[[Wormhole|Wormholes]]
*[[Aine]], the Eleusian Sheriff
|description=The ability to sense wormholes in your location.
*[[Amerante]], the Eleusian Barkeep
|lessons=
*[[Anil-Gadith]], Hostess of Oastan Eleusia
|syntax=WORMHOLES
*[[Arixa]] Stormcrow
|required=
*[[Armond]] Longshanks
|target=Room
*[[Arscot]], the Eleusian Baker
|cooldown=3.00 seconds of equilibrium
*[[Bryan]], a simple fisherman
|detail=This ability will tell you if there is a wormhole in your location and where it leads to.
*[[Canntaireachd]], Mistress of Revels
}}
*[[Celede]], the Serving Wench
*[[Ceredic]], the farmhand
*[[Cwincan]], the Gaian Knight
*[[Daestin]], the Eleusian merchant
*[[Elias]] the Gatekeeper
*[[Ellie]] an iridescent cloud form
*[[Epona]], Eleusian Ostler
*[[Erine]], the farmhand
*[[Eulalia]], a gallery attendant
*[[Grenden]] Blackthorne
*[[Iuchair]], Eleusian Locksmith
*[[Khalys]], Lady of Doves
*[[Koladhi]], the Horticulturist
*[[Krelli]], a fisherwoman
*[[Lhaya]], of the Raven Locks
*[[Lloen]], the wayward
*a little girl named [[Averan]]
*[[Miri]], the Tea Mistress
*[[Muria]] of Eleusis
*[[Nyeli]], a little girl
*[[Orei]], a fisherwoman
*[[Semanthia]] the Merchant
*[[Taurelasse]], the Silver Weaver
*[[Tiah]], of the Golden Arrow
*[[Vamuria]], the newspaper editor
*[[Zincara]], the Ithmian Gypsy


These citizens can be found within their respective House estate:
{{Skill_detail
*[[Antion]], the Falcon Master
|skill=Mapsight
*[[Dyyn]], Oracle of the [[element|Elements]]
|description=Discern the coordinates of another within a subdivision.
*[[Faeore]], Oracle of Seasons
|lessons=
*[[Jallah]], Eldest of the Druids
|syntax=MAPSEE <target>
*[[Jurrien]], the Verdant Sage
|required=20 mana
*[[Mehrien]], of Jaguar Black
|target=
*[[Naylu]], Oracle of Secrets
|cooldown=1.00 seconds of equilibrium
*[[Onakk]], the Raven
|detail=Use this ability to locate the map coordinates of other adventurers who are in the same [[:Category:Subdivisions|subdivision]] as you.
*[[Ruiha]], the instructor
}}
*[[Vixen]], the Wilderness Guide


These citizens are no longer found within the village:
{{Skill_detail
*[[Alianna]], dryad apprentice to Aeron
|skill=Contemplation
*[[Ephialta]], Keeper of the Flame (slain by a monstrous hydra)
|description=Perceive the state of another's mental strength.
*[[Nestor]], Priest of the Zaphar (slain by a monstrous hydra)
|lessons=
|syntax=CONTEMPLATE <target>
|required=50 mana
|target=Adventurers
|cooldown=1.00 seconds of equilibrium
|detail=With this ability, you may see how much mana an adventurer has.
}}


==Facilities==
{{Skill_detail
The main facilities of Eleusis are located on the eastern side if the village, while the forge and stables can be found at the northern end of the fields, below the shopping district. Most of these services can be used by citizens and visitors alike.
|skill=Telesense
*'''The Eleusian Archives''' - [[Newsroom]].
|description=Heighten your awareness to [[telepathy|telepathic]] attempts.
*'''Lofty Aviary''' - Post office run by [[Khalys]], the dove lady.
|lessons=
*'''The Eleusian Bank of Commerce''' - [[Bank]].
|syntax=TELESENSE [ON{{!}}OFF]<br>RELAX TELESENSE
*'''Blacksmith's workshop''' - [[Forge]].
|required=Mana drain
*'''Musty stables''' - Stables (can be used by Eleusians only) and mount food, run by [[Epona]].
|target=Adventurers
*'''Locksmith of Eleusis''' - [[Locksmiths|Locksmith]], run by [[Iuchair]].
|cooldown=
|detail=Though it drains mana, this ability will inform you when most mind lock attempts are made on you or someone in your location.
}}


== Shopping ==
{{Skill_detail
Eleusis is unique in that it has few [[adventurer]]-run [[shops]]. The Eleusians enjoy the quaint atmosphere of their village and do not want the haven ruined with such things. Several proud merchants provide for the village, including the weaver [[Aemilie]] and the merchants [[Daestin]] and [[Semanthia]].
|skill=Appraise
|description=View the contents of another adventurer's inventory.
|lessons=
|syntax=APPRAISE <target>
|required=
|target=Adventurers
|cooldown=
|detail=You may use this ability to gain information on an opponent's inventory.
}}


;Art of the Wilds : Wooden statuettes by Aemilie, the Eleusian weaver
{{Skill_detail
;A Cluttered Atelier : Bookbindery by [[Lloen]], the Wayward
|skill=[[Formulation|Compounds]]
;The Eleusian Inn : [[Amerante]], the Eleusian Barkeep, sells food and drinks here
|description=See what compounds are active at your location.
;The Eleusian Trading Post : [[Commodities]]
|lessons=
;Eleusian Woodcrafts : Wood [[vials]], pots, and [[pipe|pipes]] by [[Aeron]], the Eleusian Whittler
|syntax=COMPOUNDS
;[[Farmer%27s_Market|Farmer's Market at a Mill]] : Day to day goods
|required=
;Forestal Whispers of Romance : Aemilie's forestal wedding catering
|target=Room
;Roughened pathway : Produce from Eleusis' farm sold by [[Nyeli]], a little girl
|cooldown=
;Silver Threads : Crafted forestal goods by Aemilie
|detail=See what formulation compounds are active at your current location.
;Sugar and Spice : Teas in several flavours by [[Miri]], the Tea Mistress
}}
;Sylvan Colours : Basic vials, inks, and sigils
;The Weald Club : Silver creations by [[Taurelasse]], the Silver Weaver and forest wristlets by [[Zincara]], the Ithmian Gypsy
;Within a small reed shed : Bait shop
;Ye Olde Bake Shop : Muffins, donuts, and more, created by [[Arscot]], the Eleusian Baker


Additionally, food for [[mounts|steeds]] can be purchased from [[Epona]], Eleusian Cibeir.
{{Skill_detail
|skill=[[Angels]]
|description=Gain information on the status of a Guardian Angel.
|lessons=
|syntax=ANGELS
|required=
|target=
|cooldown=
|detail=This ability will give you information on the status of any visible Guardian Angels in your location.
}}


==Dining and Recreation==
{{Skill_detail
Eleusis has several unique eateries that have regular visitors to the village coming back for more.  
|skill=[[Chaos_entities|Entities]]
|description=Discover the whereabouts of any Chaos entities in the land.
|lessons=
|syntax=ENTITIES
|required=
|target=
|cooldown=4.00 seconds of equilibrium
|detail=The Entities of the Chaos Plane cause disruptions in the relatively orderly continuum in which we live. This ability allows you to detect these disruptions and pinpoint where the Entities are.
}}


*'''The Eleusian Inn''' - Operated by [[Amerante]] who supplies the village with a range of basics foods and fine forestal beverages.
{{Skill_detail
*'''[[Oastan Eleusia]]''' - Hosted by [[Anil-Gadith]], this forestal restaurant is sure to please! [[Celede]] and [[Canntaireachd]] provide service and music, respectively.
|skill=Loyals
*'''Sugar and Spice''' - The Eleusian Tea shop, run by [[Miri|Miss Miri]], the Tea Mistress, and her daughters, [[Averan]], [[Lhaya]], and [[Tiah]].
|description=Know where all your companions are.
*'''Ye Olde Bake Shoppe''' - [[Arscot]], the Eleusian Baker, runs this unique bakery above a granary among the trees. Buy a donut, a tart, or anything else to go with that perfect cup of tea!
|lessons=
* Located on Roughened pathway, [[Nyeli]], a little girl sells produce from the Eleusian fields.
|syntax=LOYALS
|required=
|target=Denizens
|cooldown=
|detail=With this ability, locate all of those denizens that are both alive and loyal to you.
}}


==Famous Faces==
{{Skill_detail
[[Keleus]], a [[Tsol'aa]] from the [[Aalen Forest]], was the city's first founder.
|skill=Innersight
|description=Sense your [[experience]] more accurately.
|lessons=
|syntax=SCORE
|required=
|target=Self
|cooldown=
|detail=With Innersight, you see your level of experience to a higher degree of accuracy when reviewing your SCORE.
}}


Stationed at the entrance to the village is [[Elias]], the gatekeeper, while Sir [[Cwincan]], the [[Gaia|Gaian]] Knight, diligently patrols the verdant walkways. [[Vamuria]], the newspaper editor, is settled by the newsroom, gathering the news of the day.
{{Skill_detail
|skill=Softfocus
|description=Allows you to see less detail.
|lessons=
|syntax=SOFTFOCUS [ON{{!}}OFF]<br>RELAX SOFTFOCUS
|required=Mana drain
|target=
|cooldown=
|detail=At a cost of a constant mana drain, you can cause your eyes to lose focus, which will result in seeing less detail. In particular, this will allow you to have a 66% chance of seeing runes on implanted totems.
}}


[[Category:City-states]]
[[Category:General skills]][[Category:Edit needed]]
534

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