Difference between revisions of "Infernal"

1,964 bytes added ,  19:20, 7 July 2019
updated skills, updated artifacts, added image.
(updated skills, updated artifacts, added image.)
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:''This page is about the class. For other uses, please see [[Infernals (disambiguation)]].''
:''This page is about the class. For other uses, please see [[Infernals (disambiguation)]].''
[[File:achaea_infernal.jpg|x400px|alt=Infernal Official|right]]
<div style="min-height:400px">
The class of Infernals came into being in the early days of the modern era through the efforts of [[Ekary Lucoster]], the Sinistar, a knight dedicated to Evil. Although the original guild of Infernals was destroyed in a war against the city of [[Ashtan]], the House [[Maldaathi]] in the city of Mhaldor continued to carry on the tradition for many centuries, before being destroyed by a foreign construct.


Those of the '''Infernal''' class are the knights of [[Evil]], whose skills include [[Weaponmastery]], [[Necromancy]], and [[Chivalry]].
While most uphold the usual knightly virtues of honour and chivalry in combat, most Infernal knights serve Evil before all else. They act as the armoured enforcement arm of their home city of [[Mhaldor]] in much the same role as the Paladins of [[Targossas]]. With their blackened steel and their red-eyed [[falcon|falcons]], the Infernal knights are a vision from the flames of Hell itself when they appear on the battlefield, their eyes gleaming from behind their helms. Infernal knights eschew all weakness in their pursuit of strength and dominance over others. Naturally, most Infernal knights belong to the city of Mhaldor, although a scant few have been known to reside in Ashtan and Hashan as well, seeking other paths.


== [[:Category:Abilities|Abilities]] in [[Battlerage]] ==
They possess the traditional knightly skills of Chivalry and Weaponmastery, sharing these with the [[Runewarden]] and [[Paladin]] [[:Category:Classes|classes]]. Their skill of Necromancy, however, is a gift from the God of Evil. Life essence, which can be generated from consuming the hearts of other mortals, is used to power many Necromantic skills such as bolstering one's vitality, creating soulspears from the souls of the dead, and even creating a cage around one's own soul to protect it from death itself.
{| border=0 cellpadding=2 cellspacing=2
 
| bgcolor=#cccccc | '''Ability'''
A fledgling '''Infernal''' possesses the skills of [[Necromancy]] and [[Weaponmastery]], gaining [[Chivalry]] upon embracing class.
| bgcolor=#cccccc | '''Description'''
</div>
|-
==Abilities in [[Battlerage]] ==
| bgcolor=#999999 | '''Ravage'''
{{Skill_detail
| bgcolor=#999999 | Cause great pain with necromantic energy.
|skill=Ravage
|-
|description=Cause great pain with necromantic energy.
| colspan=2 bgcolor=#c9c9c9 |
|level=6
|syntax=RAVAGE <syntax>
|required=14 rage
|target=Denizens
|cooldown=16.00 seconds
|detail=Send necromantic tendrils into your opponent's brain, causing great pain. The pain will persist for some time as the victim's nervous system attempts to expel the necromantic energy, doing constant damage to the victim for a short time.
}}
 
{{Skill_detail
|skill=Soulshield
|description=Defend yourself against damage.
|level=10
|syntax=SOULSHIELD
|required=20 rage
|target=Denizens
|cooldown=37.00 seconds
|detail=A necromantic shield protects you, absorbing any damage you take for the next 12 seconds. The shield has a cost, however, and the backlash against you will cause 9% of the damage absorbed, every second, for the next 10 seconds.
}}
 
{{Skill_detail
|skill=Shiver
|description=Attack a denizen's shield with your weapon.
|level=20
|syntax=SHIVER <target>
|required=17 rage
|target=Denizens
|cooldown=
|detail=Use your rage and the necromantic power at your disposal to strike at a denizen's shield, causing it to crumble.
}}


: '''Syntax:'''            RAVAGE <target>
{{Skill_detail
: '''Works on/against:'''            Denizens
|skill=Spike
: '''Cooldown:'''            16.00 seconds
|description=Tear your target apart with spiked armour.
: '''Resource:'''            14 rage
|level=35
: '''Details:'''
|syntax=SPIKE <target>
Send necromantic tendrils into your opponent's brain, causing great pain. The pain will persist for some time as the victim's nervous system attempts to expel the necromantic energy, doing constant damage to the victim for a short time.
|required=36 rage
|-
|target=Denizens
| bgcolor=#999999 | '''Soulshield'''
|cooldown=23.00 seconds
| bgcolor=#999999 | Defend yourself against damage.
|detail=Shroud your armoured form in necromantic spikes and leap upon your target, causing grievous wounds as your armour tears into it.
|-
}}
| colspan=2 bgcolor=#c9c9c9 |


: '''Syntax:'''            SOULSHIELD
{{Skill_detail
: '''Works on:'''            Self
|skill=Hellstrike
: '''Cooldown:'''            37.00 seconds
|description=A savage attack, intensified with your necromantic power.
: '''Resource:'''            20 rage
|level=50
: '''Details:'''
|syntax=HELLSTRIKE <target>
A necromantic shield protects you, absorbing any damage you take for the next 12 seconds. The shield has a cost, however, and the backlash against you will cause 9% of the damage absorbed, every second, for the next 10 seconds.
|required=25 rage
|-
|target=Denizens
| bgcolor=#999999 | '''Spike'''
|cooldown=23.00 seconds
| bgcolor=#999999 | Tear your target apart with spiked armour.
|detail=Imbue your weapon with necromantic power as you strike your opponent, doing increased damage to those who suffer from the irrational mental states of fear or recklessness.<br>'''''Uses afflictions: Recklessness or Fear'''''
|-
}}
| colspan=2 bgcolor=#c9c9c9 |


: '''Syntax:'''            SPIKE <target>
{{Skill_detail
: '''Works on/against:'''            Denizens
|skill=Deathlink
: '''Cooldown:'''            23.00 seconds
|description=Absorb some of the damage an ally takes.
: '''Resource:'''            36 rage
|level=65
: '''Details:'''
|syntax=DEATHLINK <target>
Shroud your armoured form in necromantic spikes and leap upon your target, causing grievous wounds as your armour tears into it.
|required=30 rage
|-
|target=Denizens
| bgcolor=#999999 | '''Hellstrike'''
|cooldown=43.00 seconds
| bgcolor=#999999 | A savage attack, intensified with your necromantic power.
|detail=For the next 8 seconds, 50% of the damage taken by the target of the deathlink is instead directed at you.
|-
}}
| colspan=2 bgcolor=#c9c9c9 |


: '''Syntax:'''            HELLSTRIKE <target>
==Related [[:Category:Artefacts|Artefacts]] for Infernals==
: '''Uses affliction:'''    Fear or Recklessness
{| class="wikitable"
: '''Works on/against:'''           Denizens
| bgcolor=#999999 | '''Artefact'''
: '''Cooldown:'''           23.00 seconds
| bgcolor=#999999 | '''Description'''
: '''Resource:'''            25 rage
: '''Details:'''
Imbue your weapon with necromantic power as you strike your opponent, doing increased damage to those who suffer from the irrational mental states of fear or recklessness.
|-
|-
| bgcolor=#999999 | '''Deathlink'''
| bgcolor=#D3D3D3 | '''[[wreath_of_lycopod_vines|A wreath of lycopod vines]]'''
| bgcolor=#999999 | Absorb some of the damage an ally takes.
| bgcolor=#D3D3D3 |
* Restores additional essence from VIVISECT.
* Also returns some willpower and endurance upon a successful instakill.
|-
|-
| colspan=2 bgcolor=#c9c9c9 |
| bgcolor=#B3B3B3 | '''[[preserved_hand|A preserved hand]]'''
| bgcolor=#B3B3B3 |
* Increases the duration of gravehands in a location by roughly 50%
* This does not apply to hands summoned via soulspear.
|}


: '''Syntax:'''            DEATHLINK <target>
Also see additional [[Knight Artifacts]] that are shared by all knightly classes.
: '''Works on:'''            Adventurers
: '''Cooldown:'''            43.00 seconds
: '''Resource:'''            30 rage
: '''Details:'''
For the next 8 seconds, 50% of the damage taken by the target of the deathlink is instead directed at you.
|}


[[Category:Classes]]
[[Category:Classes]]
[[Category:Edit needed]]
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