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Welcome to the Achaean ''' | Welcome to the Achaean '''Newbie Guide'''. Upon this page you will discover a comprehensive introduction to Achaea and its basics. While not every topic is explored in excruciating detail, we will frequently point you to other sources of information if you wish to learn more beyond the basics we explain here. If you are new to the lands and/or MUDs in general, read on! | ||
=What is a MUD?= | =What is a MUD?= | ||
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Some [[quests]] of the lands - many which contain intricate plots and detailed storylines - will earn [[honours|honourable]] and permanent recognition for your efforts. You may also choose to climb the political ladder and become a feared dictator or benevolent ruler of a [[city-state]] or [[:Category:Houses|House]]. | Some [[quests]] of the lands - many which contain intricate plots and detailed storylines - will earn [[honours|honourable]] and permanent recognition for your efforts. You may also choose to climb the political ladder and become a feared dictator or benevolent ruler of a [[city-state]] or [[:Category:Houses|House]]. | ||
There | There are any number of other paths you might take - master [[bardics|bard]], [[Ivory Mark|Champion]] or [[Quisalis Mark|Assassin]], trend-setting [[:Category:Trade_skills|tradesman]] - and it is up to you to follow that path. Though the actions of others may influence your character, only your decisions will set your true path. | ||
==Connecting to Achaea== | ==Connecting to Achaea== | ||
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===Selecting a Class=== | ===Selecting a Class=== | ||
A [[:Category: | A [[:Category:classes|class]] distinguishes you from others, offering a set of three [[:Category:Skills|skills]] which allow you to take on any number of identities, including a brave knight, a magical elementalist, or a cunning thief. | ||
The | The 21 classes are available to adventurers are [[Alchemist]], [[Apostate]], [[Bard]], [[Blademaster]], [[Depthswalker]], [[Druid]], [[Infernal]], [[Jester]], [[Magi]], [[Monk]], [[Occultist]], [[Paladin]], [[Pariah]], [[Priest]], [[Psion]], [[Runewarden]], [[Sentinel]], [[Serpent]], [[Shaman]], [[Sylvan]], and [[Unnameable]]. | ||
===Selecting a City=== | ===Selecting a City=== | ||
Click on the [[:Category:City-states|city]] name for a one-sentence summary. NOTE: Your choices may be limited based on the class you picked in the previous step. Forest-based classes may only reside with other nature preservationists in [[Eleusis]], and devotion-users can only join other zealous beacons of righteousness in [[Targossas]] | Click on the [[:Category:City-states|city]] name for a one-sentence summary. NOTE: Your choices may be limited based on the class you picked in the previous step. Forest-based classes may only reside with other nature preservationists in [[Eleusis]], and devotion-users can only join other zealous beacons of righteousness in [[Targossas]] | ||
==Registration== | |||
It is highly recommended that you '''Register''' your character. This is in addition to the email address you gave when creating your character for the first time. | |||
Registration helps you keep your account safe, manage multiple characters on the same account, or reset your password. While registered characters may still be purged, they are not purged nearly as quickly as otherwise. | |||
Registration will ask for your: | |||
*real name | |||
*e-mail address | |||
*date of birth | |||
*country of residence | |||
In addition to that, we ask you how you heard about Achaea. This tells us where to keep advertising so we can get more awesome players like you. | |||
===Character Information=== | ===Character Information=== | ||
This section is where you choose information specific to your character including: | This section is where you choose information specific to your character including: | ||
; Name:A good name feels fantasy, but isn't from a book or movie. If your name is overly silly, offensive, or sensitive for some other reason, then after your adventures begin you might receive a notice directing you to read [http://www.achaea.com/game/helpview/achaea?what=names&x=Help HELP NAMES], which offers more information and instructions for changing your name. | ; Name:A good name feels fantasy, but isn't from a book or movie. If your name is overly silly, offensive, or sensitive for some other reason, then after your adventures begin you might receive a notice directing you to read [http://www.achaea.com/game/helpview/achaea?what=names&x=Help HELP NAMES], which offers more information and instructions for changing your name. | ||
;Gender:You may choose to be male or female. The exceptions to this are that all satyrs are male and all sirens are female. | ;Gender:You may choose to be male or female. The exceptions to this are that all satyrs are male and all sirens are female. ''The gender you choose now stays with you for the life of your character. It cannot be changed.'' | ||
;Password:Never share your password with anyone. Your password should be difficult for others to guess but something you will remember. You can read [http://www.achaea.com/game/helpview/achaea?what=password&x=Help HELP PASSWORD] for more information. | ;Password:Never share your password with anyone. Your password should be difficult for others to guess but something you will remember. You can read [http://www.achaea.com/game/helpview/achaea?what=password&x=Help HELP PASSWORD] for more information. | ||
;Email Address: Registering your character helps give Achaea an idea of the demographics of the player base, and gives players ways to keep their account safe. [http://www.achaea.com/game/helpview/achaea?what=registration&x=Help HELP REGISTRATION] explains more about these benefits. | ;Email Address: Registering your character helps give Achaea an idea of the demographics of the player base, and gives players ways to keep their account safe. [http://www.achaea.com/game/helpview/achaea?what=registration&x=Help HELP REGISTRATION] explains more about these benefits. | ||
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Adventurers who break the rules may be subject to loss of [http://www.achaea.com/irex/helpview/help.php?q=ROLEPOINTS rolepoints] or some other form of [[divine punishment]] up to and including permanent [http://www.achaea.com/irex/helpview/help.php?q=DIVINEPUNISHMENTS shrubbing]. Ignorance of these rules is no excuse for breaking them. | Adventurers who break the rules may be subject to loss of [http://www.achaea.com/irex/helpview/help.php?q=ROLEPOINTS rolepoints] or some other form of [[divine punishment]] up to and including permanent [http://www.achaea.com/irex/helpview/help.php?q=DIVINEPUNISHMENTS shrubbing]. Ignorance of these rules is no excuse for breaking them. | ||
The references are provided by the | The references are provided by the [http://www.achaea.com/game/helpview/achaea/administrators-and-special-administrators administrators] for your own benefit. The vast majority of Achaean adventurers have no difficulty abiding by these policies. | ||
=Initial Quests | =Initial Quests= | ||
==Escape from Miba== | ==Escape from Miba== | ||
After choosing a name and race, you will begin your first adventure called '''Escape from [[Miba]]''', an introductory tour of Achaea's basic mechanics. You find yourself in a dark, dank cell which you share with an old man. He explains you've been captured by [[pygmies]] and offers you a way to escape. You can use the SPEEDUP command up to nine times to increase the pace of your adventure. | After choosing a name and race, you will begin your first adventure called '''Escape from [[Miba]]''', an introductory tour of Achaea's basic mechanics. You find yourself in a dark, dank cell which you share with an old man. He explains you've been captured by [[pygmies]] and offers you a way to escape. You can use the SPEEDUP command up to nine times to increase the pace of your adventure. | ||
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After you defeat the cultists of [[Great Rock]], one of your helpful companions will congratulate you over the [[Channels|city channel]] of your city. If you have completed the required tasks up to this point, defeating the cultists will unlock your city tasks. | After you defeat the cultists of [[Great Rock]], one of your helpful companions will congratulate you over the [[Channels|city channel]] of your city. If you have completed the required tasks up to this point, defeating the cultists will unlock your city tasks. | ||
== | ==Battlerage and the Black Warren== | ||
When you've completed enough tasks and earned the required amount of experience, you will unlock Task 224, "[[Battlerage]] Basics". As soon as you read [http://www.achaea.com/game/helpview/achaea/battlerage HELP BATTLERAGE] to complete Task 224, you'll receive the following notice: | |||
<center><nowiki>*** Congratulations, you've just completed the Battlerage Basics task! ***</nowiki></center> | |||
<center><nowiki>You feel your experience grow as a result of your accomplishment.</nowiki></center> | |||
<center><nowiki>The quest "Finding Rhilas" has been added to your log. QUEST LOG will display your active quests.</nowiki></center> | |||
:'''NOTE:''' Depending on what room you're standing in and how many channels of communication you have access to at this point in your adventures, it could be very easy to miss this message. You can use your QUEST LOG at any time in the game to remind yourself of quests you've started. Some remain in the log even after you complete them. | |||
If you are under Level 11, then you still have unlimited PORTALS. Even if you do not have portals remaining, if you are a newbie you can WALK TO RHILAS in the Valley of Lodi. If you GREET RHILAS, then he offers to teach you about battlerage and the "All about Batttlerage" quest is added to your Quest Log. | |||
From here you will be tasked to find and open "The Black Warren". This quest brings to life rumours from the pixies and [[:Category:Ratmen|ratmen]] which tell of a sprawling rat warren stretching beneath all three newbie areas. Rat buyers are very busy denizens. If you do not get an answer the first time you ask about the Black Warren and how you can bait the rats within it to reveal entrances, then you might need to wait a minute and ask them again. | |||
The entrances to this rat-infested retreat are disguised as holes or burrows within the natural environment. Once inside the warren, you will fight your way to the lair of [[Pieranotzu]], the Ravenous and return to Rhilas with his corpse. Because he is protected by a great mischief of brown rats, it's best to not go alone. | |||
=Basic Commands= | =Basic Commands= | ||
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*The '''SAY''' command allows you to say something to others in your current location. Verbs like SING, WHINE, MUTTER, SNARL, and SCREAM work in place of SAY, allowing you to enhance your words. | *The '''SAY''' command allows you to say something to others in your current location. Verbs like SING, WHINE, MUTTER, SNARL, and SCREAM work in place of SAY, allowing you to enhance your words. | ||
*Use the '''[[Tells|TELL]]''' command to communicate with others who are not in the same room with you. Using the CONFIG NAMETELLS ON command allows you to send tells using someone's name without TELL at the start. The TELLS command shows the last 50 tells you received, regardless of when you received them. | *Use the '''[[Tells|TELL]]''' command to communicate with others who are not in the same room with you. Using the CONFIG NAMETELLS ON command allows you to send tells using someone's name without TELL at the start. The TELLS command shows the last 50 tells you received, regardless of when you received them. | ||
*The '''CT''' command announces what you say to other members of your city. You can also do this using the name of your city as a command, i.e. <city> Hello! would result in (City): You say, "Hello!" | |||
*You can '''[[Yell|YELL]]''' something to everyone in your immediate area. | *You can '''[[Yell|YELL]]''' something to everyone in your immediate area. | ||
*When you '''[[Shout|SHOUT]]''', your voice carries across the lands. Shouting for newbies requires travelling to a [[Giant ram's horn]] or using the [[Ram's horn (artefact)|artefact]] of similar name. Except for some powerful adventurers, only the Divine know who is shouting. Spamming, insulting, and gloating are frowned upon via this method of communication. | *When you '''[[Shout|SHOUT]]''', your voice carries across the lands. Shouting for newbies requires travelling to a [[Giant ram's horn]] or using the [[Ram's horn (artefact)|artefact]] of similar name. Except for some powerful adventurers, only the Divine know who is shouting. Spamming, insulting, and gloating are frowned upon via this method of communication. | ||
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===Landmarks=== | ===Landmarks=== | ||
If you are within 100 steps from a one of the places in your list of [[landmarks]] then you can WALK TO <landmark> directly. Landmarks are especially useful if you are lost and unsure of where to go next. | If you are within 100 steps from a one of the places in your list of [[landmarks]] then you can WALK TO <landmark> directly. Landmarks are especially useful if you are lost and unsure of where to go next. In addition to the landmarks in the list, you can also WALK TO the following: | ||
;Members of Your City | |||
:This is anyone on CWHO, which shows who from your city is around right now. QWC is a QuickWho that shows the CWHO is a condensed list, without titles or class affiliation. | |||
;Denizens | |||
:This will let you try to walk to any denizen that isn't owned by another player. | |||
:If there's only one denizen named that in the game, it will try to walk to it if you're in range. | |||
:If there are multiple and you specify a number for the denizen, it will try to walk to that specific denizen. | |||
:If there are multiple and you just say, for instance, WALK TO CULTIST, the results will tend to not be very useful as which cultist you'll walk to will be unpredictable. | |||
;Personal Landmarks | |||
:You may add up to 15 personal landmarks using the command LANDMARK ADD <alias>. The alias can be anything you choose. For example, LANDMARK ADD WARREN to add a way to WALK TO the entrance to the Black Warren. | |||
===Doors=== | ===Doors=== | ||
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:[[Guides]] will show in yellow, | :[[Guides]] will show in yellow, | ||
:[[Celani]] names are light blue, | :[[Celani]] names are light blue, | ||
:[[ | :[[Newbie_Guide#Customer_Service|Admins]] show up as bold white, and | ||
:[[Gods]]' names show up in green. | :[[Gods]]' names show up in green. | ||
*BW/QW - An abbreviated version of the WHO list | *BW/QW - An abbreviated version of the WHO list | ||
*QWC - An abbreviated version of the WHO list colour coded by city affiliation. | *QWC - An abbreviated version of the WHO list colour coded by city affiliation. | ||
*QW <match> - Shows only names that match, for example QW | *QW <match> - Shows only names that match, for example QW TE would show Tecton and Telendrieth but not Titonus or Trey. | ||
*QW <city> - Shows members of a city. Using ROGUE will show cityless adventures. | *QW <city> - Shows members of a city. Using ROGUE will show cityless adventures. | ||
*WHO HERE - Lists those in your current location | *WHO HERE - Lists those in your current location | ||
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*'''Butterfly catching''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=BUTTERFLIES HELP BUTTERFLIES])'' | *'''Butterfly catching''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=BUTTERFLIES HELP BUTTERFLIES])'' | ||
:Butterflies are most commonly found in Minia, the [[Savannah | :Butterflies are most commonly found in Minia, the [[Savannah]], and the [[Pash Valley]], although they could potentially flit into any location. Once you obtain a net from [[Vellis]] at the ivy-covered archway to Minia or [[Aine]], the Sheriff in [[Eleusis]], WIELD NET and then attempt to CATCH BUTTERFLY. When you are finished return to the archway and GIVE NET TO VELLIS (or AINE), who will review its contents and reward you with gold. Each of the six different species of butterflies able to be caught in a net is worth a different value. | ||
::NOTE - Once you give your net to Vellis, | ::NOTE - Once you give your net to Vellis or Aine, they won't give you a new one for at least one Achaean [[days|day]], which is about an hour in real time. While there is no limit to the number of butterflies a net holds, leaving the realm, dying, and releasing the butterflies allows them to escape the net. An empty net is worthless to a butterfly collector. | ||
*'''Fishing''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=FISHING HELP FISHING])'' | *'''Fishing''' ''(see also: [http://www.achaea.com/irex/helpview/help.php?q=FISHING HELP FISHING])'' | ||
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;Changing Class | ;Changing Class | ||
If you decide to change [[class]], visit [[Certimene]], the Class and House Administrator in [[Delos]]. You can use [[landmarks]] to reach him directly. Once there, READ SIGN to learn how he can help. | If you decide to change [[class]], visit [[Certimene]], the Class and House Administrator in [[Delos]]. You can use [[landmarks]] to reach him directly. Once there, READ SIGN to learn how he can help. | ||
==Traits== | |||
Traits allow you to further customise your character by selecting a wide range of perks and advantages. You can further immerse yourself into daily Achaean life by choosing traits to enhance your roleplay by doubling up on your [[:Category:Fashion|fashion]] accessories, give you an edge in [[:Category:Combat|Combat]], or help you save money with discounts in [[Rurin|Rurin's]] shops. | |||
*Level 20 - Unlocks your first Major Trait slot. | |||
*Level 30 - Unlocks your second Minor Trait slot. | |||
Additionally, you will find special traits tide to your race. These are granted automatically and do not take up a trait slot. | |||
==Weapon Proficiencies== | ==Weapon Proficiencies== | ||
[[:Category:Weapons|Weapon]] proficiencies allow you to specialise in certain classes of weapons, like longswords or flails, even if your class does not permit you to use them at the cost of 100 lessons. | [[:Category:Weapons|Weapon]] proficiencies allow you to specialise in certain classes of weapons, like longswords or flails, even if your class does not permit you to use them at the cost of 100 lessons. If your class requires a weapon, then you will automatically have the proficiency required to use it upon becoming a member of that class. | ||
If you choose to learn a new proficiency, then find the appropriate [[:Category:Proficiency Teachers|proficiency teacher]] and LEARN PROFICIENCY IN <weapon name> FROM <teacher> to begin your training. Then practice with the weapon until you reach mastery. | |||
=Houses= | =Houses= | ||
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*[http://www.achaea.com/game/helpview/achaea/prompt CONFIG PROMPT] displays these settings every time you enter a command. | *[http://www.achaea.com/game/helpview/achaea/prompt CONFIG PROMPT] displays these settings every time you enter a command. | ||
*The Nexus Client displays gauges above the command box. If you don't see them, right-click anywhere on the page and choose Gauges, making sure the green check mark appears to the left of the word. | *The Nexus Client displays gauges above the command box. If you don't see them, right-click anywhere on the page and choose Gauges, making sure the green check mark appears to the left of the word. | ||
*CURING ON turns on Achaea's server-side [[curing]] system. [[:Category:Combat|Combat]] in Achaea can add an unprecedented level of immersion, which can make it difficult for newcomers to get started. The curing system allows adventures who are Level 10 and higher to take part in combat. The scroll [http://www.achaea.com/game/helpview/achaea/curingsystem HELP CURING SYSTEM] explains more. | |||
==Health== | ==Health== | ||
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Regardless of where or how you communicate, the rules for using language in Achaea are simple. Do not inflict overly obscene language on people who you do not ''know'' are willing to hear it, and do not use discriminatory language (racist, homophobic, sexist, etc) AT ALL, in any circumstance. [http://www.achaea.com/game/helpview/achaea/language-rules HELP LANGUAGE RULES] explains more. | Regardless of where or how you communicate, the rules for using language in Achaea are simple. Do not inflict overly obscene language on people who you do not ''know'' are willing to hear it, and do not use discriminatory language (racist, homophobic, sexist, etc) AT ALL, in any circumstance. [http://www.achaea.com/game/helpview/achaea/language-rules HELP LANGUAGE RULES] explains more. | ||
=Credits= | =Credits and Crowns= | ||
[[ | This section explains about two types of currency more valuable than gold, called [[credits]] and [[Mayan crowns]]. A word of caution: if you obtain credits and Mayan crowns through in-game means (i.e. bought from or traded with another adventurer), then you cannot trade them to your alternate characters as it would constitute [http://www.achaea.com/game/helpview/achaea/mayan-crowns seconds abuse]. | ||
==Credits== | |||
Credits are a valuable form of [[:Category:Currency|currency]] used to buy [[:Category:Artefacts|artefacts]], trade with other adventures on the open credit market, or bind to yourself for some other purpose. Adventurers get credits in a wide variety of methods including from other players, work as a [[mentors|mentor]], organisational credit sales, and as prizes in events or [[Fellowship of Scarlatti|art and bardic contests]]. Some adventurers supplement their in-game credits with [http://www.achaea.com/Credits credit purchases] made with real-life currency. | |||
Unlike credits, which can be used as currency between adventurers, bound credits are just as their name applies - bound to your character and for your use only. Once you have bound credits, you can never transfer, buy, sell, or get a refund for them. Adventurers receive bound credits when they achieve certain levels of experience, trading in artefacts they no longer wish to own, organisational credit sales, or prizes in contests. | |||
Many new adventurers used bound credits as a way to get lessons via the CREDITS CONVERT # TO LESSONS. Every adventurer will also receive a bonus of 2.5 lessons per credit on the first 1000 credits converted to bound credits, giving them a potential 2500 lessons. Other methods of obtaining bound credits, i.e. trading in artefacts, do not yield any bonus at all. | |||
More resources about credits includes: | |||
:[http://www.achaea.com/game/helpview/achaea/credits HELP CREDITS] | |||
:[http://www.achaea.com/game/helpview/achaea/creditmarket HELP CREDIT MARKET] | |||
:[http://www.achaea.com/game/helpview/achaea/artefacts HELP ARTEFACTS] | |||
==Mayan Crowns== | |||
Adventurers receive Mayan crowns in a myriad of ways which include monthly promotions, trading with other adventures, and [[ship trades]]. Crowns are used to purchase items from the [[Shop of Wonders]]. A shop filled with artefacts commonly found among the upper echelon of Achaean society, all items purchased in the shop are both resetting and non-decay (unless otherwise stated) and may be purchased as gifts for other adventures. | |||
More resources about credits includes: | |||
:[http://www.achaea.com/game/helpview/achaea/mayan-crowns HELP MAYAN CROWNS] | |||
:[http://www.achaea.com/game/helpview/achaea/shopofwonders HELP SHOP OF WONDERS] | |||
=Customer Service= | |||
There are many ways to contact '''Customer Support''' in Achaea depending on what you need at the time. The most frequently used are listed below. | |||
==Issues== | |||
One way to obtain customer support in Achaea is to file an issue. Issues are, first and foremost, [http://www.achaea.com/irex/helpview/help.php?q=INSANE insane], so avoid discussing them on public [[channels]]. | |||
Think of an issue as a please for help from an administrator who serves as a magistrate, or a judge. Instead of discussing your issue or replying to an issue against you with the other party, give all information to the administrator. Keep in mind that issues are for serious situations. | |||
;Examples of Bad Issues | |||
*A wall of ice blocked my path when I tried to WALK TO MINIA. | |||
*Bob killed me. | |||
Issues are often addressed in the order received. If you do not hear back about your issue right away, it is likely that the administration is dealing with other issues that were filed before yours. | |||
Before you file an issue, '''''be sure it's really an issue'''''. Read [http://www.achaea.com/game/helpview/achaea/issues HELP ISSUES] to be sure, so you don't end up wasting the admins' time. If there is a way to resolve the reason for the issue via in character, then that typically works best for all involved. | |||
Sometimes, you may need to contact customer support for some reason, though, such as clarification on what ''exactly'' this [[artefact]] does - "Is it chewing [[tabac]] or smoking tabac that the tabac pouch generates?" - or arranging a special wedding with the aid of an administrator. <!-- actual example given by HELP 1.9 --> Such requests should be handled via the '''''ISSUE ME <message>''''' command - yes, that's a literal ''ME''. | |||
Other times, you might be the victim of another person's griefing, which comes in many forms. In such cases, '''''you should thoroughly read [http://www.achaea.com/game/helpview/achaea/icresolution HELP IC RESOLUTION] before filing an issue'''''. | |||
After all this, if you are sure you want to file an issue against this person, then you can use ISSUE <adventurer> <message>. The other adventurer will be notified of this and will be able to respond, aiding the administrators in making a ruling. | |||
Please see [http://http://www.achaea.com/game/helpview/achaea/customerservice HELP CUSTOMER SERVICE] for additional important information regarding issues. | |||
==Bugs, Ideas, and Typos== | |||
There may be times when you want to report an error or typo, or give an idea for something in the game. There is a command for each one of these things, giving you a direct line to the appropriate administrator, as listed here: | |||
;BUG <description of the bug> | |||
:Describe your bug in as much detail as possible listing ''when (in GMT)'', ''where (the room location)'', and ''how'' it happened. What did you do just before it happened? The more detail you give, the better the chance of it being repaired. | |||
:Stick to the facts, and avoid describing your feelings. | |||
:If possible, submit the bug in the room where it took place. | |||
:If you've found a way to generate a wealth of gold or experience with very little effort, then it's probably too good to be true and should be reported with the BUG command. | |||
;TYPO <description of the typo> | |||
:A typo can be anything from a misspelled word to a misused word or phrase. | |||
:Report the typo ''where (the room location)'' you saw it, if possible. | |||
:If the typo is regarding the item or a denizen, please give the THING##### if you can, to help make it faster for the administration to find and correct it. | |||
:Achaea is a textual realm, which means the administration really does care about fixing what might seem like a minor problem. | |||
;IDEA <your idea here> | |||
:Use as many details as possible. | |||
:The administrators frequently implement player-submitted ideas. They'd love to hear yours! | |||
:If your idea is for a specific location or denizen, then try to stand at that place when submitting your idea. | |||
Finally, only report one bug, typo, or idea per use of the commands. [http://www.achaea.com/game/helpview/achaea/bugs HELP BUGS] gives more information to help you report bugs, typos, and ideas via the in-realm commands and stay up-to-date on their status. | |||
[[Category:Newbies | [[Category:Newbies]] |
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