Difference between revisions of "Trade skills"

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Achaea offers a variety of miniskills that allow you to ply your talents and make some gold while you're doing it. Largely derived from despecialized class skills such as [[forging]] and [[enchantment]], every person can acquire two tradeskills free, the first at level 30, and the second at level 50. For additional skills beyond that, see "Additional tradeskills" below.
#redirect [[Category:Trade skills]]
 
===Trade Skills===
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Skill'''
| bgcolor=#cccccc | '''Function'''
|-
| bgcolor=#CC9933 | [[Armoursmithing]]
| bgcolor=#CC9933 | Forge protective armour and shields.
|-
| bgcolor=#CC9933 | [[Augmentation]]
| bgcolor=#CC9933 | Augment items with magical enchantments.
|-
| bgcolor=#CC9933 | [[Conjuration]]
| bgcolor=#CC9933 | Conjure powerful magical objects.
|-
| bgcolor=#CC9933 | [[Cooking]]
| bgcolor=#CC9933 | Design and cook delicious dishes.
|-
| bgcolor=#CC9933 | [[Gathering]]
| bgcolor=#CC9933 | Obtain reagents from many sources.
|-
| bgcolor=#CC9933 | [[Harvesting]]
| bgcolor=#CC9933 | Pick plants and other natural curatives.
|-
| bgcolor=#CC9933 | [[Inkmilling]]
| bgcolor=#CC9933 | Mill inks and warpaints.
|-
| bgcolor=#CC9933 | [[Jewellery]]
| bgcolor=#CC9933 | Create exquisite custom jewellery.
|-
| bgcolor=#CC9933 | [[Remedies]]
| bgcolor=#CC9933 | Concoct life-saving elixirs and salves.
|-
| bgcolor=#CC9933 | [[Synthesis]]
| bgcolor=#CC9933 | Extract and synthesise minerals.
|-
| bgcolor=#CC9933 | [[Tailoring]]
| bgcolor=#CC9933 | Sew exquisite clothes for the masses.
|-
| bgcolor=#CC9933 | [[Toxicology]]
| bgcolor=#CC9933 | Prepare deadly poisons.
|-
| bgcolor=#CC9933 | [[Weaponsmithing]]
| bgcolor=#CC9933 | Forge the weapons of war.
|-
|}
 
== Obtaining tradeskills ==
To begin your journey as a craftsman, seek out [[Amarisse]] at the [[Delosian Crafters Union]] in [[Delos]]. Once there, ASK AMARISSE GAIN <trade skill>.
 
== Additional tradeskills ==
To encourage a thriving economy and community, additional tradeskills carry an extra cost to learn. If you'd like to become more self-sufficient, you may purchase more tradeskill permits for fifty credits each, allowing you to learn an extra trade skill. Each of these skills also carries a compounding lesson cost to learn. So your third tradeskill (first additional skill) will cost fifty percent more lessons to reach transcendent. Your fourth (second additional) will cost fifty percent more again.
 
To purchase an additional tradeskill permit, simply visit Amarisse in Delos and BUY TRADESKILL PERMIT.
 
There is no pressure to learn additional skills though, there will definitely be another adventurer around who will be able to assist you!
 
== Forgetting tradeskills ==
Should you wish to change tradeskills in the future, you can FORGET <tradeskill> and you'll be refunded 50% of your invested lessons in that skill.
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