Difference between revisions of "Weaponmastery"

927 bytes added ,  00:48, 6 January 2015
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flails and morningstars.
flails and morningstars.


Key abilities: Momentum, Whirl, Skullcrush, and Pulp.
===Abilities in the Dual Blunt Specialisation===
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#3366CC | Momentum
| bgcolor=#3366CC | Strike them with ever greater power.
|-
| bgcolor=#3366CC | Whirl
| bgcolor=#3366CC | The most basic of blunt attacks.
|-
| bgcolor=#3366CC | Fracture
| bgcolor=#3366CC | Fracture the defences that would protect your opponent.
|-
| bgcolor=#3366CC | Doublewhirl
| bgcolor=#3366CC | Strike twice as fast.
|-
| bgcolor=#3366CC | Predict
| bgcolor=#3366CC | Predict when your blows will damage their limbs.
|-
| bgcolor=#3366CC | Skullcrush
| bgcolor=#3366CC | Crush their skulls.
|-
| bgcolor=#3366CC | Expend
| bgcolor=#3366CC | Expend your momentum for crippling effects.
|-
| bgcolor=#3366CC | Assault
| bgcolor=#3366CC | Unleash a terrible assault against a helpless opponent.
|-
| bgcolor=#3366CC | Pulp
| bgcolor=#3366CC | End their life in a single strike.
|-
|}


== Two-handed ==
== Two-handed ==
133

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