Difference between revisions of "Spirit Walkers"

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{{house_infobox
{{house_infobox
|housename=Spirit Walkers
|housename=Spirit Walkers
|leader=Xadzia Rihwin-Lucoster
|leader=Salvar Ir'Ardehn
|patron=[[Twilight]], the Dark Father
|patron=[[Ourania]], Goddess of the Moon
|style=[[Dictatorship]]
|style=[[Dictatorship]]
|founder=[[Firefox|Firefox Sly]]
|founder=[[Firefox|Firefox Sly]]
|city=[[Hashan]]
|city=[[Hashan]]
|classes=[[Shaman]], [[Occultist]], [[Apostate]], [[Alchemist]]
|classes=[[Shaman]], [[Occultist]], [[Apostate]], [[Alchemist]]
|tutor=[[Tithian]]
|tutor=[[Tithian]]
|arms=Sable, an annulet Or
|arms=Sable, an annulet Or
|icon= ''None''
}}  
}}  


:''This page is about the House. For the class, please see [[Shaman]].''
:''This page is about the House. For the class, please see [[Shaman]].''


Walking the precarious and, at times, dangerous bridge between the spiritual
Walking the precarious and, at times, dangerous bridge between the spiritual and material worlds, the '''Spirit Walkers''' hold the notion of balancing the path as paramount to survival. A false step in either direction can collapse the path, with all efforts, and even practitioners lost to other realms.
and material worlds, the Spirit Walkers hold the notion of balancing the path
as paramount to survival. A false step in either direction can collapse the
path, with all efforts, and even practitioners lost to other realms.
   
   
An eclectic group of adventurers, the Spirit Walkers are selective of those
Abiding by the rule of "Three Upon Three Upon Three", the Spirit Walkers are ruled by a Prophet in the governing form of a dictatorship. No House leader may serve more than a twenty-seven [[year]] term. An Heir to the Prophet’s leadership is named at the cusp of the leader's first decade in that position. Upon the naming and ascension of each new Heir, the successor to the current Prophet or Prophetess, a celebration is held called the [[Festival of the Spirits]].
initiated into their fold. They seek the deeper knowledge of a mystery
tradition, a tradition involving clandestine rituals held deep within their
Fortress that can shift reality as we know it.


Descended from the original Shaman's guild, the Spirit Walkers have kept to
=Founding=
their path as mediums and spiritual warriors, making contact with many groups
Little information is known regarding the founding of the organisation.
of spirits. Among these are the Wlo, an ancient group of spirits that dates
from before the fall of Seleucar, who demand adherence to strict, secret
procedure.


Several paths are available to the aspirant Spirit Walker. The Spiritual
=Political History=
Warrior, trained in physical and spiritual combat alike, harnesses the power of
==Patrons==
knowledge, ritual, and combat to become a fearsome opponent. The Scholar delves
:??? AF - Lord Twilight became the first Patron of the Spirit Walkers.
into the knowledge of the past to produce the practical ritual theories of the
:??? AF - Lady Valnurana replaced Lord Twilight.
future, as there is always more to learn and know about the Spirit realm.
:??? AF - Lady Indrani replaced Lady Valnurana.
Finally, the Ritualist uses the innate ability as a medium to conduct communal
:??? AF - Lady Ourania replaced Lady Indrani.
or personal rituals, opening the gateway to the Spirit world to effect change
:??? AF - Lord Thoth replaced Lady Ourania.
in our own realm.
:??? AF - Lord Apollyon replaced Lord Thoth.
:??? AF - Lord Twilight replaced Lord Apollyon.
:??? AF - Lady Ourania replaced Lord Twilight.
==Leadership - Prophets of the Fortress==
:288 AF - Founder: Firefox.
:331 AF - Grellek replaced Firefox as the Prophet of the Fortress.
:333 AF - Fhyn replaced Grellek as the Prophet of the Fortress.
:347 AF - Telcis replaced Fhyn as the Prophet of the Fortress.
:361 AF - Daelin replaced Telcis as the Prophet of the Fortress.
:374 AF - Mindshell replaced Daelin as the Prophet of the Fortress.
:379 AF - Telcis replaced Mindshell as the Prophet of the Fortress.
:389 AF - Rir replaced Telcis as the Prophet of the Fortress.
:417 AF - Pantalaimon replaced Rir as the Prophet of the Fortress.
:429 AF - Viera replaced Pantalaimon as the Prophet of the Fortress.
:454 AF - Bluef replaced Viera as the Prophet of the Fortress.
:480 AF - Montago replaced Bluef as the Prophet of the Fortress.
:491 AF - Harmonia replaced Montago as the Prophet of the Fortress.
:500 AF - Payne replaced Harmonia as the Prophet of the Fortress.
:505 AF - Salvar replaced Payne as the Prophet of the Fortress.
:532 AF - Kachan replaced Salvar as the Prophet of the Fortress.
:559 AF - Xadzia replaced Kachan as the Prophet of the Fortress.
:??? AF - Salvar replaced Xadzia as the Prophet of the Fortress.


Housed in Hashan, Crown of Ithmia, the Spirit Walker house serves as the
=Icon History=
religious group to the community, offering spiritual guidance, rituals, and
No [[icon]] has yet been raised in honour of the Spirit Walkers.
services. Joining the Spirit Walkers comes with a hefty warning, however:
Spirit Walkers must live by the code or die in their failure to do so. The oath
you take to the Spirit Walker house and its traditions come before all other
oaths you may take.


==House Leaders==
=Inhabitants=
Abiding by the rule of "Three Upon Three Upon Three", the Spirit Walkers are ruled by a Prophet in the governing form of a dictatorship. No House leader may serve more than a twenty-seven [[year]] term. An Heir to the Prophet’s leadership is named at the cusp of the leader's first decade in that position.
Residing within the fortress of Spirit Walkers is Tithian, the Shaman; he is the brother of Instructor [[Phineus]], Warden of Knowledge, the House tutor of the [[Wardens of the Cerulean Spire]].
 
Upon the naming and ascension of each new Heir, the successor to the current Prophet or Prophetess, a celebration is held called the [[Festival of the Spirits]].
 
 
 
;Firefox Sly : 288 AF to 331 AF
;Grellek : 331 AF to 333 AF
;Fhyn Azon : 333 AF to 347 AF
;Telcis : 347 AF to 361 AF
;Daelin Sirsuma : 361 AF to 374 AF
;Mindshell Azon : 374 AF to 379 AF
;Telcis : 379 AF to 389 AF
;Rir Sirsuma : 389 AF to 417 AF
;Pantalaimon : 417 AF to 429 AF
;Viera Sigrune : 429 AF to 454 AF
;Bluef Taver : 454 AF to 480 AF
;Montago Taver : 480 AF to 491 AF
;Harmonia : 491 AF to 500 AF
;Payne : 500 AF to 505 AF
;Salvar : 505 AF to 532 AF
;Kachan : 532 AF to 559 AF
;Xadia : 559 AF to current
 
==House Patrons==
The past Patrons of the Spirit Walkers and former Shaman Guild are as follows:
*[[Twilight]] Trismegistus, the God of Darkness
*[[Valnurana]], Goddess of Sleep and Dreams
*[[Indrani]], the Demon Queen
*[[Ourania]], Goddess of the Moon
*[[Thoth]], the Lord of Death
*[[Apollyon]], the Suffering God
== House [[Tutor]] ==
The house tutor of the Spirit Walkers is Tithian, the Shaman; he is the brother of Instructor [[Phineus]], Warden of Knowledge, the House tutor of the [[Wardens of the Cerulean Spire]].


[[Category:Houses]][[Category:Guilds]]
[[Category:Houses]][[Category:Guilds]]
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