Difference between revisions of "Housing credits"

No change in size ,  19:33, 18 May 2010
m
no edit summary
m
Line 10: Line 10:
Housing created outside of a [[subdivisions | subdivision]] (including those few rooms allowed on [[Ships | ships]]) costs twice as much as in the subdivision, and thus requires twice the number of housing credits per room or door.
Housing created outside of a [[subdivisions | subdivision]] (including those few rooms allowed on [[Ships | ships]]) costs twice as much as in the subdivision, and thus requires twice the number of housing credits per room or door.


A half-room is the value recovered for destroying a room. It is not usable by itself, but can be traded for its value of 25 credits or combined with other half rooms to create a usable room credits.
A half-room is the value recovered for destroying a room. It is not usable by itself, but can be traded for its value of 25 credits or combined with another half room to create a usable room credit.


Room credits are also used to purchase [[housing upgrades]] which enhance a room's functionality in various aspects.
Room credits are also used to purchase [[housing upgrades]] which enhance a room's functionality in various aspects.
251

edits