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::Well, we've mentioned experience bonuses in many other articles (e.g. [[Favour]], [[Credibility]]), so as much as [[level]] is an IC concept, experience is too. Is that what you meant? [[User:Asara|Asara]] 21:11, 6 May 2008 (GMT) | ::Well, we've mentioned experience bonuses in many other articles (e.g. [[Favour]], [[Credibility]]), so as much as [[level]] is an IC concept, experience is too. Is that what you meant? [[User:Asara|Asara]] 21:11, 6 May 2008 (GMT) | ||
:::I guess, just kinda seems weird. Then again, now I'm going to have to consider telling a denizen something like this next time I'm strongfavoured "My god made you worth more, I have more reason to kill you now, I'm sorry. I have to kill your women and children too, and the cat. Say hi to Maya!" [[User:Corvax|Corvax]] 01:20, 7 May 2008 (GMT) | :::I guess, just kinda seems weird. Then again, now I'm going to have to consider telling a denizen something like this next time I'm strongfavoured "My god made you worth more, I have more reason to kill you now, I'm sorry. I have to kill your women and children too, and the cat. Say hi to Maya!" [[User:Corvax|Corvax]] 01:20, 7 May 2008 (GMT) | ||
::::Well, we probably shouldn't elaborate it like that. =D And one of the other reasons I'm waiting is that for some reason, I had the impression that the Effigy bonus wasn't always experience or the same rate of experience, or something... is that right, or am I thinking of something else? [[User:Asara|Asara]] 01:36, 7 May 2008 (GMT) |