Difference between revisions of "Newbie Guide"

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==Weapon Proficiencies==
==Weapon Proficiencies==
Weapon proficiencies allow you to become a master of a weapon, increasing your potential accuracy and damage when using that particular weapon. All characters are given the shortsword proficiency upon creation. In addition, most classes are given a free proficiency if you take them. These classes are:
* Bards      - rapiers
* Druids      - quarterstaves
* Infernals  - longswords
* Jesters    - blackjacks
* Paladins    - longswords
* Priests    - maces
* Runewardens - broadswords
* Sentinels  - handaxes plus either spears or tridents
* Serpents    - whips
* Sylvans    - quarterstaves
For everyone else, you must spend 100 lessons on gaining the proficiency, and then practice with the weapon until you've mastered it. To aid adventurers in gaining these proficiencies, there are several proficiency teachers in the lands.
* Straight, edged swords - Swordmaster Colbey, of Delos
* Rapier and scimitar    - King Tu'eras, of the Tsol'aa
* Polearms              - Captain Korlosh, of Delos
* Maces, flails, etc    - Lieutenant Serentesh, of Delos
* Battleaxes, Handaxes  - Shale Ironrock, of Delos
* Spear, Javelin        - Etarni the Hunter, of Tomacula
* Warhammer              - Geld, of Hashan
* Dagger, Dirk          - A shady-looking man in Hashan
* Quarterstaff          - Seasone
* Lance                  - Lady Lhadia, of Matsuhama's temple
* Trident, Whip          - Clynalia, of Delos
==Gaining a Class via Certimene==
==Gaining a Class via Certimene==
==Learning Skills==
==Learning Skills==