Seaspells

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Seaspells are powerful spells invoked through melding one's psyche with a sea spirit that dwells within a ship, via a consecrated and mounted figurehead. Each seaspell has an associated power cost, and the power is replenished through sailing and from invoking hunger on a seamonster.

A figurehead may have up to four seaspells invested, and seaspells may only be invested or uninvested when docked at a harbour.

Seaspell Description
Shipcloak Conceal your ship from others on the seas.
Known: Yes
Syntax: INVOKE SHIPCLOAK[ING]
DISSOLVE SHIPCLOAK[ING]
Power cost: 200
Extra information: May not be invested with wavecall
Details:

A seaspell to surround your ship in a cloak of darkness from other ships. Flares shot within a certain distance of your ship will bring your ship to light, however. Shooting a flare from your own ship while cloaked will also dissolve your cloaking.

Wavecall A seaspell to summon an immense wave for instant movement.
Known: Yes
Syntax: INVOKE WAVECALL
Power cost: 200
Extra information: May not be invested with shipcloak
Details:

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