Weaponmastery
Masters of melee weapons, knights with the weaponmastery skill are a force to be reckoned with.
Weaponmasters can select a specialisation based on the weapons they wish to use, either dual cutting, dual blunt, two-handed, or sword and shield.
Dual cutting
Proficient in the use of two cutting weapons, knights with this specialisation use scimitars or battle axes to decimate their foes with damage and venoms.
Abilities in the Dual Cutting Specialisation
Ability | Description |
Predict | Predict when your blows will damage their limbs. |
Raze | Attack the defences that would keep your weapons out. |
Duality | The ability to wield and use two weapons simultaneously. |
Lunge | A deep, piercing blow from an adjacent location. |
Impale | Sink your blade into an opponent. |
Razeslash | First penetrate his defences, then give him the sharp end. |
Cleave | Rend your opponent's body in two. |
Mastery | Through intense concentration, increase your blade mastery. |
Disembowel | Tear the entrails from a target. |
Dual blunt
Master of destruction, these specialists obliterate an opponents limbs with flails and morningstars.
Key abilities: Momentum, Whirl, Skullcrush, and Pulp.
Two-handed
Wielding the largest weapons available, these warriors conquer their enemies with bastard swords and warhammers.
Abilities in the Two-handed Specialisation
Ability | Description |
Continuation | Shrug off afflictions like the trivialities they are. |
Slaughter | Dispense with your opposition. |
Overhand | Split their skulls with a mighty blow. |
Carve | Carve through your victim's defences. |
Splinter | Splinter the defences protecting your opponent. |
Perceive | Perceive the state of your opponent. |
Underhand | Deliver a devastating rising stroke. |
Upset | Bring them down in a tangle of limbs. |
Hew | Deliver precision strikes against your opponent's limbs. |
Pulverize | Pulp your opponent's limbs with crushing blows. |
Focus | Alter your technique. |
Cleave | Rend your opponent's body in two. |
Skullcrush | Crush their skulls. |
Recover | A true knight will die on their feet. |
Devastate | Destroy their limbs utterly. |
Impale | Sink your blade into an opponent. |
Disembowel | Tear the entrails from a target. |
Sword and shield
Using their shields for both offence and defence, masters of the sword and shield specialisation are a foe to fear. They are also armed with longswords and broadswords.
Key abilities: Ferocity, Drive, Strike, and Smash.
Picking/Changing a specialisation
Picking and changing a specialisation is a simple task:
SPECIALISE IN <specialisation>
If you're already specialised, and wish to change, you can use the above command to change it. There is a fee of one hundred lessons to change a specialisation.