Halls of Maya

Revision as of 19:15, 26 June 2007 by Wikiadmin (talk | contribs) (rewording)

When an adventurer dies, his or her soul may choose to travel to the Halls of Maya. Only a single hall is seen, decked with ethereal tapestries that one walks past while praying for salvation for one's eternal soul. These tapestries represent a mural of the myriad choices an adventurer may make in life; one side reflects a child who is born into a good, privileged life, and the other represents the death and fear caused by one born into poverty.

As one continues down the hall, the two murals turn into a single mural intertwined, and thereupon adventurers enter through great double doors into the presence of Maya Herself. There She waits for adventurers who come to seek for their soul's continued corporeal existence in a world that took their life. After a talk with Maya, the Great Mother, the adventurer is set back down into the world in the place that is known only as "The Cave".

This is only one failsafe method of resurrection in the lands and is considered by all to be the most expensive in terms of worldly experience lost. This experience lost was given in exchange for Maya's divine consideration and rescue from fate.