The skill of Runelore revolves around two aspects: Runes and Totems. By sketching various runes on the ground, on yourself, on other people, or on weapons or armour, a variety of beneficial or harmful effects may be achieved.
While Runes are a nice supplement to other skills, the true power of Runelore is only unleashed in the Totem. By sketching up to six runes on a Totem, and then either Implanting it, or Standing it, you are able to create a weapon of destruction that can wreak havoc with anyone the Totem is tuned to affect, when that person enters the room.
The Runelore skill is available to members of the Runewarden class, along with Weaponmastery and Chivalry.
Abilities in Runelore
Smudge
|
Ability to destroy runes.
|
Syntax:
|
SMUDGE <totem> SMUDGE <totem> SLOT <1-6> SMUDGE GROUND [rune] SMUDGE <rune> OFF ME
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Room and self
|
Cooldown:
|
4.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
With this ability you may remove (smudge) a rune from yourself, the ground or from a totem, assuming that your skill in Runelore equals or exceeds that of the one who originally sketched the rune. Smudging a totem or slot on a totem for any totem not owned by you will take longer, and may potentially notify the totem owner or owning organisation of the attempt.
|
Note:
|
{{{note}}}
|
Sketch
|
Sketch runes with expert precision.
|
Syntax:
|
SKETCH RUNE ON <ITEM|GROUND|PERSON>
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers, room, and self
|
Cooldown:
|
Balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
The art of sketching mystical runes.
|
Note:
|
{{{note}}}
|
Kena
|
A rune to inspire fear.
|
Syntax:
|
SKETCH KENA ON GROUND/<totem>
|
Required:
|
1 Red Ink
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Symbol: Nightmare Inspires fear in an enemy who enters and sees it. It will disappear after one use, unless it is on a totem.
|
Note:
|
{{{note}}}
|
Uruz
|
Heal your allies with earth magic.
|
Syntax:
|
SKETCH URUZ ON GROUND
|
Required:
|
1 Blue Ink, 1 Yellow Ink
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers and self
|
Cooldown:
|
5.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Symbol: Lightning Bolt Heals you and your allies.
|
Note:
|
{{{note}}}
|
Fehu
|
Causes sleeping urges.
|
Syntax:
|
SKETCH FEHU ON GROUND/<totem>
|
Required:
|
1 Red Ink
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Symbol: Closed Eye This rune will cause someone to fall asleep when they see it, or remove insomnia or the kola defence. It will disappear after one use unless it is on a totem.
|
Note:
|
{{{note}}}
|
Pithakhan
|
Attack the mental reserves of your enemies.
|
Syntax:
|
SKETCH PITHAKHAN ON GROUND/<totem> SKETCH PITHAKHAN ON <weapon>
|
Required:
|
1 Red Ink
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Symbol: Square Box When sketched on the ground or on a totem, it attacks an enemy's mana when he or she encounters it. Disappears after one use, unless it is on a totem. Won't affect blind people. When sketched upon a weapon, it enables the weapon to occasionally drain mana from a target. This will only apply if the weapon is a runeblade.
|
Note:
|
{{{note}}}
|
Jera
|
A rune to increase the vitality of the bearer.
|
Syntax:
|
SKETCH JERA ON ME/<target>
|
Required:
|
1 Purple Ink
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers and self
|
Cooldown:
|
4.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Symbol: Mighty Oak While the rune lasts, this will increase the bearer's strength and constitution by 1.
|
Note:
|
{{{note}}}
|
Inguz
|
A rune with the ability to paralyse.
|
Syntax:
|
SKETCH INGUZ ON GROUND/<totem>
|
Required:
|
1 Red Ink
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Adventurers
|
Cooldown:
|
2.00 seconds of balance
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Symbol: Stickman Paralyses an enemy who enters and sees it. Disappears after one use unless it is on a totem.
|
Note:
|
{{{note}}}
|
Wunjo
|
Upon encountering this, an enemy's sight will be returned.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Lagul
|
Add an element of bleeding to your strategem.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Sowulu
|
Damages the health of enemies.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Algiz
|
A rune of protection from damage.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Isaz
|
A rune to call shockwaves to take your enemies off balance.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Totems
|
The symbol of the master of Runelore.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Dagaz
|
This rune will heal afflictions from you at random.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Gebu
|
This rune will increase the blunt protection of armour.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Gebo
|
A rune to increase the cutting protection of armour.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Gular
|
Drawing on the power of the earth, raise a stone wall.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Raido
|
Summon a spiritual steed to bear you home.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Thurisaz
|
Call forth a spout of molten lava from the earth.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Lagua
|
Further punish your foe.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Hugalaz
|
Call down a hailstorm around you.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Truesketch
|
Sketch more than one rune on the ground.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Nauthiz
|
Suck the nourishment from your foes.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Mannaz
|
Return hearing to a victim.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Othala
|
Besiege your enemies with multiple spouts of molten lava.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Sleizak
|
Afflict a foe with the horrible voyria poison.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Tiwaz
|
This rune will remove the defenses of your enemies.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Berkana
|
Provides health regeneration to the bearer.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Nairat
|
A rune to entangle.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Eihwaz
|
A powerful vibration-dampening rune.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Runebinding
|
Bind your runes to your body.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Laguz
|
Increased damage to the limbs of your foe.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Runicarmour
|
Empower armour with the strength of the earth.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Runeblades
|
Runewardens may empower a weapon as a legendary runeblade.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Loshre
|
Cause an opponent to become afflicted with anorexia.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Implant
|
Create a bond between your totem and the earth.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Empower
|
Enable smudge reporting.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|
Designate
|
Arrange clear title and ownership.
|
Syntax:
|
|
Required:
|
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
|
Note:
|
{{{note}}}
|