Air Lords
- Have a level 2 resistance to magic damage.
- Have a level 3 resistance to asphyxiation damage.
- Have a level 2 resistance to electric damage.
- Gain a 10% bonus to balance and equilibrium when flying.
- Will never be blown about by the wind.
- Will speak clearly regardless of how powerfully the wind blows.
- Wield the Duress skill.
Bolt
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Like crushing a bug.
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Level: 6
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Syntax:
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MANIFEST BOLT <target>
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Required:
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14 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
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Works against:
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Denizens
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Cooldown:
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16.00 seconds
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Attune Effect:
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{{{attune}}}
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Symbol:
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{{{symbol}}}
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Details:
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Call down a lightning bolt to strike your target, causing them to suffer damage.
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Note:
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{{{note}}}
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Suffocate
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Choke them into infirmity.
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Level: 10
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Syntax:
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AERO SUFFOCATE <target>
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Required:
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22 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
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{{{attacks}}}
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Works against:
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Denizens
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Cooldown:
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31.00 seconds
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Attune Effect:
|
{{{attune}}}
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Symbol:
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{{{symbol}}}
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Details:
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Choke the breath from your target, causing them to become weak.
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Note:
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{{{note}}}
|
Drill
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Pierce the heavens.
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Level: 14
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Syntax:
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MANIFEST DRILL <target>
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Required:
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17 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
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{{{attacks}}}
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Works against:
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Denizens
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Cooldown:
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{{{cooldown}}}
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Attune Effect:
|
{{{attune}}}
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Symbol:
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{{{symbol}}}
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Details:
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Form a drill from the very air itself, piercing through any magical shields your foes would attempt to cower behind.
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Note:
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{{{note}}}
|
Pressurewave
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A crushing wave of pressurised air.
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Level: 18
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Syntax:
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MANIFEST PRESSUREWAVE <target>
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Required:
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36 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
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{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
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23.00 seconds
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Attune Effect:
|
{{{attune}}}
|
Symbol:
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{{{symbol}}}
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Details:
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Direct a crushing wave of pressurised air at your target, dealing massive damage.
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Note:
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{{{note}}}
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Compress
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Crush the life from them.
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Level: 22
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Syntax:
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AERO COMPRESS <target>
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Required:
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25 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
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{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
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23.00 seconds
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Attune Effect:
|
{{{attune}}}
|
Symbol:
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{{{symbol}}}
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Details:
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Providing your target is sufficiently unable to prevent it(*), you may raise the pressure surrounding them, crushing them and causing massive damage.
- Requires they be either stunned or afflicted with sensitivity.
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Note:
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{{{note}}}
|
Vacuum
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Not even a single breath.
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Level: 26
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Syntax:
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MANIFEST VACUUM <target>
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Required:
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18 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
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Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
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25.00 seconds
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Attune Effect:
|
{{{attune}}}
|
Symbol:
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{{{symbol}}}
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Details:
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Create a vacuum around a target for a short time. The inability to draw in air will make healing health very difficult for a while(*).
- Gives the inhibit affliction.
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Note:
|
{{{note}}}
|
Fire Lords
- Have a level 2 resistance to magic damage.
- Have a level 1 resistance to cutting damage.
- Have a level 3 resistance to fire damage.
- Have a slightly reduced mana cost when clotting.
- Gain health from periodic ablaze damage rather than lose it.
- Wield the Ignition skill.
Earth Lords
- Have a level 2 resistance to magic damage.
- Have a level 1 resistance to cutting damage.
- Have a level 1 resistance to blunt damage.
- Have a level 3 poison resistance.
- Have a chance not to consume a mineral when eating.
- Wield the Sculpting skill
Smash
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Beat them to death with your great stone fists.
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Level: 6
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Syntax:
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TERRAN SMASH <target>
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Required:
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14 rage
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Channels:
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{{{channels}}}
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Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
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16.00 seconds
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Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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Strike a foe with your great stone fists, dealing damage.
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Note:
|
{{{note}}}
|
Rockfall
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A stunning deluge of stone.
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Level: 10
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Syntax:
|
MANIFEST ROCKFALL <target>
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Required:
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26 rage
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Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
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33.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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Manifest a cascading deluge of stone above your target, burying them under the downpour and stunning them. Gives affliction: Stun
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Note:
|
{{{note}}}
|
Charge
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Crash through defensive barriers.
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Level: 20
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Syntax:
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TERRAN CHARGE <target>
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Required:
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17 rage
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Channels:
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{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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Wreathe yourself in the power of Garash, and charge straight through magical shields that your foe would attempt to guard against your assault with.
|
Note:
|
{{{note}}}
|
Flurry
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A terrible onslaught indeed.
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Level: 35
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Syntax:
|
TERRAN FLURRY <target>
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Required:
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36 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Denizens
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Cooldown:
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23.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
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Deliver a terrible onslaught of blows against a foe with your empowered fists, dealing massive damage.
|
Note:
|
{{{note}}}
|
Magmaburst
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Strike them down with a column of magma.
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Level: 50
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Syntax:
|
MANIFEST MAGMABURST <target>
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Required:
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25 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
23.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Bring down a deluge of water and ice upon a target, dealing massive damage providing they are either hindered by being weak or having the aeon affliction. Uses afflictions: Recklessness or Clumsiness
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Note:
|
{{{note}}}
|
Rampart
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You shall not be moved.
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Level: 65
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Syntax:
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TERRAN RAMPART <target>
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Required:
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30 rage
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Channels:
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{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
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Adventurers
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Cooldown:
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40.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Move to stand before an ally, protecting them from half of all incoming damage for a time.
|
Note:
|
{{{note}}}
|
Water Lords
- Have a level 2 resistance to magic damage.
- Have a level 2 resistance to blunt damage.
- Have a level 3 resistance to cold damage.
- Will never be moved by the pull of water currents.
- Can walk on water.
- Can breathe underwater.
- Wield the Pervasion skill
Icicles
|
A rain of freezing death.
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Level: 6
|
Syntax:
|
MANIFEST ICICLES <target>
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Required:
|
14 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
16.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Forge an array of lethally sharp icicles from the vapour that eternally surrounds you, casting them at your target to deal damage.
|
Note:
|
{{{note}}}
|
Dehydrate
|
Leave them an uncoordinated fool.
|
Level: 10
|
Syntax:
|
MANIFEST DEHYDRATE <target>
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Required:
|
14 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
23.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Pull the sustaining fluids from your target, leaving them dizzy and entirely unable to act in a coordinated manner. Gives affliction: Clumsiness
|
Note:
|
{{{note}}}
|
Aquahammer
|
Sometimes a less subtle approach is required.
|
Level: 20
|
Syntax:
|
MANIFEST AQUAHAMMER <target>
|
Required:
|
17 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Form a giant hammer from water, then bring it down upon translucent shields to utterly destroy them.
|
Note:
|
{{{note}}}
|
Needlerain
|
One cannot outrun the rain.
|
Level: 35
|
Syntax:
|
MANIFEST NEEDLERAIN <target>
|
Required:
|
36 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
23.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Bring down an icy rain of needle-sharp spears upon your foe, dealing massive damage.
|
Note:
|
{{{note}}}
|
Waterfall
|
A terrible deluge indeed.
|
Level: 50
|
Syntax:
|
MANIFEST WATERFALL <target>
|
Required:
|
25 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
23.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Bring down a deluge of water and ice upon a target, dealing massive damage providing they are either hindered by being weak or having the aeon affliction. Uses afflictions: Weakness or Aeon
|
Note:
|
{{{note}}}
|
Swell
|
Reclaim your due.
|
Level: 65
|
Syntax:
|
MANIFEST SWELL <target>
|
Required:
|
30 rage
|
Channels:
|
{{{channels}}}
|
Shapes:
|
{{{shapes}}}
|
Transitions:
|
{{{transitions}}}
|
Attacks:
|
{{{attacks}}}
|
Works against:
|
Denizens
|
Cooldown:
|
42.00 seconds
|
Attune Effect:
|
{{{attune}}}
|
Symbol:
|
{{{symbol}}}
|
Details:
|
Draw the vital waters from your target, reducing their health periodically and bolstering your own(*). * This is weaker damage than a standard damage over time battlerage attack due to healing you on each of the ticks.
|
Note:
|
{{{note}}}
|