Propagation
Propagation is a skill possessed by members of the Sylvan class. It allows practitioners to summon the very thorns and vines of the earth to envelop their bodies, transforming them into the mighty Viridian. Through their Viridian form, Sylvans can further alter their herbaceous structure, planting various herbs upon their body to grant various beneficial effects.
Abilities in Propagation
Ability | Description |
Viridian | Become a mighty viridian. |
Meaning 'green' in an ancient language, a Viridian is a living, walking embodiment of the flora of the land. Upon casting this spell, you will quickly transform into one as thorny vines cover your body and burrow into your flesh. You will become stronger, able to endure more damage, and gain a protective bonus to physical damage done to you however your movements will be slightly hampered. HUMAN will allow you to change back into your normal form. Be aware that remaining in this form is a constant drain on your willpower.
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Thornrend | Rend your foes with your lethal vines. |
You may now lash the flesh of your foes with your thorny vines, doing damage. If you have learned the TARGETING ability in Weaponry, you may optionally direct your thornrend at a specific body part, causing additional damage to an arm, leg, or the head or torso of your opponent. If you have gained the ENVENOM ability in Weaponry then you may envenom your arms, which will deliver a venom to your target when you thornrend. Otherwise, you may SECRETE SAP to coat your arms in a single application | |
Propagate | Enhance yourself with nature's bounty. |
This is the core of the propagator's strategy. While in viridian form, you are able to propagate one of either your head, body, arms, or legs with a plant. As you progress in propagation, you will learn to utilise more plants in this way. Each plant conveys a different benefit depending on the location you grow it. Returning to human form will remove all of your propagations. | |
Bloodroot | One of the most widely used herbs. |
When propagated, this plant conveys the following bonuses:
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Kelp | The grass of the sea. |
When propagated, this plant conveys the following bonuses:
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Bellwort | A flower with mysterious properties. |
When propagated, this plant conveys the following bonuses:
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Mutation | The first step toward mastery. |
You are now able to propagate up to two of the four possible locations simultaneously. | |
Lacerate | Lay open their throat with your vines. |
You will now be capable of lacerating a target's throat, slashing vocal cords and causing great pain. | |
Valerian | A plant that grows in mountainous areas. |
When propagated, this plant conveys the following bonuses:
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Lobelia | A brightly coloured plant used to cure phobias. |
When propagated, this plant conveys the following bonuses:
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Elm | A potent herb with limited applications. |
When propagated, this plant conveys the following bonuses:
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Sileris | A berry that grows in various valleys. |
When propagated, this plant conveys the following bonuses:
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Vinewreathe | Call upon Nature to hinder your foe. |
Calling upon Nature, you may summon a mass of animated vines to hinder your target for a time, preventing any attempts they make to parry your thornrends. | |
Kola | A small nut with surprising potency. |
When propagated, this plant conveys the following bonuses:
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Multiplication | Greater control over the viridian. |
You have reached a point in your training where you are able to propagate three of the four possible locations simultaneously. | |
Barkskin | Make your skin tough like bark. |
This ability will cause your skin to become as bark, providing an increased measure of protection vs. attacks doing physical damage. | |
Goldenseal | A plant that affects the mind. |
When propagated, this plant conveys the following bonuses:
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Skullcap | A plant that grows in the harsher environments. |
When propagated, this plant conveys the following bonuses:
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Eclipse | Bedazzle your foe with a celestial bolt. |
Calling upon the vast brilliance of sky-bound celestial bodies, you may overwhelm a target's senses. Unless they are sufficiently restrained, your victim may evade the effects of the spell. | |
Hawthorn | A plant that grows in hilly locations. |
When propagated, this plant conveys the following bonuses:
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Heartseed | Send Nature's touch to destroy your enemy from within. |
Among the most dangerous and forbidden of a sylvan's spells, the Heartseed embodies Nature at its most baneful. Draining your victim's vitality to speed its growth, the germination of a Heartseed will rapidly end the life of he or she whom it is sent to plague. If your victim manages to avoid their fate and cure the heartseed, their body will be wracked by the process, causing them significant damage for each injured limb they suffer from. - | |
Acceleration | Complete mastery of the viridian form. |
You have reached a point where you are able to have all four possible locations propagated simultaneously. |