Difference between revisions of "Category:Weapons"
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'''Weapons''' are | :''This article is about objects used in combat. For other uses, please see [[Weapon (disambiguation)]].'' | ||
[[ | '''Weapons''' are objects that are wielded for the specific purpose of inflicting damage on others. The importance of using weapons depends very much on an [[adventurers|adventurer's]] [[class]]. Some classes rely heavily on the use of weapons, while others have little to no use for them, given their own "built-in" capabilities, such as the ability for [[Monk|Monks]] to use their hands and feet effectively as weapons instead. | ||
There are many different types of weapons, each with varying statistics of damage, to-hit, and speed. In addition to these inherent statistics, the usefulness of any particular weapon is also affected by the adventurer's [[skill rank]] in [[Weaponry]]. Weapons can be further enhanced through use of the [[augmentation]] [[enchantment]]. | |||
Weapons can be crafted from various [[commodities]] by those with the [[:Category:Skills|skill]] of [[Forging]]. A list of those forged weapons follows; all are cutting damage unless indicated otherwise. | |||
==One-handed Weapons== | |||
;Battleaxe : A battleaxe. | |||
;Broadsword : Cousin to the longsword. | |||
;Club : The weapon of the very poor. (blunt damage) | |||
;Dagger : A small hand weapon. Some may be throwing weapons. | |||
;Dirk : A long dagger used to stab with. Fairly fast. | |||
;Flail : Similar stats to a longsword. (blunt damage) | |||
;Handaxe : A weapon designed to be thrown. | |||
;Javelin : Strongest of the thrown weapons, it is quite slow. | |||
;Longsword : The standard sword. | |||
;Mace : Much like a flail. (blunt damage) | |||
;Morning Star : Slower than a flail or mace, but with more damage. (blunt damage) | |||
;Rapier : More accurate, but less damage than a longsword. | |||
;Scimitar : A curving sword favoured by those in the east. | |||
;Shortsword : A smaller, quicker version of the large swords. | |||
;Spear : A cheap but effective weapon. | |||
;Trident : Faster than a longsword, with slightly less damage. | |||
;Whip : A stylish weapon that is fairly quick. | |||
==Two-handed Weapons== | |||
;Bardiche : A polearm, similar to the halberd. | |||
;Bastard Sword: A long, straight sword. | |||
;Halberd : A polearm with high damage. | |||
;Quarterstaff : A longer club, slower, but sharpenable. (blunt damage) | |||
;Warhammer : A massive two-handed hammer. Slow, with good damage. (blunt damage) | |||
[[Category:Combat]] | |||
[[Category:Objects]] | [[Category:Objects]] | ||
[[Category:Edit needed]] |
Revision as of 01:33, 10 April 2008
- This article is about objects used in combat. For other uses, please see Weapon (disambiguation).
Weapons are objects that are wielded for the specific purpose of inflicting damage on others. The importance of using weapons depends very much on an adventurer's class. Some classes rely heavily on the use of weapons, while others have little to no use for them, given their own "built-in" capabilities, such as the ability for Monks to use their hands and feet effectively as weapons instead.
There are many different types of weapons, each with varying statistics of damage, to-hit, and speed. In addition to these inherent statistics, the usefulness of any particular weapon is also affected by the adventurer's skill rank in Weaponry. Weapons can be further enhanced through use of the augmentation enchantment.
Weapons can be crafted from various commodities by those with the skill of Forging. A list of those forged weapons follows; all are cutting damage unless indicated otherwise.
One-handed Weapons
- Battleaxe
- A battleaxe.
- Broadsword
- Cousin to the longsword.
- Club
- The weapon of the very poor. (blunt damage)
- Dagger
- A small hand weapon. Some may be throwing weapons.
- Dirk
- A long dagger used to stab with. Fairly fast.
- Flail
- Similar stats to a longsword. (blunt damage)
- Handaxe
- A weapon designed to be thrown.
- Javelin
- Strongest of the thrown weapons, it is quite slow.
- Longsword
- The standard sword.
- Mace
- Much like a flail. (blunt damage)
- Morning Star
- Slower than a flail or mace, but with more damage. (blunt damage)
- Rapier
- More accurate, but less damage than a longsword.
- Scimitar
- A curving sword favoured by those in the east.
- Shortsword
- A smaller, quicker version of the large swords.
- Spear
- A cheap but effective weapon.
- Trident
- Faster than a longsword, with slightly less damage.
- Whip
- A stylish weapon that is fairly quick.
Two-handed Weapons
- Bardiche
- A polearm, similar to the halberd.
- Bastard Sword
- A long, straight sword.
- Halberd
- A polearm with high damage.
- Quarterstaff
- A longer club, slower, but sharpenable. (blunt damage)
- Warhammer
- A massive two-handed hammer. Slow, with good damage. (blunt damage)
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Weapons"
The following 9 pages are in this category, out of 9 total.