Difference between revisions of "Weaponmastery"
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| bgcolor=#cccccc | '''Description''' | | bgcolor=#cccccc | '''Description''' | ||
|- | |- | ||
| bgcolor=#3366CC | Swordplay | | bgcolor=#3366CC | '''Swordplay''' | ||
| bgcolor=#3366CC | Increased mastery of the shortsword. | | bgcolor=#3366CC | Increased mastery of the shortsword. | ||
|- | |- | ||
| bgcolor=#3366CC | Specialise | | colspan=2 bgcolor=#85A3E0 | | ||
: '''Known:''' Yes | |||
: '''Syntax:''' None | |||
: '''Details:''' | |||
Passive Ability This ability works to automatically increase your damage and accuracy with a | |||
shortsword. Be warned that it will only work when you're wielding a shortsword. | |||
|- | |||
| bgcolor=#3366CC | '''Specialise''' | |||
| bgcolor=#3366CC | Gain proficiency in one of the schools of weaponry. | | bgcolor=#3366CC | Gain proficiency in one of the schools of weaponry. | ||
|- | |- | ||
| bgcolor=#3366CC | Arc | | colspan=2 bgcolor=#85A3E0 | | ||
: '''Known:''' Yes | |||
: '''Syntax:''' SPECIALISE IN <weapon style> | |||
: '''Details:''' | |||
The decision to specialise in a specific school of weaponry shall dictate the rest of your growth | |||
as a knight. You shall learn abilities specific to your chosen school as you progress further in | |||
weaponmastery. The different schools are: Two handed: a style which focuses on single, powerful | |||
blows with warhammers and bastard swords. Sword and shield: a style that focuses on combination | |||
attacks, balancing offense and defence. Dual cutting: a style that focuses on wielding two bladed | |||
weapons simultaneously. Typically based around swifter strikes to overwhelm opponents. Dual blunt: | |||
a style that focuses on wielding two blunt weapons simultaneously, and generating momentum to | |||
unleash exceptionally damaging strikes against an opponent. Note: you may switch your | |||
specialisation, but it shall cost you 100 lessons each time that you do so (outside of your initial | |||
selection). | |||
|- | |||
| bgcolor=#3366CC | '''Arc''' | |||
| bgcolor=#3366CC | Swing your blade in a controlled arc. | | bgcolor=#3366CC | Swing your blade in a controlled arc. | ||
|- | |- | ||
| colspan=2 bgcolor=#85A3E0 | | |||
: '''Known:''' Yes | |||
: '''Syntax:''' ARC | |||
: '''Details:''' | |||
By swinging your sword in a controlled arc, you will be able to damage everyone in the room with | |||
your sword. If you optionally specify a target, the arc shall only strike that person, but the blow | |||
is far swifter to recover from. | |||
|} | |} | ||
Revision as of 03:19, 12 January 2015
Masters of melee weapons, knights with the weaponmastery skill are a force to be reckoned with.
Weaponmasters can select a specialisation based on the weapons they wish to use, either dual cutting, dual blunt, two-handed, or sword and shield.
Abilities in Weaponmastery
The following skills are available to all who practice weaponmastery, regardless of specialisation.
Abilities in Weaponmastery
Ability | Description |
Swordplay | Increased mastery of the shortsword. |
Passive Ability This ability works to automatically increase your damage and accuracy with a shortsword. Be warned that it will only work when you're wielding a shortsword. | |
Specialise | Gain proficiency in one of the schools of weaponry. |
The decision to specialise in a specific school of weaponry shall dictate the rest of your growth as a knight. You shall learn abilities specific to your chosen school as you progress further in weaponmastery. The different schools are: Two handed: a style which focuses on single, powerful blows with warhammers and bastard swords. Sword and shield: a style that focuses on combination attacks, balancing offense and defence. Dual cutting: a style that focuses on wielding two bladed weapons simultaneously. Typically based around swifter strikes to overwhelm opponents. Dual blunt: a style that focuses on wielding two blunt weapons simultaneously, and generating momentum to unleash exceptionally damaging strikes against an opponent. Note: you may switch your specialisation, but it shall cost you 100 lessons each time that you do so (outside of your initial selection). | |
Arc | Swing your blade in a controlled arc. |
By swinging your sword in a controlled arc, you will be able to damage everyone in the room with your sword. If you optionally specify a target, the arc shall only strike that person, but the blow is far swifter to recover from. |
Dual cutting
Proficient in the use of two cutting weapons, knights with this specialisation use scimitars or battle axes to decimate their foes with damage and venoms.
Abilities in the Dual Cutting Specialisation
Ability | Description |
Predict | Predict when your blows will damage their limbs. |
Raze | Attack the defences that would keep your weapons out. |
Duality | The ability to wield and use two weapons simultaneously. |
Lunge | A deep, piercing blow from an adjacent location. |
Impale | Sink your blade into an opponent. |
Razeslash | First penetrate his defences, then give him the sharp end. |
Cleave | Rend your opponent's body in two. |
Mastery | Through intense concentration, increase your blade mastery. |
Disembowel | Tear the entrails from a target. |
Dual blunt
Master of destruction, these specialists obliterate an opponents limbs with flails and morningstars.
Abilities in the Dual Blunt Specialisation
Ability | Description |
Momentum | Strike them with ever greater power. |
Whirl | The most basic of blunt attacks. |
Fracture | Fracture the defences that would protect your opponent. |
Doublewhirl | Strike twice as fast. |
Predict | Predict when your blows will damage their limbs. |
Skullcrush | Crush their skulls. |
Expend | Expend your momentum for crippling effects. |
Assault | Unleash a terrible assault against a helpless opponent. |
Pulp | End their life in a single strike. |
Two-handed
Wielding the largest weapons available, these warriors conquer their enemies with bastard swords and warhammers.
Abilities in the Two-handed Specialisation
Ability | Description |
Continuation | Shrug off afflictions like the trivialities they are. |
Slaughter | Dispense with your opposition. |
Overhand | Split their skulls with a mighty blow. |
Carve | Carve through your victim's defences. |
Splinter | Splinter the defences protecting your opponent. |
Perceive | Perceive the state of your opponent. |
Underhand | Deliver a devastating rising stroke. |
Upset | Bring them down in a tangle of limbs. |
Hew | Deliver precision strikes against your opponent's limbs. |
Pulverize | Pulp your opponent's limbs with crushing blows. |
Focus | Alter your technique. |
Cleave | Rend your opponent's body in two. |
Skullcrush | Crush their skulls. |
Recover | A true knight will die on their feet. |
Devastate | Destroy their limbs utterly. |
Impale | Sink your blade into an opponent. |
Disembowel | Tear the entrails from a target. |
Sword and shield
Using their shields for both offence and defence, masters of the sword and shield specialisation are a foe to fear. They are also armed with longswords and broadswords.
Abilities in the Sword and Shield Specialisation
Ability | Description |
Rend | Rend the flesh of your foes. |
Raze | Remove the defences that would keep your weapons from your foe. |
Smash | Deliver a crushing blow with your shield. |
Combination | Link your blade and shield attacks into devastating combinations. |
Drive | Deny them of breath with a precise strike to the throat. |
Slice | Speed is the mark of a true master. |
Impale | Pin them to the ground with your blade. |
Concuss | Rattle their brain with a mighty blow. |
Trip | Send them sprawling. |
Club | A brutal display of power. |
Cleave | Rend your opponent's body in two. |
Dedication | Your dedication to victory can overcome all barriers. |
Ferocity | Channel the ferocity of battle. |
Strike | Unleash your ferocity against your foe. |
Guardbreak | Exploit holes in their guard. |
Disembowel | Tear the entrails from a target. |
Picking/Changing a specialisation
Picking and changing a specialisation is a simple task:
SPECIALISE IN <specialisation>
If you're already specialised, and wish to change, you can use the above command to change it. There is a fee of one hundred lessons to change a specialisation.