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(Apparently wiki has issues with | "pipe" character in markdown. Fixed that with tag <nowiki>.) |
(Added FORMICARY and SWARMSENSE) |
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|cooldown=5.00 seconds of balance | |cooldown=5.00 seconds of balance | ||
|detail=This, the most powerful of all grove abilities, allows you to temporarily move your grove to any forest or jungle location where there is not already a grove or temporary grove. Planting a quarterstaff in such a location will move your grove there, though only temporarily. With time, your grove will return to its home. If you wish to prematurely move your grove back to its original location, simply GROVE UNIFY.<p>It should be noted that a few abilities will not work in a temporary grove.<br>Channel Sever Guardian Sharing Hive Forestbinding</p> | |detail=This, the most powerful of all grove abilities, allows you to temporarily move your grove to any forest or jungle location where there is not already a grove or temporary grove. Planting a quarterstaff in such a location will move your grove there, though only temporarily. With time, your grove will return to its home. If you wish to prematurely move your grove back to its original location, simply GROVE UNIFY.<p>It should be noted that a few abilities will not work in a temporary grove.<br>Channel Sever Guardian Sharing Hive Forestbinding</p> | ||
}} | |||
{{Skill_detail | |||
|skill=Formicary | |||
|description=Summon the swarm to defend a natural location. | |||
|lessons= | |||
|syntax=EVOKE FORMICARY RECLAIM<br>EVOKE FORMICARY EMPOWER<br>EVOKE FORMICARY TUNE ELEUSIS <nowiki>| FOREST</nowiki><br>EVOKE FORMICARY INFECT MURRAIN <nowiki>| FETTER</nowiki> | |||
|required= | |||
|target= | |||
|cooldown= | |||
|detail=Formicaries are used to spread the influence of the swarm throughout Eleusis and beyond. Each formicary holds a small portion of the swarm, | |||
empowered by the raw energy of Nature itself, to defend the land from the enemies of Nature. All formicary skills will consume a portion of the swarm, and all formicaries will consume a small portion of the swarm each month.<p>CREATE - At a cost of 20 fibre, 10 wood, and 2 bone commodities, create a new formicary to house the swarm.<p>RECLAIM - Destroy a formicary.<p>EMPOWER - Call upon the raw power of Nature to empower a formicary.<p>TUNE - Tune a formicary to react against the enemies of either Eleusis or Forest enemies.<p>INFECT - Infect the swarm housed in a formicary with either murrain or | |||
fetter. Murrain will cause the swarm to infect enemies with painful afflictions. Fetter will cause the swarm to hinder enemy movement. | |||
}} | |||
{{Skill_detail | |||
|skill=Swarmsense | |||
|description=Sense the size of the swarm. | |||
|lessons= | |||
|syntax=EVOKE SWARMSENSE | |||
|required= | |||
|target=Self | |||
|cooldown= | |||
|detail=Using this skill will allow you to sense the number of insects that have infested the foetid pool in Eleusis. | |||
}} | }} | ||
[[Category:Skills]][[Category:Edit needed]] | [[Category:Skills]][[Category:Edit needed]] | ||
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