Difference between revisions of "Runelore"

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With its plethora of powerful [[:category:Abilities|abilities]] pertaining to the usage of [[rune|runes]] and [[totem|totems]], '''Runelore''' is a varied [[:Category:Skills|skill]] that can lend both defensive and offensive capabilities to those who wield it. Members of the [[runewardens|Runewarden]] [[class]] have access to this skill.
The skill of Runelore revolves around two aspects: Runes and Totems. By sketching various runes on the ground, on yourself, on other people, or on weapons or armour, a variety of beneficial or harmful effects may be achieved.
 
While Runes are a nice supplement to other skills, the true power of Runelore is only unleashed in the Totem. By sketching up to six runes on a Totem, and then either Implanting it, or Standing it, you are able to create a weapon of destruction that can wreak havoc with anyone the Totem is tuned to affect, when that person enters the room.
 
The '''Runelore''' skill is available to members of the [[runewardens|Runewarden]] [[class]], along with [[Weaponmastery]] and [[Chivalry]].
 
 
===Abilities in Swashbuckling===
{{Skill_detail
|skill=Smudge
|description=Ability to destroy runes.
|lessons=
|syntax=SMUDGE <totem><br>SMUDGE <totem> SLOT <1-6><br>SMUDGE GROUND [rune]<br>SMUDGE <rune> OFF ME
|required=
|target=Room and self
|cooldown=4.00 seconds of balance
|detail=With this ability you may remove (smudge) a rune from yourself, the ground or from a totem, assuming that your skill in Runelore equals or exceeds that of the one who originally sketched the rune. Smudging a totem or slot on a totem for any totem not owned by you will take longer, and may potentially notify the totem owner or owning organisation of the attempt.
}}
 
{{Skill_detail
|skill=Sketch
|description=Sketch runes with expert precision.
|lessons=
|syntax=SKETCH RUNE ON <ITEM{{!}}GROUND{{!}}PERSON>
|required=
|target=Adventurers, room, and self
|cooldown=Balance
|detail=The art of sketching mystical runes.
}}
 
{{Skill_detail
|skill=Kena
|description=A rune to inspire fear.
|lessons=
|syntax=SKETCH KENA ON GROUND/<totem>
|required=1 Red Ink
|target=Adventurers
|cooldown=2.00 seconds of balance
|detail=Symbol: Nightmare<br>Inspires fear in an enemy who enters and sees it. It will disappear after one use, unless it is on a totem.
}}
 
{{Skill_detail
|skill=Uruz
|description=Heal your allies with earth magic.
|lessons=
|syntax=SKETCH URUZ ON GROUND
|required=1 Blue Ink, 1 Yellow Ink
|target=Adventurers and self
|cooldown=5.00 seconds of balance
|detail=Symbol: Lightning Bolt<br>Heals you and your allies.
}}
 
{{Skill_detail
|skill=Fehu
|description=Causes sleeping urges.
|lessons=
|syntax=SKETCH FEHU ON GROUND/<totem>
|required=1 Red Ink
|target=Adventurers
|cooldown=2.00 seconds of balance
|detail=Symbol: Closed Eye<br>This rune will cause someone to fall asleep when they see it, or remove insomnia or the kola defence. It will disappear after one use unless it is on a totem. 
}}
 
{{Skill_detail
|skill=Pithakhan
|description=Attack the mental reserves of your enemies.
|lessons=
|syntax=SKETCH PITHAKHAN ON GROUND/<totem><br>SKETCH PITHAKHAN ON <weapon>
|required=1 Red Ink
|target=Adventurers
|cooldown=2.00 seconds of balance
|detail=Symbol: Square Box<br>When sketched on the ground or on a totem, it attacks an enemy's mana when he or she encounters it. Disappears after one use, unless it is on a totem. Won't affect blind people.<br>When sketched upon a weapon, it enables the weapon to occasionally drain mana from a target. This will only apply if the weapon is a runeblade.
}}
 
{{Skill_detail
|skill=Jera
|description=A rune to increase the vitality of the bearer.
|lessons=
|syntax=SKETCH JERA ON ME/<target>
|required=1 Purple Ink
|target=Adventurers and self
|cooldown=4.00 seconds of balance
|detail=Symbol: Mighty Oak<br>While the rune lasts, this will increase the bearer's strength and constitution by 1.
}}
 
{{Skill_detail
|skill=Inguz
|description=A rune with the ability to paralyse.
|lessons=
|syntax=SKETCH INGUZ ON GROUND/<totem>
|required=1 Red Ink
|target=Adventurers
|cooldown=2.00 seconds of balance
|detail=Symbol: Stickman<br>Paralyses an enemy who enters and sees it. Disappears after one use unless it is on a totem.
}}
 
{{Skill_detail
|skill=Wunjo
|description=Upon encountering this, an enemy's sight will be returned.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Lagul
|description=Add an element of bleeding to your strategem.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Sowulu
|description=Damages the health of enemies.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Algiz
|description=A rune of protection from damage.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Isaz
|description=A rune to call shockwaves to take your enemies off balance.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Totems
|description=The symbol of the master of Runelore.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Dagaz
|description=This rune will heal afflictions from you at random.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Gebu
|description=This rune will increase the blunt protection of armour.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Gebo
|description=A rune to increase the cutting protection of armour.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Gular
|description=Drawing on the power of the earth, raise a stone wall.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Raido
|description=Summon a spiritual steed to bear you home.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Thurisaz
|description=Call forth a spout of molten lava from the earth.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Lagua
|description=Further punish your foe.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Hugalaz
|description=Call down a hailstorm around you.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Truesketch
|description=Sketch more than one rune on the ground.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Nauthiz
|description=Suck the nourishment from your foes.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Mannaz
|description=Return hearing to a victim.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Othala
|description=Besiege your enemies with multiple spouts of molten lava.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Sleizak
|description=Afflict a foe with the horrible voyria poison.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Tiwaz
|description=This rune will remove the defenses of your enemies.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Berkana
|description=Provides health regeneration to the bearer.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Nairat
|description=A rune to entangle.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Eihwaz
|description=A powerful vibration-dampening rune.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Runebinding
|description=Bind your runes to your body.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Laguz
|description=Increased damage to the limbs of your foe.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Runicarmour
|description=Empower armour with the strength of the earth.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Runeblades
|description=Runewardens may empower a weapon as a legendary runeblade.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Loshre
|description=Cause an opponent to become afflicted with anorexia.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Implant
|description=Create a bond between your totem and the earth.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Empower
|description=Enable smudge reporting.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Designate
|description=Arrange clear title and ownership.
|lessons=
|syntax=
|required=
|target=
|cooldown=
|detail=
}}


===Abilities in Runelore===
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#999999 | Smudge             
| bgcolor=#999999 | Ability to destroy runes.
|-
| bgcolor=#999999 | Sketch             
| bgcolor=#999999 | Sketch runes with expert precision.
|-
| bgcolor=#999999 | Kena               
| bgcolor=#999999 | A rune to inspire [[fear]].
|-
| bgcolor=#999999 | Uruz               
| bgcolor=#999999 | Heal your allies with earth magic.
|-
| bgcolor=#999999 | Fehu               
| bgcolor=#999999 | Causes [[sleep|sleeping]] urges.
|-
| bgcolor=#999999 | Pithakhan         
| bgcolor=#999999 | Attack the [[mana (statistic)|mental reserves]] of your enemies.
|-
| bgcolor=#999999 | Jera               
| bgcolor=#999999 | A rune to increase the vitality of the bearer.
|-
| bgcolor=#999999 | Inguz             
| bgcolor=#999999 | A rune with the ability to [[paralysis|paralyse]].
|-
| bgcolor=#999999 | Wunjo             
| bgcolor=#999999 | Upon encountering this, an enemy's sight will be returned.
|-
| bgcolor=#999999 | Lagul             
| bgcolor=#999999 | Add an element of bleeding to your stratagem.
|-
| bgcolor=#999999 | Sowulu             
| bgcolor=#999999 | Damages the [[health (statistic)|health]] of enemies.
|-
| bgcolor=#999999 | Algiz             
| bgcolor=#999999 | A rune of protection from damage.
|-
| bgcolor=#999999 | Isaz               
| bgcolor=#999999 | A rune to call shockwaves to take your enemies off balance.
|-
| bgcolor=#999999 | Totems             
| bgcolor=#999999 | The symbol of the master of Runelore.
|-
| bgcolor=#999999 | Dagaz             
| bgcolor=#999999 | This rune will heal [[afflictions]] from you at random.
|-
| bgcolor=#999999 | Gebu               
| bgcolor=#999999 | This rune will increase the blunt protection of [[armour]].
|-
| bgcolor=#999999 | Gebo               
| bgcolor=#999999 | A rune to increase the cutting protection of armour.
|-
| bgcolor=#999999 | Gular             
| bgcolor=#999999 | Drawing on the power of the earth, raise a stone wall.
|-
| bgcolor=#999999 | Raido             
| bgcolor=#999999 | Summon a spiritual steed to bear you home.
|-
| bgcolor=#999999 | Thurisaz           
| bgcolor=#999999 | Call forth a spout of molten lava from the earth.
|-
| bgcolor=#999999 | Lagua             
| bgcolor=#999999 | Further punish your foe.
|-
| bgcolor=#999999 | Hugalaz           
| bgcolor=#999999 | Call down a hailstorm around you.
|-
| bgcolor=#999999 | Truesketch         
| bgcolor=#999999 | Sketch more than one rune on the ground.
|-
| bgcolor=#999999 | Nauthiz           
| bgcolor=#999999 | Suck the nourishment from your foes.
|-
| bgcolor=#999999 | Mannaz             
| bgcolor=#999999 | Return hearing to a victim.
|-
| bgcolor=#999999 | Othala             
| bgcolor=#999999 | Besiege your enemies with multiple spouts of molten lava.
|-
| bgcolor=#999999 | Sleizak           
| bgcolor=#999999 | Afflict a foe with the horrible [[voyria]] poison.
|-
| bgcolor=#999999 | Tiwaz             
| bgcolor=#999999 | This rune will remove the [[defences]] of your enemies.
|-
| bgcolor=#999999 | Berkana           
| bgcolor=#999999 | Provides health regeneration to the bearer.
|-
| bgcolor=#999999 | Nairat             
| bgcolor=#999999 | A rune to beguile and [[transfix]].
|-
| bgcolor=#999999 | Eihwaz             
| bgcolor=#999999 | A powerful [[Crystalism|vibration]]-dampening rune.
|-
| bgcolor=#999999 | Runebinding       
| bgcolor=#999999 | Bind your runes to your body.
|-
| bgcolor=#999999 | Laguz             
| bgcolor=#999999 | Increased damage to the limbs of your foe.
|-
| bgcolor=#999999 | Runicarmour           
| bgcolor=#999999 | Empower armour with the strength of the earth.
|-
| bgcolor=#999999 | Runeblades         
| bgcolor=#999999 | Runewardens may empower a weapon as a legendary runeblade.
|-
| bgcolor=#999999 | Loshre             
| bgcolor=#999999 | Cause an opponent to become afflicted with [[anorexia]].
|-
| bgcolor=#999999 | Implant           
| bgcolor=#999999 | Create a bond between your totem and the earth.
|-
| bgcolor=#999999 | Empower           
| bgcolor=#999999 | Enable smudge reporting.
|-
| bgcolor=#999999 | Designate         
| bgcolor=#999999 | Arrange clear title and ownership.
|-
|}


[[Category:Skills]]
[[Category:Skills]]
[[Category: Edit needed]]
[[Category: Edit needed]]

Revision as of 06:10, 27 December 2018

The skill of Runelore revolves around two aspects: Runes and Totems. By sketching various runes on the ground, on yourself, on other people, or on weapons or armour, a variety of beneficial or harmful effects may be achieved.

While Runes are a nice supplement to other skills, the true power of Runelore is only unleashed in the Totem. By sketching up to six runes on a Totem, and then either Implanting it, or Standing it, you are able to create a weapon of destruction that can wreak havoc with anyone the Totem is tuned to affect, when that person enters the room.

The Runelore skill is available to members of the Runewarden class, along with Weaponmastery and Chivalry.


Abilities in Swashbuckling

Smudge Ability to destroy runes.
Syntax: SMUDGE <totem>
SMUDGE <totem> SLOT <1-6>
SMUDGE GROUND [rune]
SMUDGE <rune> OFF ME
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Room and self
Cooldown: 4.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With this ability you may remove (smudge) a rune from yourself, the ground or from a totem, assuming that your skill in Runelore equals or exceeds that of the one who originally sketched the rune. Smudging a totem or slot on a totem for any totem not owned by you will take longer, and may potentially notify the totem owner or owning organisation of the attempt.
Note: {{{note}}}
Sketch Sketch runes with expert precision.
Syntax: SKETCH RUNE ON <ITEM|GROUND|PERSON>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers, room, and self
Cooldown: Balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The art of sketching mystical runes.
Note: {{{note}}}
Kena A rune to inspire fear.
Syntax: SKETCH KENA ON GROUND/<totem>
Required: 1 Red Ink
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 2.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Symbol: Nightmare
Inspires fear in an enemy who enters and sees it. It will disappear after one use, unless it is on a totem.
Note: {{{note}}}
Uruz Heal your allies with earth magic.
Syntax: SKETCH URUZ ON GROUND
Required: 1 Blue Ink, 1 Yellow Ink
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and self
Cooldown: 5.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Symbol: Lightning Bolt
Heals you and your allies.
Note: {{{note}}}
Fehu Causes sleeping urges.
Syntax: SKETCH FEHU ON GROUND/<totem>
Required: 1 Red Ink
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 2.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Symbol: Closed Eye
This rune will cause someone to fall asleep when they see it, or remove insomnia or the kola defence. It will disappear after one use unless it is on a totem.
Note: {{{note}}}
Pithakhan Attack the mental reserves of your enemies.
Syntax: SKETCH PITHAKHAN ON GROUND/<totem>
SKETCH PITHAKHAN ON <weapon>
Required: 1 Red Ink
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 2.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Symbol: Square Box
When sketched on the ground or on a totem, it attacks an enemy's mana when he or she encounters it. Disappears after one use, unless it is on a totem. Won't affect blind people.
When sketched upon a weapon, it enables the weapon to occasionally drain mana from a target. This will only apply if the weapon is a runeblade.
Note: {{{note}}}
Jera A rune to increase the vitality of the bearer.
Syntax: SKETCH JERA ON ME/<target>
Required: 1 Purple Ink
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers and self
Cooldown: 4.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Symbol: Mighty Oak
While the rune lasts, this will increase the bearer's strength and constitution by 1.
Note: {{{note}}}
Inguz A rune with the ability to paralyse.
Syntax: SKETCH INGUZ ON GROUND/<totem>
Required: 1 Red Ink
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Adventurers
Cooldown: 2.00 seconds of balance
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Symbol: Stickman
Paralyses an enemy who enters and sees it. Disappears after one use unless it is on a totem.
Note: {{{note}}}
Wunjo Upon encountering this, an enemy's sight will be returned.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Lagul Add an element of bleeding to your strategem.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Sowulu Damages the health of enemies.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Algiz A rune of protection from damage.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Isaz A rune to call shockwaves to take your enemies off balance.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Totems The symbol of the master of Runelore.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Dagaz This rune will heal afflictions from you at random.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Gebu This rune will increase the blunt protection of armour.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Gebo A rune to increase the cutting protection of armour.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Gular Drawing on the power of the earth, raise a stone wall.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Raido Summon a spiritual steed to bear you home.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Thurisaz Call forth a spout of molten lava from the earth.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Lagua Further punish your foe.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details:
Note: {{{note}}}
Hugalaz Call down a hailstorm around you.
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
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Truesketch Sketch more than one rune on the ground.
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Nauthiz Suck the nourishment from your foes.
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Mannaz Return hearing to a victim.
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Othala Besiege your enemies with multiple spouts of molten lava.
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Sleizak Afflict a foe with the horrible voyria poison.
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Tiwaz This rune will remove the defenses of your enemies.
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Berkana Provides health regeneration to the bearer.
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Nairat A rune to entangle.
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Eihwaz A powerful vibration-dampening rune.
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Runebinding Bind your runes to your body.
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Laguz Increased damage to the limbs of your foe.
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Runicarmour Empower armour with the strength of the earth.
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Runeblades Runewardens may empower a weapon as a legendary runeblade.
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Loshre Cause an opponent to become afflicted with anorexia.
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Implant Create a bond between your totem and the earth.
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Empower Enable smudge reporting.
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Designate Arrange clear title and ownership.
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