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| [[Elementals]] are creatures which derive their power from a single [[element]] of nature, representing the attributes of that specific element. They may be summoned by those who possess high enough skill in the [[Elementalism]] skillset, which is shared by the [[Magi]] and [[Sylvan]] classes. There are four known elementals, one representing each element. They are learned in the corresponding order: | | #redirect [[category:Elementals]] |
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| 1. Water-the waterweird, which allows the person it is following to walk on water. <BR>
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| 2. Earth-the sandling, which sequesters the caster underground, protecting him. <BR>
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| 3. Air-the aerial, which carries the caster into the sky, granting them the ability to fly. <BR>
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| 4. Fire-the efreeti, which attacks the casters enemies and sets them on fire. <BR>
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| Of the elementals, the waterweird and the efreeti are denizen creatures, while the sandling and the aerial are not. There is no elemental for the [[Priest]] class's Spirit element.
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