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The hallmark skill of the Apostate, Apostasy is the art and science of summoning and dealing with the mighty Baalzadeens and lesser daemons. In it, they will learn to use the sentient daeggers, form a relationship with your loving Baalzadeen, and learn to summon a variety of lesser daemons into a pentagram drawn with blood. Perhaps the most feared ability of the Apostasy skill is that which allows your Baalzadeen to tear the soul from an unwilling victim. | The hallmark skill of the Apostate, Apostasy is the art and science of summoning and dealing with the mighty Baalzadeens and lesser daemons. In it, they will learn to use the sentient daeggers, form a relationship with your loving Baalzadeen, and learn to summon a variety of lesser daemons into a pentagram drawn with blood. Perhaps the most feared ability of the Apostasy skill is that which allows your Baalzadeen to tear the soul from an unwilling victim. | ||
The '''Apostasy''' | The skill of '''Apostasy''' is available to members of the [[Apostate]] [[class]], along with [[Necromancy]] and [[Evileye]]. | ||
==Abilities in Apostasy== | ==Abilities in Apostasy== | ||
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|target= | |target= | ||
|cooldown=2.50 seconds of equilibrium | |cooldown=2.50 seconds of equilibrium | ||
|detail=Use the cursed breath of your Baalzadeen to melt icewalls. | |detail=Use the cursed breath of your Baalzadeen to melt icewalls and wither Reclamation vines.<p>Vines are destroyed with one cast if the reclaimer is not in the area, two if they are in the area but not in the room, three if they are in the room.</p> | ||
}} | }} | ||
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|syntax=DEMON SEAR <target><br>DEMON SEAR OFF | |syntax=DEMON SEAR <target><br>DEMON SEAR OFF | ||
|required=50 Baalzadeen health | |required=50 Baalzadeen health | ||
|target=Adventurers | |target=Adventurers and denizens | ||
|cooldown=2.00 seconds of equilibrium | |cooldown=2.00 seconds of equilibrium | ||
|detail= | |detail=At your command, your Baalzadeen will sear the flesh of a target with unholy fire.<p>When used against a denizen, your Baalzadeen will scorch them with its breath, dealing fire damage. Your Baalzadeen does not lose health when this skill is used against denizens.<p> When used against an adventurer, your Baalzadeen will begin to regularly ignite your target. Each time it sets the foe ablaze in this way, your Baalzadeen will use up some of its health.<p>DEMON SEAR OFF or DEMON REST will cause your demon to stop searing the target.</p> | ||
}} | }} | ||
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|target=Adventurers | |target=Adventurers | ||
|cooldown=4.00 seconds of equilibrium | |cooldown=4.00 seconds of equilibrium | ||
|detail=Born of [[Sartan|Sartan's]] rape of [[Valnurana]], the nightmare is the most ethereal of daemons. Though it will sometimes briefly take on shape, it has no body, and even with the added motivation of the pentagram it will not exist within sunlight.< | |detail=Born of [[Sartan|Sartan's]] rape of [[Valnurana]], the nightmare is the most ethereal of daemons. Though it will sometimes briefly take on shape, it has no body, and even with the added motivation of the pentagram it will not exist within sunlight.<p>The nightmare will first afflict with hypersomnia. If it is present it delivers dementia, then finally hellsight.</p> | ||
}} | }} | ||
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|target=Adventurers | |target=Adventurers | ||
|cooldown= | |cooldown= | ||
|detail=This demonic pact allows you to utilise the link between fresh blood upon your daegger and its unwilling donator to immediately bring a pentagram and demon into being.<b>Note that the blood must be fresh; your daegger shall become stained with it for a short time after your daegger strikes someone through use of the hunt ability. | |detail=This demonic pact allows you to utilise the link between fresh blood upon your daegger and its unwilling donator to immediately bring a pentagram and demon into being.<b>Note that the blood must be fresh; your daegger shall become stained with it for a short time after your daegger strikes someone through use of the hunt ability. | ||
}} | }} | ||
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