Crimson ribbon bar and Dense cloud of war: Difference between pages

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With a '''crimson ribbon bar''' in hand, whenever one kills an [[adventurer]], they will begin to accrue a kill streak. Cumulative kills (without dying) reaps successive benefits.
Loosing a [[dense cloud of war]] (shortname:''warcloud'') upon a location and it shall function as temporary fog, like that caused by [[weather]]. The phenomenon will last three (3) minutes before dissipating.


==Kill Streak==
====Pieces====
* After five(5) successive kills, the killer will be fully healed in [[mana]].
:(1) the fog for a cloud of war, level 1
* After ten(10) successive kills, the killer be fully healed in both [[health]] and mana.
:(1) the stench for a cloud of war, level 1
* After fifteen(15) successive kills, the killer's [[afflictions]] will be cured entirely, and health and mana pools will be restored to maximum.
:(1) the curse for a cloud of war, level 1
* After twenty(20) successive kills, in addition to a full refresh of health, mana, and afflictions, the killer's health becomes temporarily doubled until lost through damage.
:(1) the binding for a cloud of war, level 1
* After dying, fifteen minutes without a kill, or after twenty kills the kill streak resets to zero.


 
[[category:War talisman set]]
 
===Pieces:===
*(1) The gilding for a crimson ribbon bar, level 1
*(1) The pin for a crimson ribbon bar, level 1
*(1) The stripe for a crimson ribbon bar, level 1
*(1) The fold for a crimson ribbon bar, level 1
 
[[Category:Contenders talisman set]]

Latest revision as of 02:19, 17 September 2025

Loosing a dense cloud of war (shortname:warcloud) upon a location and it shall function as temporary fog, like that caused by weather. The phenomenon will last three (3) minutes before dissipating.

Pieces

(1) the fog for a cloud of war, level 1
(1) the stench for a cloud of war, level 1
(1) the curse for a cloud of war, level 1
(1) the binding for a cloud of war, level 1