Kaido and Perils of the Mapmaker: Difference between pages

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Kaido is a skill with two main parts to it. The first part, comprising the lower abilities, consist of an assortment of defensive abilities that rely on bodily control, such as automatic mana regeneration, healing limbs by force of will, and so on. The higher abilities relate to the use of Kai energy. After a monk has built up Kai energy by being near violent actions, they may use the Kai abilities, which are extremely powerful.
== Submitted by Finchy, Runner-up in February 2019 cycle themed "Maps". ==


The skill of '''Kaido''' is available to members of the [[Monk]] [[class]], along with [[Tekura]] and [[Telepathy]]. After a monk has mastered Tekura they may enhance their training with [[Shikudo]].


==Abilities in Kaido==
Carter Eratosthenes scratched his beard to dislodge some of the more stubborn elements of a Cyrenian winter and sighed: He really did have a problem.
{{Skill_detail
|skill=Weathering
|description=Increase your ability to weather damage.
|lessons=
|syntax=WEATHERING
|required=
|target=Self
|cooldown=
|detail=Your budding control over your body will assist you in weathering the storm of life by increasing your constitution by one point.
}}


{{Skill_detail
Having operated out of a stuffy warehouse by the Lyceum, the business of Carter & Pentathlos had been trying to make the trade of mapmaking turn a profit. It certainly seemed simple enough: People needed direction to get to where they needed to go, his company would provide a vital service.  
|skill=Vitality
|description=Call upon a rush of adrenaline to heal you.
|lessons=
|syntax=VITALITY
|required=
|target=Self
|cooldown=5.00 seconds of equilibrium
|detail=You may only activate this ability when very near full health and mana. Once active, when you drop to less than twenty-five percent of your maximum health without dying, you will get a sudden rush of adrenaline that will heal you significantly.
}}


{{Skill_detail
Unfortunately, there had been several hurdles to overcome. Firstly, they had gone through thirt-six interns. It had turned out that the patient observation and careful traversing of the land in order to correctly describe a location on vellum also meant standing still for long periods of time. This had proven difficult in some cases, such as in the midst of a Manticore nest now decorated with some stunning sketches of the Vashnari mountainline and bits of Kevin, to near impossible as testified by the fact that over a dozen undead conscripts of the Underworld were still wearing C&P uniforms and would beat trespassers to death with rushed drafts of cramped halls and cavernous depths. He never did hear back from the chap they sent to the Erisian Pyramid, aside from the delivery of an animate piece of a map of the Mhojave that promptly bit the receptionist and flew out of the window. It apparently was nesting in the clock tower and had spawned a small library of scrollets admist the machinery.  
|skill=Sturdiness
|description=Standing firm against attempts to move you.
|lessons=
|syntax=STAND FIRM
|required=
|target=Self
|cooldown=3.00 seconds of balance
|detail=By concentrating on increasing your mass, you are able to gain immunity from most attempts to move you against your will. It is lost when you next use balance or equilibrium.
}}


{{Skill_detail
There too was the idiosyncrasy of his ideal customers: Intrepid explorers and adventurers. While you would expect a map detailing the dangerous and obscure depths where treasure might be found would be an easy sell. It had turned out that half the time a sale would be scuppered by the fact that said Adventurer "would just sort of bumble about a bit between rooms until I work out what I'm looking for" which staggered the mind in lieu of his widower's pension fund. He shuddered reflexively at the mention of "Landmarks" now too. The other kind of adventurer was even worse, for they would not only have produced their own maps and notes, but would have since lovingly crafted it into a bas relief twenty feet high for everyone in their house or clan to see, for free! He still had nightmares about the time he had commissioned a Windcutter to sail the four seas in order to craft a loving map of the coastline, only to discover that some bugger had managed to beat him to it by a good few centuries, including detailing the very chops and eddies. How did they manage that? What is wrong with these people?
|skill=Toughness
|description=Increased resistance to physical attacks.
|lessons=
|syntax=TOUGHNESS
|required=
|target=Self
|cooldown=
|detail=By increasing the density of your skin, you are able to decrease the amount of damage you will take from physical cutting attacks.
}}


{{Skill_detail
Even worse, sales to the average denizen were minimal. It turns out the only people quite insane enough to travel so much as to need maps regularly were aforementioned adventuring-types, the average Delosian shop clerk was quite content to see the horizon and think "No thank you, this street is quite enough".
|skill=Deaf
|description=Blocking out sound by force of will.
|lessons=
|syntax=DEAF
|required=
|target=Self
|cooldown=
|detail=This simply allows you to enter a short trance and deafen yourself.
}}


{{Skill_detail
For now, the problem of the day had taken the form of his exasperated chief artist and scribe.
|skill=Hearing
|description=Restoring your hearing.
|lessons=
|syntax=HEARING
|required=
|target=Self
|cooldown=
|detail=Instantly restores your hearing.
}}


{{Skill_detail
"We can't paint the rings in" his artist said, giving a pained look a man confronted with the agony of a seemingly simple task handily defeating him, then going around bragging it in the Inn, making rude gestures the next time it saw him.
|skill=Clotting
|description=Reduce the level of your bleeding.
|lessons=
|syntax=CLOT
|required=60 mana
|target=Self
|cooldown=
|detail=This will permit you to partially clot your bleeding.
}}


{{Skill_detail
"What do you mean, can't paint them in? They're rings, its easier than several planets right?"
|skill=Regeneration
|description=Regain health through strength of mind.
|lessons=
|syntax=REGENERATION [ON{{!}}OFF]<br>RELAX REGENERATION
|required=Mana and Willpower drain
|target=
|cooldown=
|detail=At an ongoing mental drain, you are able to channel your mental energy into healing yourself.
}}


{{Skill_detail
"Well with planets, y'see you could sort of just paint them to the side, like in the margins, people understood that."
|skill=Sight
|description=Restoring your sight.
|lessons=
|syntax=SIGHT
|required=
|target=Self
|cooldown=
|detail=You have sufficient control over your body to instantly repair your eyes when blinded.
}}


{{Skill_detail
"There you go, just paint some rings to the side, problem sol-"
|skill=Blind
|description=Blinding yourself to prevent optical damage.
|lessons=
|syntax=BLIND
|required=
|target=Self
|cooldown=
|detail=A few seconds after using this ability, you will blind yourself.
}}


{{Skill_detail
"No see, because then its just some random colourful circles next to the map, that's not right. Its even worse if I try and put them over the map, because then you can't see half the damn thing under the glitter" he said, in tones of someone who strongly objected to the very concept of sparkles on scroll.
|skill=Resistance
|description=Reduce the damage taken from magical attacks.
|lessons=
|syntax=RESISTANCE
|required=
|target=Self
|cooldown=
|detail=Due to your increased bodily control, you are able to reduce the damage from magical attacks.
}}


{{Skill_detail
"Alright, leave them out for now, what's the other problem?" Carter asked, looking at his scribe. The beady-eyed wisp of a man before him adjusted his glasses and spoke as if addressing a fundamental flaw in the Weave itself.
|skill=Nightsight
|description=Gain the ability of infravision.
|lessons=
|syntax=NIGHTSIGHT [ON{{!}}OFF]<br>RELAX NIGHTSIGHT
|required=
|target=Self
|cooldown=
|detail=You will gain the ability to see in normal darkness.
}}


{{Skill_detail
"They keep discovering things" He wheedled.
|skill=Fitness
|description=Controlling your breathing.
|lessons=
|syntax=FITNESS
|required=
|target=Self
|cooldown=3.00 seconds of balance
|detail=With your mastery of your own body, you are able to purge yourself of the asthma affliction.
}}


{{Skill_detail
"What do you mean?"
|skill=Restoration
|description=Healing damaged limbs by force of will.
|lessons=
|syntax=RESTORE
|required=100 mana
|target=Self
|cooldown=3.00 seconds of equilibrium
|detail=By channeling mental power into healing, you can heal any broken limbs you may have at one time.<p>''Listed are the base costs, these increase with 1/2/3/4 limbs broken.''</p>
}}


{{Skill_detail
"Well, we keep having to buy more and more parchment and vellum, and making more maps because they keep discovering things!" His scribe dumped an oversized example covered in furious scribbles and pressed on "Look at this, we used to just be able to write "Wall of Power go Ye no Further!" on maps of the north but now its full of damn trees and damn spiders and people riding spiders, when is it going to end? I won't even talk about Meropis, don't get me started on Meropis"
|skill=Projectiles
|description=Avoiding many projectiles.
|lessons=
|syntax=PROJECTILES [ON{{!}}OFF]<br>RELAX PROJECTILES
|required=Mana and Willpower drain
|target=Self
|cooldown=
|detail=At the cost of some mana, you are able to heighten your reflexes and dodge many projectiles.
}}


{{Skill_detail
Carter had experienced the Meropis talk before, and agreed. It was enough to make you despair, it really was, there were days he genuinely began to reconsider his cousin's offer to invite him into the journal-making business. Everyone needed journals, nobody turned around and told you they not only had their own journal, but gave free journals away and that theirs filled themselves in as they went along.
|skill=Dodging
|description=Avoiding attacks from the sky.
|lessons=
|syntax=DODGING [ON{{!}}OFF]<br>RELAX DODGING
|required=Mana and Willpower drain
|target=Self
|cooldown=
|detail=This ability will allow you to dodge attacks from the air.
}}


{{Skill_detail
[[Category:Bardic Runners Up]][[Category:2020 Bardics]]
|skill=Constitution
|description=Maintaining your intestinal equilibrium.
|lessons=
|syntax=CONSTITUTION
|required=
|target=Self
|cooldown=3.00 seconds of equilibrium
|detail=This ability will gain you a stomach of steel.
}}
 
{{Skill_detail
|skill=Splitting
|description=Constant meditation by splitting your consciousness.
|lessons=
|syntax=SPLIT MIND<br>JOIN MIND
|required=
|target=Self
|cooldown=3.00 seconds of equilibrium
|detail=By splitting your consciousness into dual parts, you will lose part of your maximum mana level, but will effectively meditate constantly in your second mind, gaining you mana constantly and speeding up meditation.
}}
 
{{Skill_detail
|skill=Breathing
|description=Holding your breath.
|lessons=
|syntax=HOLD BREATH<br>RELEASE
|required=
|target=Self
|cooldown=
|detail=This ability will grant a short-term immunity from anything doing asphyxiation damage. However, any offensive activity or consumption of balance or equilibrium will cause you to begin breathing once again.
}}
 
{{Skill_detail
|skill=Consciousness
|description=The ability to stay conscious at all times.
|lessons=
|syntax=CONSCIOUSNESS [ON{{!}}OFF]<br>RELAX CONSCIOUSNESS
|required=
|target=
|cooldown=
|detail=
}}
 
{{Skill_detail
|skill=Immunity
|description=Immunity from most poisons.
|lessons=
|syntax=Self
|required=
|target=
|cooldown=
|detail=Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.
}}
 
{{Skill_detail
|skill=Boosting
|description=Increasing your rate of regeneration.
|lessons=
|syntax=BOOST REGENERATION
|required=
|target=Self
|cooldown=
|detail=This ability, when used in conjunction with Regeneration, alters the rate of regeneration to a more favourable mana-to-health ratio.
}}
 
{{Skill_detail
|skill=Transmute
|description=Instantly convert mana into health.
|lessons=
|syntax=TRANSMUTE <0-1000>
|required=
|target=Self
|cooldown=
|detail=This will instantly turn the specified amount of mana into health, minus a bit that is lost in the transfer.
}}
 
{{Skill_detail
|skill=Numbness
|description=Delaying the effects of damage.
|lessons=
|syntax=NUMB
|required=
|target=Self
|cooldown=3.00 seconds of equilibrium
|detail=With a very clever method of concentration, you are now able to numb yourself to damage received, at least temporarily. When the numbness wears off, all the damage you would have taken, minus 40%, will be received in one blow.
}}
 
{{Skill_detail
|skill=Kaitrance
|description=Entering the mystical Kai Trance.
|lessons=
|syntax=KAI TRANCE<br>BREAK TRANCE
|required=Mana drain
|target=Self
|cooldown=
|detail=This is the basis for the most powerful Kaido abilities. It is the ability which allows you to gather Kai energy to use in later abilities. Everytime a person on your enemies list does something offensive in your location, you will gain Kai energy from it. How much you gain depends on how much energy the ability generates. While you are in a Kai Trance, you will lose Kai energy relatively quickly, as well as losing some mental energy. When you BREAK TRANCE, you will lose all your accumulated Kai Energy.
}}
 
{{Skill_detail
|skill=Kaichoke
|description=Crush a victim's windpipe remotely.
|lessons=
|syntax=KAI CHOKE <target>
|required=10 Kai energy and 50 mana
|target=Adventurers
|cooldown=4.00 seconds of equilibrium
|detail=By manipulating the Kai energy that flows around us all, you are able to choke the life out of anyone in your line of sight.
}}
 
{{Skill_detail
|skill=Kaicripple
|description=Cripple your target completely.
|lessons=
|syntax=KAI CRIPPLE <target>
|required=41 Kai energy
|target=Adventurers
|cooldown=4.00 seconds of equilibrium
|detail=By sending out a crushing whip of Kai, you can crush the limbs of your target.
}}
 
{{Skill_detail
|skill=Kaiheal
|description=Healing yourself with Kai energy.
|lessons=
|syntax=KAI HEAL
|required=21 Kai energy
|target=Self
|cooldown=3.00 seconds of equilibrium
|detail=Although this may only be performed at yourself, it is a very powerful healing ability.
}}
 
{{Skill_detail
|skill=Surge
|description=A blast of focussed power.
|lessons=
|syntax=KAI SURGE <target>
|required=45 Kai energy
|target=Adventurers
|cooldown=3.20 seconds of equilibrium
|detail=By directing a surge of pure kai energy into an enemy, you may set their muscles to violently spasming. This will prevent them from being able to remount, as well as slightly disrupting tumble attempts(*). This ability also prones and causes some damage. The effect will fade over time.<p>* Each damaged limb currently extends the length of a tumble attempt; the kai surge status will increase this penalty. Tumble with no damaged limbs is unaltered.</p>
}}
 
{{Skill_detail
|skill=Kaiboost
|description=Increase your receptiveness to Kai energy.
|lessons=
|syntax=KAI BOOST
|required=11 Kai energy
|target=Self
|cooldown=
|detail=As you become more efficient in the art of handling Kai, you gain the ability to double the amount of Kai energy you get.
}}
 
{{Skill_detail
|skill=Enfeeble
|description=Unleash a massive blast of kai energy at your opponent.
|lessons=
|syntax=KAI ENFEEBLE <target>
|required=61 Kai energy
|target=Adventurers
|cooldown=3.00 seconds of equilibrium
|detail=This ability will throw a massive shockwave of kai energy at your opponent, cutting his current health and mana in half. If your opponent does not lie prone before you, this will be reduced to a 25% reduction in health and mana.
}}
 
{{Skill_detail
|skill=Deliverance
|description=Grant your enemies release from this mortal coil.
|lessons=
|syntax=KAI DELIVERANCE
|required=81 Kai energy
|target=Adventurers
|cooldown=
|detail=Once activating this ability, there will be a short delay. After this time, anyone who attempts to harm you for the next thirty seconds from close by will die instantly in a massive backlash of Kai energy.
}}
 
[[Category:Skills]]

Revision as of 21:53, 16 May 2024

Submitted by Finchy, Runner-up in February 2019 cycle themed "Maps".

Carter Eratosthenes scratched his beard to dislodge some of the more stubborn elements of a Cyrenian winter and sighed: He really did have a problem.

Having operated out of a stuffy warehouse by the Lyceum, the business of Carter & Pentathlos had been trying to make the trade of mapmaking turn a profit. It certainly seemed simple enough: People needed direction to get to where they needed to go, his company would provide a vital service.

Unfortunately, there had been several hurdles to overcome. Firstly, they had gone through thirt-six interns. It had turned out that the patient observation and careful traversing of the land in order to correctly describe a location on vellum also meant standing still for long periods of time. This had proven difficult in some cases, such as in the midst of a Manticore nest now decorated with some stunning sketches of the Vashnari mountainline and bits of Kevin, to near impossible as testified by the fact that over a dozen undead conscripts of the Underworld were still wearing C&P uniforms and would beat trespassers to death with rushed drafts of cramped halls and cavernous depths. He never did hear back from the chap they sent to the Erisian Pyramid, aside from the delivery of an animate piece of a map of the Mhojave that promptly bit the receptionist and flew out of the window. It apparently was nesting in the clock tower and had spawned a small library of scrollets admist the machinery.

There too was the idiosyncrasy of his ideal customers: Intrepid explorers and adventurers. While you would expect a map detailing the dangerous and obscure depths where treasure might be found would be an easy sell. It had turned out that half the time a sale would be scuppered by the fact that said Adventurer "would just sort of bumble about a bit between rooms until I work out what I'm looking for" which staggered the mind in lieu of his widower's pension fund. He shuddered reflexively at the mention of "Landmarks" now too. The other kind of adventurer was even worse, for they would not only have produced their own maps and notes, but would have since lovingly crafted it into a bas relief twenty feet high for everyone in their house or clan to see, for free! He still had nightmares about the time he had commissioned a Windcutter to sail the four seas in order to craft a loving map of the coastline, only to discover that some bugger had managed to beat him to it by a good few centuries, including detailing the very chops and eddies. How did they manage that? What is wrong with these people?

Even worse, sales to the average denizen were minimal. It turns out the only people quite insane enough to travel so much as to need maps regularly were aforementioned adventuring-types, the average Delosian shop clerk was quite content to see the horizon and think "No thank you, this street is quite enough".

For now, the problem of the day had taken the form of his exasperated chief artist and scribe.

"We can't paint the rings in" his artist said, giving a pained look a man confronted with the agony of a seemingly simple task handily defeating him, then going around bragging it in the Inn, making rude gestures the next time it saw him.

"What do you mean, can't paint them in? They're rings, its easier than several planets right?"

"Well with planets, y'see you could sort of just paint them to the side, like in the margins, people understood that."

"There you go, just paint some rings to the side, problem sol-"

"No see, because then its just some random colourful circles next to the map, that's not right. Its even worse if I try and put them over the map, because then you can't see half the damn thing under the glitter" he said, in tones of someone who strongly objected to the very concept of sparkles on scroll.

"Alright, leave them out for now, what's the other problem?" Carter asked, looking at his scribe. The beady-eyed wisp of a man before him adjusted his glasses and spoke as if addressing a fundamental flaw in the Weave itself.

"They keep discovering things" He wheedled.

"What do you mean?"

"Well, we keep having to buy more and more parchment and vellum, and making more maps because they keep discovering things!" His scribe dumped an oversized example covered in furious scribbles and pressed on "Look at this, we used to just be able to write "Wall of Power go Ye no Further!" on maps of the north but now its full of damn trees and damn spiders and people riding spiders, when is it going to end? I won't even talk about Meropis, don't get me started on Meropis"

Carter had experienced the Meropis talk before, and agreed. It was enough to make you despair, it really was, there were days he genuinely began to reconsider his cousin's offer to invite him into the journal-making business. Everyone needed journals, nobody turned around and told you they not only had their own journal, but gave free journals away and that theirs filled themselves in as they went along.