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'''Traits''' | '''Traits''' convey certain benefits and advantages. | ||
Every ten levels of experience, until attaining the 1st rank of the Infinite, an adventurer gains the option to consolidate their insights by selecting a trait. | |||
Reaching Daring, Paragon and Logosian levels is considered a major milestone; accordingly, a major trait can only be selected at those junctures. | |||
Racial traits are granted automatically as part of being a member of a certain [[:Category:Adventurer races|race]]. | |||
= Major traits = | |||
{| border=0 cellpadding=2 cellspacing=2 | {| border=0 cellpadding=2 cellspacing=2 | ||
| bgcolor=#ccccc | '''Trait''' | | bgcolor=#ccccc | '''Trait''' | ||
| bgcolor=#ccccc | '''Effect''' | | bgcolor=#ccccc | '''Effect''' | ||
| bgcolor=#ccccc | '''Dragon''' | |||
|- | |- | ||
| bgcolor=#99CC99 | Nimble | | bgcolor=#99CC99 | Nimble | ||
| bgcolor=#99CC99 | Faster balance recovery, 10% less damage resistance | | bgcolor=#99CC99 | Faster balance recovery, 10% less damage resistance | ||
| bgcolor=#99CC99 | No | |||
|- | |- | ||
| bgcolor=#99CC99 | Quick-witted | | bgcolor=#99CC99 | Quick-witted | ||
| bgcolor=#99CC99 | Faster equilibrium | | bgcolor=#99CC99 | Faster equilibrium recovery, 10% less damage resistance | ||
| bgcolor=#99CC99 | No | |||
|- | |- | ||
| bgcolor=#99FFCC | Lucky | | bgcolor=#99FFCC | Lucky | ||
| bgcolor=#99FFCC |Increased chance to score a critical hit | | bgcolor=#99FFCC | Increased chance to score a critical hit | ||
| bgcolor=#99FFCC | Yes | |||
|- | |||
| bgcolor=#99FFCC | Aim to kill | |||
| bgcolor=#99FFCC | Increased damage when critically hitting | |||
| bgcolor=#99FFCC | Yes | |||
|- | |||
| bgcolor=#CCCCFF | Improved physique | |||
| bgcolor=#CCCCFF | +1 [[strength]] | |||
| bgcolor=#CCCCFF | Yes | |||
|- | |||
| bgcolor=#CCCCFF | Brilliance | |||
| bgcolor=#CCCCFF | +1 [[intelligence]] | |||
| bgcolor=#CCCCFF | Yes | |||
|- | |||
| bgcolor=#CCCCFF | Agile | |||
| bgcolor=#CCCCFF | +1 [[dexterity]] | |||
| bgcolor=#CCCCFF | Yes | |||
|- | |||
| bgcolor=#CCCCFF | Robust | |||
| bgcolor=#CCCCFF | +1 [[constitution]] | |||
| bgcolor=#CCCCFF | Yes | |||
|- | |||
| bgcolor=#CCCCFF | Receptive body | |||
| bgcolor=#CCCCFF | Increased benefit from healing elixirs and vitality tonics | |||
| bgcolor=#CCCCFF | Yes | |||
|- | |||
| bgcolor=#CCCCFF | Receptive mind | |||
| bgcolor=#CCCCFF | Increased benefit from mana elixirs and mentality tonics | |||
| bgcolor=#CCCCFF | Yes | |||
|- | |||
| bgcolor=#CC9999 | Light stepper | |||
| bgcolor=#CC9999 | Increased chance to dodge attacks | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Hated | |||
| bgcolor=#CC9999 | Extra five enemy slots. | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | In crowd | |||
| bgcolor=#CC9999 | Extra five ally slots. | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Expert Diagnoser | |||
| bgcolor=#CC9999 | Check others for specific afflictions, longer TREE tattoo recovery. | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Lethal Ink | |||
| bgcolor=#CC9999 | Faster recovery from offensive tattoos, slower recovery with defensive tattoos. | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Sawbones | |||
| bgcolor=#CC9999 | Can check limb damage of other adventurers, slower balance recovery on RESTORE | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Limbcrusher | |||
| bgcolor=#CC9999 | Break four limbs while TRAMPLING, reduces avoidance while mounted. | |||
| bgcolor=#CC9999 | No | |||
|- | |||
| bgcolor=#CC9999 | Health Inspector | |||
| bgcolor=#CC9999 | ASSESS has no equilibrium cost, doubles mana usage. | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Mind Warden | |||
| bgcolor=#CC9999 | CONTEMPLATE has no equilibrium cost, doubles its mana cost. | |||
| bgcolor=#CC9999 | Yes | |||
|- | |||
| bgcolor=#CC9999 | Cheap shot | |||
| bgcolor=#CC9999 | Inflict bleed upon successful parry. | |||
| bgcolor=#CC9999 | No | |||
|- | |||
| bgcolor=#CC9999 | Sticky stirrups | |||
| bgcolor=#CC9999 | Stay mounted through most forced movements. | |||
| bgcolor=#CC9999 | No | |||
|- | |||
| bgcolor=#FFD700 | Enduring Fury | |||
| bgcolor=#FFD700 | Dragon storm deals less damage per tick but lasts longer | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Bombarder | |||
| bgcolor=#FFD700 | Dragon breath weapons bypass shield | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Mighty Lungs | |||
| bgcolor=#FFD700 | May use dragon breath weapons off balance, reduces secondary effect rate | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Relentless Hunter | |||
| bgcolor=#FFD700 | Becalming a fleeing target in the skies also knocks them off balance. | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Majesterial Voice | |||
| bgcolor=#FFD700 | Dragon roar bypasses silence vibe, but loses some damage | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Steely Coils | |||
| bgcolor=#FFD700 | faster entanglement flex, lose ability to flex off equlibrium | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Rampager | |||
| bgcolor=#FFD700 | Trample always breaks all limbs on prone enemies, but does less damage. | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Silent Predator | |||
| bgcolor=#FFD700 | Track without being noticed by skywatch, lose ability to VIEW. | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
| bgcolor=#FFD700 | Unwavering Stare | |||
| bgcolor=#FFD700 | Recover from veilglance twice as fast. | |||
| bgcolor=#FFD700 | Only | |||
|- | |||
|} | |||
= Minor traits = | |||
{| border=0 cellpadding=2 cellspacing=2 | |||
| bgcolor=#ccccc | '''Trait''' | |||
| bgcolor=#ccccc | '''Effect''' | |||
| bgcolor=#ccccc | '''Dragon''' | |||
|- | |||
|Master forger | |||
|Reduced balance cost for [[forging]] | |||
|Yes | |||
|- | |||
|Master crafter | |||
|Faster crafting of clothing and jewellery | |||
|Yes | |||
|- | |||
|Master enchanter | |||
|Faster [[:Category:Enchantment|enchanting]] | |||
|Yes | |||
|- | |||
|Master angler | |||
|Increased chance to catch larger [[Fishing|fish]] | |||
|Yes | |||
|- | |||
|Master gatherer | |||
|A chance of gathering additional cooking [[ingredients]] | |||
|Yes | |||
|- | |||
|Master harvester | |||
|A chance to harvest additional herbs | |||
|Yes | |||
|- | |||
|Life of the party | |||
|Constantly slurred speech | |||
|Yes | |||
|- | |||
|Seasoned drinker | |||
|Increased tolerance to [[alcohol]] | |||
|Yes | |||
|- | |||
|Soothsayer | |||
|Generate extra [[karma]] from studying | |||
|No | |||
|- | |||
|Devout | |||
|Increased flow of [[Devotion_(statistic)|devotional essence]] | |||
|No | |||
|- | |||
|Truth seeker | |||
|Bonus [[Life_essence|necromantic essence]] gain | |||
|No | |||
|- | |- | ||
| | |Green tender | ||
| | |Additional sunlight captured daily by one's [[groves|grove]] | ||
|No | |||
|- | |- | ||
| | |Eclectic | ||
| | |Longer lifespan to crafted clothing and jewellery | ||
|Yes | |||
|- | |- | ||
| | |Master contemplator | ||
| | |Increased [[willpower]] regeneration when meditating | ||
|Yes | |||
|- | |- | ||
| | |Fully fit | ||
| | |Increased [[endurance]] regeneration when sleeping | ||
|Yes | |||
|- | |- | ||
| | |Blissful ignorance | ||
| | |Small chance to resist [[Hypnosis|forced commands]] | ||
|Yes | |||
|- | |- | ||
| | |Easy rider | ||
| | |Half price [[:Category:Ferrymen|ferry trips]] | ||
|Yes | |||
|- | |- | ||
| | |Wild walker | ||
| | |Expedited movement in the [[wilderness]] | ||
|Yes | |||
|- | |- | ||
| | |Traveller | ||
| | |Travel between common [[landmarks]] more expediently | ||
|Yes | |||
|- | |- | ||
| | |Improved metabolism | ||
| | |Gain additional satiation from food | ||
|Yes | |||
|- | |||
|Marksman | |||
|Accuracy bonus to attacks with the [[Archery|bow]] | |||
|Yes | |||
|- | |||
|Unsocial | |||
|Never get [[asthma]] from [[smoking]] cigars | |||
|Yes | |||
|- | |||
|Clean freak | |||
|Never fall victim to the stink affliction | |||
|Yes | |||
|- | |||
|Humble | |||
|Hide one's [[Honours|achievements]] from the public eye | |||
|Yes | |||
|- | |||
|Spice merchant | |||
|Faster refining of [[cooking]] [[ingredients]] | |||
|Yes | |||
|- | |||
|Decorated | |||
|Wear double the number of non-piercing-type [[jewellery]] | |||
|Yes | |||
|- | |||
|Pack rat | |||
|Wear two packs | |||
|Yes | |||
|- | |||
|Barter | |||
|Discount from [[Rurin]]'s shops | |||
|Yes | |||
|- | |||
|Silver tongued | |||
|Discount on [[Seasone]]'s refills | |||
|Yes | |||
|- | |||
|Marketeer | |||
|Bulk discount on [[advertisement]]s | |||
|Yes | |||
|- | |||
|In service | |||
|The ability to [[Newbie Guide#Getting around|WALK TO]] any of one's housemates | |||
|Yes | |||
|- | |||
|Beloved | |||
|The ability to WALK TO any of one's [[friends]] | |||
|Yes | |||
|- | |||
|Super diver | |||
|Take less damage while in the throes of drowning | |||
|Yes | |||
|- | |||
|Airborne | |||
|Lower chance of being blown laterally by the wind | |||
|Yes | |||
|- | |||
|Harpooner | |||
|Increased accuracy with [[:Category:Ship Weapons|shipboard weapons]] | |||
|Yes | |||
|- | |||
|Admiral | |||
|Slightly faster crew balance | |||
|Yes | |||
|- | |||
|Salty | |||
|Activate [[Seafaring|seaspells]] at reduced power cost | |||
|Yes | |||
|- | |||
|Death's boon | |||
|Lose less [[experience]] when killed by a Denizen | |||
|Yes | |||
|- | |||
|Glass shatterer | |||
|Ability to [[Riding|whistle]] for one's [[mounts|mount(s)]] across continents | |||
|No | |||
|- | |||
|Knife thrower | |||
|Throw items faster | |||
|Yes | |||
|- | |||
|Meticulous Care | |||
|Reduced chance that your "Always On" tattoos will fade. | |||
|Yes | |||
|- | |||
|Island Trader | |||
|You receive a discount to docking fees in harbours | |||
|Yes | |||
|- | |||
|Braggart | |||
|You can shout at greater lengths without fainting | |||
|Yes | |||
|- | |||
|Bottom of the Barrel | |||
|You are always so drunk, you've become adept at hiding it | |||
|Yes | |||
|- | |- | ||
|} | |} | ||
[[Category:Terms]] |
Latest revision as of 21:22, 25 November 2023
Traits convey certain benefits and advantages.
Every ten levels of experience, until attaining the 1st rank of the Infinite, an adventurer gains the option to consolidate their insights by selecting a trait.
Reaching Daring, Paragon and Logosian levels is considered a major milestone; accordingly, a major trait can only be selected at those junctures.
Racial traits are granted automatically as part of being a member of a certain race.
Major traits
Trait | Effect | Dragon |
Nimble | Faster balance recovery, 10% less damage resistance | No |
Quick-witted | Faster equilibrium recovery, 10% less damage resistance | No |
Lucky | Increased chance to score a critical hit | Yes |
Aim to kill | Increased damage when critically hitting | Yes |
Improved physique | +1 strength | Yes |
Brilliance | +1 intelligence | Yes |
Agile | +1 dexterity | Yes |
Robust | +1 constitution | Yes |
Receptive body | Increased benefit from healing elixirs and vitality tonics | Yes |
Receptive mind | Increased benefit from mana elixirs and mentality tonics | Yes |
Light stepper | Increased chance to dodge attacks | Yes |
Hated | Extra five enemy slots. | Yes |
In crowd | Extra five ally slots. | Yes |
Expert Diagnoser | Check others for specific afflictions, longer TREE tattoo recovery. | Yes |
Lethal Ink | Faster recovery from offensive tattoos, slower recovery with defensive tattoos. | Yes |
Sawbones | Can check limb damage of other adventurers, slower balance recovery on RESTORE | Yes |
Limbcrusher | Break four limbs while TRAMPLING, reduces avoidance while mounted. | No |
Health Inspector | ASSESS has no equilibrium cost, doubles mana usage. | Yes |
Mind Warden | CONTEMPLATE has no equilibrium cost, doubles its mana cost. | Yes |
Cheap shot | Inflict bleed upon successful parry. | No |
Sticky stirrups | Stay mounted through most forced movements. | No |
Enduring Fury | Dragon storm deals less damage per tick but lasts longer | Only |
Bombarder | Dragon breath weapons bypass shield | Only |
Mighty Lungs | May use dragon breath weapons off balance, reduces secondary effect rate | Only |
Relentless Hunter | Becalming a fleeing target in the skies also knocks them off balance. | Only |
Majesterial Voice | Dragon roar bypasses silence vibe, but loses some damage | Only |
Steely Coils | faster entanglement flex, lose ability to flex off equlibrium | Only |
Rampager | Trample always breaks all limbs on prone enemies, but does less damage. | Only |
Silent Predator | Track without being noticed by skywatch, lose ability to VIEW. | Only |
Unwavering Stare | Recover from veilglance twice as fast. | Only |
Minor traits
Trait | Effect | Dragon |
Master forger | Reduced balance cost for forging | Yes |
Master crafter | Faster crafting of clothing and jewellery | Yes |
Master enchanter | Faster enchanting | Yes |
Master angler | Increased chance to catch larger fish | Yes |
Master gatherer | A chance of gathering additional cooking ingredients | Yes |
Master harvester | A chance to harvest additional herbs | Yes |
Life of the party | Constantly slurred speech | Yes |
Seasoned drinker | Increased tolerance to alcohol | Yes |
Soothsayer | Generate extra karma from studying | No |
Devout | Increased flow of devotional essence | No |
Truth seeker | Bonus necromantic essence gain | No |
Green tender | Additional sunlight captured daily by one's grove | No |
Eclectic | Longer lifespan to crafted clothing and jewellery | Yes |
Master contemplator | Increased willpower regeneration when meditating | Yes |
Fully fit | Increased endurance regeneration when sleeping | Yes |
Blissful ignorance | Small chance to resist forced commands | Yes |
Easy rider | Half price ferry trips | Yes |
Wild walker | Expedited movement in the wilderness | Yes |
Traveller | Travel between common landmarks more expediently | Yes |
Improved metabolism | Gain additional satiation from food | Yes |
Marksman | Accuracy bonus to attacks with the bow | Yes |
Unsocial | Never get asthma from smoking cigars | Yes |
Clean freak | Never fall victim to the stink affliction | Yes |
Humble | Hide one's achievements from the public eye | Yes |
Spice merchant | Faster refining of cooking ingredients | Yes |
Decorated | Wear double the number of non-piercing-type jewellery | Yes |
Pack rat | Wear two packs | Yes |
Barter | Discount from Rurin's shops | Yes |
Silver tongued | Discount on Seasone's refills | Yes |
Marketeer | Bulk discount on advertisements | Yes |
In service | The ability to WALK TO any of one's housemates | Yes |
Beloved | The ability to WALK TO any of one's friends | Yes |
Super diver | Take less damage while in the throes of drowning | Yes |
Airborne | Lower chance of being blown laterally by the wind | Yes |
Harpooner | Increased accuracy with shipboard weapons | Yes |
Admiral | Slightly faster crew balance | Yes |
Salty | Activate seaspells at reduced power cost | Yes |
Death's boon | Lose less experience when killed by a Denizen | Yes |
Glass shatterer | Ability to whistle for one's mount(s) across continents | No |
Knife thrower | Throw items faster | Yes |
Meticulous Care | Reduced chance that your "Always On" tattoos will fade. | Yes |
Island Trader | You receive a discount to docking fees in harbours | Yes |
Braggart | You can shout at greater lengths without fainting | Yes |
Bottom of the Barrel | You are always so drunk, you've become adept at hiding it | Yes |