Difference between revisions of "Elementals"

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[[Elementals]] are creatures which derive their power from a single [[element]] of nature, representing the attributes of that specific [[element]].  They may be summoned by those who posses high enough skill in the [[Elementalism]] skillset, which is shared by the [[Magi]] and [[Sylvan]] classes.  There are four known elementals, one representing each [[element]].  They are learned in the corresponding order:
#redirect [[category:Elementals]]
 
1. Water-the waterweird, which allows the person it is following to walk on water. <BR>
2. Earth-the sandling, which sequesters the caster underground, protecting him. <BR>
3. Air-the aerial, which carries the caster into the sky, granting them the ability to fly. <BR>
4. Fire-the efreeti, which attacks the casters enemies and sets them on fire. <BR>
 
Of the elementals, the waterweird and the efreeti are denizen creatures, while the sandling and the aerial are not.  There is no elemental for the [[Priest]] class's Spirit element.

Latest revision as of 20:28, 6 January 2022