Difference between revisions of "Armour"
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'''Armour''' protects you from getting hurt, somewhat. It is neither 100% | '''Armour''' protects you from getting hurt, somewhat. It is neither 100% fail proof nor effective by any means. However, the [[augmentation]] [[enchantment]] will enhance its usefulness. | ||
There are different types of armours, each with varying degrees of protection and costs. Armour is crafted by those [[ | There are different types of armours, each with varying degrees of protection and costs. Armour is crafted by those with the [[Trade skills|Trade skill]] of [[armoursmithing]] with the use of various [[commodities]]. | ||
Some classes may not wear certain armour because of their effectiveness. A list of armour (In ascending order of effectiveness), with the best armour a class may wear: | Some classes may not wear certain armour because of their effectiveness. A list of armour (In ascending order of effectiveness), with the best armour a class may wear: | ||
; | ;Cloth : [[Magi]], [[Psion|Psions]], [[Pariah|Pariahs]], [[Horkvals]], [[Dragons]], [[Elemental Lords]] | ||
;Leather : [[Monks]], [[Bards]] | ;Leather : [[Monks]], [[Bards]] | ||
;Ringmail : [[Apostates]] | ;Ringmail : [[Alchemists]], [[Apostates]] | ||
;Scalemail : [[Serpents]], [[Jesters]], [[Shamans]], [[Occultists]] | ;Scalemail : [[Serpents]], [[Jesters]], [[Shamans]], [[Occultists]], [[Depthswalkers]], [[Blademaster|Blademasters]] | ||
;Chainmail : [[Druids]], [[Sentinels]], [[Sylvans]], Classless | ;Chainmail : [[Druids]], [[Sentinels]], [[Sylvans]], Classless | ||
;Splintmail : [[Priests]] | ;Splintmail : [[Priests]] | ||
;Field plate and Full plate : Paladins, Infernals, | ;Field plate and Full plate : [[Paladins]], [[Infernals]], [[Runewardens]] | ||
The [[War Veil]] is a unique and valuable [[relics|relic]] of [[armour]] crafted by [[Proteus]] in ancient times, and may be worn by [[adventurer]] of any [[class]]. | The [[War Veil]] is a unique and valuable [[relics|relic]] of [[armour]] crafted by [[Proteus]] in ancient times, and may be worn by [[adventurer]] of any [[class]]. |
Latest revision as of 19:53, 12 September 2021
Armour protects you from getting hurt, somewhat. It is neither 100% fail proof nor effective by any means. However, the augmentation enchantment will enhance its usefulness.
There are different types of armours, each with varying degrees of protection and costs. Armour is crafted by those with the Trade skill of armoursmithing with the use of various commodities.
Some classes may not wear certain armour because of their effectiveness. A list of armour (In ascending order of effectiveness), with the best armour a class may wear:
- Cloth
- Magi, Psions, Pariahs, Horkvals, Dragons, Elemental Lords
- Leather
- Monks, Bards
- Ringmail
- Alchemists, Apostates
- Scalemail
- Serpents, Jesters, Shamans, Occultists, Depthswalkers, Blademasters
- Chainmail
- Druids, Sentinels, Sylvans, Classless
- Splintmail
- Priests
- Field plate and Full plate
- Paladins, Infernals, Runewardens
The War Veil is a unique and valuable relic of armour crafted by Proteus in ancient times, and may be worn by adventurer of any class.
NOTE: the classes are listed next to the BEST armour they may wear. They may wear any lesser armour if desired, or none whatsoever.